756 Commits (d68eb751c53df785f842d56983ce4dfbb89aae3f)

Author SHA1 Message Date
ReinUsesLisp fde47152d9 spirv: Add SSBO read fallbacks when no aliasing is available 5 years ago
ReinUsesLisp fd913bceaf spirv: Add OpKill fallback to demote 5 years ago
ReinUsesLisp d2a0f9d7ad spirv: Do not enable ShaderLayer 5 years ago
ReinUsesLisp 2b434b74af spirv: Enable DemoteToHelperInvocationEXT only when supported 5 years ago
ReinUsesLisp cfd873275d spirv: Use OriginLowerLeft when requested 5 years ago
ReinUsesLisp bafe9e35a9 spirv: Only add image operands mask when needed 5 years ago
ReinUsesLisp d2e811db2e spirv: Workaround image unsigned offset bug 5 years ago
ReinUsesLisp 4ead714910 spirv: Add int8 and int16 capabilities only when supported 5 years ago
ReinUsesLisp 33bebc3412 spirv: Add integer clamping workarounds 5 years ago
ReinUsesLisp 7b03b97118 spirv: Implement int8 and int16 conversion fallbacks 5 years ago
ReinUsesLisp 48a17298d7 spirv: Support OpenGL uniform buffers and change bindings 5 years ago
ReinUsesLisp d5d6778ba5 spirv: Desambiguate descriptor names 5 years ago
ReinUsesLisp a46d91b1ef shader: Add OpenGL shader profile options 5 years ago
ReinUsesLisp 028f0033bd shader: Remove shader util 5 years ago
FernandoS27 c49d56c931 shader: Address feedback 5 years ago
FernandoS27 b541f5e5e3 shader: Implement VertexA stage 5 years ago
FernandoS27 da936d6ad8 shader: Implement delegation of Exit to dispatcher on CFG 5 years ago
ameerj fb14820c86 shader: Fix IADD3.CC 5 years ago
ameerj 20e86fd615 shader: Fix BFE s32 undefined check 5 years ago
ReinUsesLisp 50eb03382e shader: Fix error checking in bitfieldExtract and implement bitfieldInsert folding 5 years ago
ReinUsesLisp 57464e3b72 shader: Fix storage type when reading patches on tess control 5 years ago
ReinUsesLisp d2b54c6e42 shader: Fix VMNMX selector B 5 years ago
ReinUsesLisp 155be4a8d3 shader: Increase the maximum number of storage buffers 5 years ago
ReinUsesLisp fe25f42403 shader: Remove identity removal pass for better build times 5 years ago
ReinUsesLisp 0c7230a606 shader: Add more strict validation the pass 5 years ago
ReinUsesLisp 25949b864c shader: Fix forward referencing identity instructions when inserting phi 5 years ago
ReinUsesLisp 92a01984e6 shader: Remove invalidated blocks in dead code elimination pass 5 years ago
ReinUsesLisp aece958c2b shader: Add missing UndoUse case for GetSparseFromOp 5 years ago
ReinUsesLisp 21e3382830 shader: Simplify code in opcodes.h to fix Intellisense 5 years ago
ReinUsesLisp d10cf55353 shader: Implement indexed textures 5 years ago
ameerj 7a9dc78398 shader: Refactor atomic_operations_global_memory 5 years ago
ameerj 427951d6fe shader: add missing include guard in half_floating_point_helper.h 5 years ago
ReinUsesLisp c8f9772d65 shader: Fix gcc warnings 5 years ago
ReinUsesLisp 75dee55486 shader: Inline common Value getters 5 years ago
ReinUsesLisp 23182fa59c shader: Intrusively store in a block if it's sealed or not 5 years ago
ReinUsesLisp eed6da55b8 cmake: Link to common in shader_recompiler 5 years ago
ReinUsesLisp cc0fcd1b8d shader: Improve goto removal algorithm complexity 5 years ago
ReinUsesLisp f66851e376 shader: Use memset to reset instruction arguments 5 years ago
ReinUsesLisp c84bbd9e44 shader: Inline common Value functions into the header 5 years ago
ReinUsesLisp 050e81500c shader: Move microinstruction header to the value header 5 years ago
ReinUsesLisp e4d1122082 shader: Move siblings check to a separate function and comment them out 5 years ago
ReinUsesLisp 4209828646 shader: Intrusively store register values in block for SSA pass 5 years ago
ReinUsesLisp 6944cabb89 shader: Inline common Opcode and Inst functions 5 years ago
ReinUsesLisp 4bbe530337 shader: Inline common IR::Block methods 5 years ago
ReinUsesLisp 24cc298660 shader: Use a small_vector for phi blocks 5 years ago
ReinUsesLisp 79c2e43fcd shader: Calculate number of arguments in an opcode at compile time 5 years ago
ReinUsesLisp dd860b684c shader: Implement D3D samplers 5 years ago
ReinUsesLisp a8d46a5eae shader: Add constant propagation for arithmetic right shifts 5 years ago
ReinUsesLisp 469f8bb857 shader: Simplify code for local memory 5 years ago
ReinUsesLisp 7018e524f5 shader: Add NVN storage buffer fallbacks 5 years ago