Lioncash
ce04ab38bb
shader/shader_ir: Place implementations of constructor and destructor in cpp file
Given the class contains quite a lot of non-trivial types, place the
constructor and destructor within the cpp file to avoid inlining
construction and destruction code everywhere the class is used.
7 years ago
ReinUsesLisp
fe700e1856
shader: Add physical attributes commentaries
7 years ago
ReinUsesLisp
71aa9d0877
shader_ir/memory: Implement physical input attributes
7 years ago
ReinUsesLisp
06b363c9b5
shader: Remove unused AbufNode Ipa mode
7 years ago
ReinUsesLisp
fbe8d1ceaa
video_core: Silent -Wswitch warnings
7 years ago
ReinUsesLisp
f43995ec53
shader_ir/decode: Fix half float pre-operations and remove MetaHalfArithmetic
Operations done before the main half float operation (like HAdd) were
managing a packed value instead of the unpacked one. Adding an unpacked
operation allows us to drop the per-operand MetaHalfArithmetic entry,
simplifying the code overall.
7 years ago
ReinUsesLisp
64613db605
shader_ir/decode: Implement half float saturation
7 years ago
ReinUsesLisp
acf618afbc
renderer_opengl: Implement half float NaN comparisons
7 years ago
ReinUsesLisp
ae46ad48ed
shader_ir: Avoid using static on heap-allocated objects
Using static here might be faster at runtime, but it adds a heap
allocation called before main.
7 years ago
ReinUsesLisp
42b75e8be8
shader_ir: Rename BasicBlock to NodeBlock
It's not always used as a basic block. Rename it for consistency.
7 years ago
ReinUsesLisp
2d6c064e66
shader_decode: Improve zero flag implementation
7 years ago
ReinUsesLisp
d911740e5d
shader_ir: Remove composite primitives and use temporals instead
7 years ago
ReinUsesLisp
2faad9bf23
shader_decode: Use BitfieldExtract instead of shift + and
7 years ago
ReinUsesLisp
2df55985b6
shader_decode: Rework HSETP2
7 years ago
ReinUsesLisp
027f443e69
shader_decode: Implement POPC
7 years ago
ReinUsesLisp
fc46ecddb3
video_core: Return safe values after an assert hits
7 years ago
ReinUsesLisp
fbc67a0563
shader_ir: Add condition code helper
7 years ago
ReinUsesLisp
a58abbcfc4
shader_ir: Add predicate combiner helper
7 years ago
ReinUsesLisp
bf07272695
shader_ir: Add comparison helpers
7 years ago
ReinUsesLisp
60f044df56
shader_ir: Add half float helpers
7 years ago
ReinUsesLisp
e3c55e31d7
shader_ir: Add integer helpers
7 years ago
ReinUsesLisp
833d0806f9
shader_ir: Add float helpers
7 years ago
ReinUsesLisp
6b9eea3fe5
shader_ir: Add setters
7 years ago
ReinUsesLisp
12a95ff453
shader_ir: Add local memory getters
7 years ago
ReinUsesLisp
2f87fd060d
shader_ir: Add internal flag getters
7 years ago
ReinUsesLisp
15f431f0cb
shader_ir: Add attribute getters
7 years ago
ReinUsesLisp
864e8f55cf
shader_ir: Add constant buffer getters
7 years ago
ReinUsesLisp
5e639bfcf6
shader_ir: Add register getter
7 years ago
ReinUsesLisp
4aaa2192b9
shader_ir: Add immediate node constructors
7 years ago
ReinUsesLisp
15a0e1481d
shader_ir: Initial implementation
7 years ago