18421 Commits (d68eb751c53df785f842d56983ce4dfbb89aae3f)

Author SHA1 Message Date
Adam Heinermann f90d980837 Added TAS controls to the menu under Tools 4 years ago
Fernando Sahmkow 1e474fb9d1 Texture Cache: Correct conversion shaders. 4 years ago
Fernando Sahmkow 0902119302 Texture Cache: Always copy on NVIDIA. 4 years ago
Fernando Sahmkow 8532849439 TextureCache: Simplify blitting of D24S8 formats and fix bugs. 4 years ago
Fernando Sahmkow d7f4434bd5 VulkanTexturECache: Use reinterpret on D32_S8 formats. 4 years ago
Fernando Sahmkow b96caf200d HostShaders: Fix D24S8 convertion shaders. 4 years ago
Kewlan 8e3371a5c5 configure_general: Allow framerate cap to be used in custom game configs 4 years ago
Fernando Sahmkow 779f4ac72d TextureCache: Eliminate format deduction as full depth conversion has been supported. 4 years ago
Morph 5cf93c1346 kernel: svc: Move all IsValid functions to an anonymous namespace 4 years ago
Morph 2726d705f8 kernel: svc: Implement SetProcessMemoryPermission 4 years ago
Morph 281437c811 kernel: KPageTable: Rename SetCodeMemoryPermission to SetProcessMemoryPermission 4 years ago
Morph a41c6dafea vk_texture_cache: Mark VkBufferUsageFlags as static constexpr 4 years ago
Morph 095bc88428 vk_blit_image: Consolidate CreatePipelineTargetEx functions 4 years ago
Morph 9173f07a51 service: pm: Implement AtmosphereGetProcessId 4 years ago
Morph 3dc38d185b service: pm: Add all relevant result codes 4 years ago
Morph 40cd0bb97b service: pm: Rename title id to program id 4 years ago
ameerj fe1f06c856 Fix screenshot dimensions when at 1x scale 4 years ago
Fernando Sahmkow da2fe81905 TextureCache: Refactor and fix linux compiling. 4 years ago
Fernando Sahmkow 4ca6e9a9e2 TextureCache: Assure full conversions on depth/stencil write shaders. 4 years ago
Fernando Sahmkow 0857f82913 TextureCache: Implement buffer copies on Vulkan. 4 years ago
Fernando Sahmkow e02cff2f69 TextureCache: Add R16G16 to D24S8 converter. 4 years ago
Fernando Sahmkow 1d5e6a51d7 TextureCache: Add B10G11R11 to D24S8 converter. 4 years ago
Fernando Sahmkow 6f896d1fae TextureCache: Further fixes on resolve algorithm. 4 years ago
Feng Chen 4dd85f86a8 Implement convert legacy to generic 4 years ago
Fernando Sahmkow b805c7bf05 TextureCache: Implement additional D24S8 convertions. 4 years ago
Fernando Sahmkow 0ff228405f TextureCache: force same image format when resolving an image. 4 years ago
Morph bc5ed1aa1b main: Fix default AA name 4 years ago
Morph a237fb5f75 configure_graphics_ui: AMD's -> AMD 4 years ago
Morph c76163b611 main: Shorten AMD FSR status bar text 4 years ago
Fernando Sahmkow b130f648d7 TextureCache: Fix regression caused by ART and improve blit detection algorithm to be smarter. 4 years ago
Fernando Sahmkow 2ec7fcecb7 Vulkan: implement D24S8 <-> RGBA8 convertions. 4 years ago
Morph dc61b7045b renderer_vulkan: Implement S8_UINT stencil format 4 years ago
ameerj f7e155d8b9 gl_texture_cache: Round format conversion PBO to next power of 2 4 years ago
Adam Heinermann d8a783a368 Fix crash on exit due to static scoped dummy threads 4 years ago
Morph 6dd6dc046c renderer_opengl: Implement S8_UINT stencil format 4 years ago
Morph 2348eb41f3 video_core: Add S8_UINT stencil format 4 years ago
german77 311324e231 hotkeys: Don't allow hotkeys to spam 4 years ago
Valeri f7e0a37753
Prevent window flickering when holding Esc 4 years ago
Feng Chen 894cc9d876 Fix image update/download error when width too small 4 years ago
ameerj 20ed7ba441 texture_cache: Use pixel format conversion when supported by the runtime 4 years ago
ameerj 50c3d53076 gl_texture_cache: Make FormatConversionPass more generic 4 years ago
ameerj 35ca6274f4 gl_texture_cache: Rename BGRCopyPass to FormatConversionPass 4 years ago
Fernando Sahmkow 1c8a3d8d29 TextureCache: Fix Automatic Anisotropic. 4 years ago
FernandoS27 1128cc35b9 TextureCache: OGL query device memory if possible. 4 years ago
Fernando Sahmkow 978f598ff6 TextureCache: Fix OGL cleaning 4 years ago
Fernando Sahmkow 282e04bffb TextureCache: Add automatic anisotropic filtering and refactor code. 4 years ago
Fernando Sahmkow 5230378709 TextureCache: Make a better Anisotropic setter. 4 years ago
Fernando Sahmkow 6c97ab571a Texture Cache: revert Image changes. 4 years ago
Fernando Sahmkow 6f98690963 ShaderCache: Better fix for Shuffling gl_FragCoord 4 years ago
FernandoS27 d46a71e786 HostShader: fix Gaussian filter. 4 years ago