174 Commits (cbac48653080025d5c068cab60bfc29e707b1046)

Author SHA1 Message Date
FernandoS27 c7ed439bbc shader: Stub TLD4's PTP when it isn't constant 5 years ago
ReinUsesLisp b64bf653a4 shader: Fix branches to visited virtual blocks 5 years ago
ReinUsesLisp 2116d7e0b3 shader: Fix dependency on identity removal pass 5 years ago
ReinUsesLisp 4d60dd7eb5 spirv: Remove unnecesary variable for clip distances 5 years ago
FernandoS27 40ace25859 shader: Implement ClipDistance 5 years ago
FernandoS27 8f2238dc3d shader: Fix TXD 5 years ago
FernandoS27 7d40446b99 shader: Address feedback 5 years ago
FernandoS27 be5936dea2 shader: Implement ImageGradient 5 years ago
FernandoS27 d523cd563c shader: Implement TMML partially 5 years ago
FernandoS27 56c8c42cf8 shader,spirv: Implement ImageQueryLod. 5 years ago
FernandoS27 8232c10ed1 shader: Implement TLD 5 years ago
ReinUsesLisp 0bb8a473e2 spirv: Add fixed pipeline point size 5 years ago
FernandoS27 a8c2a85610 shader: Add PointCoord attribute 5 years ago
ameerj 357a47d944 shader: Add PointSize attribute 5 years ago
ReinUsesLisp 2c78d07197 shader: Store type of phi nodes in flags 5 years ago
ReinUsesLisp 19cba41834 spirv: Fix default output attribute initialization 5 years ago
ameerj d5d6d4ce74 shader: Implement FSWZADD 5 years ago
FernandoS27 bf9d512e17 shader: Implement BRX 5 years ago
ameerj a0a4d75c6c shader: Implement I2I CC 5 years ago
ameerj f3ec28dc23 shader: Implement I2I SAT 5 years ago
ReinUsesLisp 6044946495 shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available 5 years ago
ReinUsesLisp e6b3119910 shader: Better interpolation and disabled attributes support 5 years ago
ReinUsesLisp 96a54aeea8 spirv: Remove dependencies on Environment when generating SPIR-V 5 years ago
ReinUsesLisp 63ea42e0d5 shader: Implement front face 5 years ago
ReinUsesLisp e4ba306750 shader: Implement TXQ and fix FragDepth 5 years ago
ReinUsesLisp 4cd2c1588b shader: Refactor PTP and other minor changes 5 years ago
FernandoS27 ac81f51141 shader: Add IR opcode for ImageFetch 5 years ago
FernandoS27 f573d3642e shader: Implement TLD4.PTP 5 years ago
FernandoS27 1d05850dee shader: Implement FragDepth 5 years ago
FernandoS27 d4974db16f shader: Implement TLD4 and TLD4_B 5 years ago
ameerj 483439a540 shader: Implement SHFL 5 years ago
FernandoS27 c52b528cf7 shader: Fix F2I 5 years ago
ReinUsesLisp 24bc872af3 shader: Implement NDC [-1, 1], attribute types and default varying initialization 5 years ago
ameerj 0705eff8f6 shader: Implement VOTE 5 years ago
ameerj 1a8e8498a4 shader: Implement DMNMX, DSET, DSETP 5 years ago
ReinUsesLisp 9bf9276fe9 shader: Add support for fp16 comparisons and misc fixes 5 years ago
ReinUsesLisp 5cd8970e73 spirv: Implement VertexId and InstanceId, refactor code 5 years ago
ReinUsesLisp 6398d03341 shader: Implement I2F 5 years ago
ReinUsesLisp 33090a74dd shader: Add partial rasterizer integration 5 years ago
ameerj 832f1169d6 shader: Implement DADD 5 years ago
ameerj ea4e293758 shader: Implement FSET and FSETP 5 years ago
ReinUsesLisp 1842c601ce shader: Implement TEXS 5 years ago
ReinUsesLisp db2e9d64aa shader: Implement CAL inlining function calls 5 years ago
ameerj 809a7282a4 spirv: Add SignedZeroInfNanPreserve logic 5 years ago
ameerj f8f0eea4eb shader: Implement FMNMX 5 years ago
ameerj ab928b72c0 shader: Implement FCMP 5 years ago
ReinUsesLisp 83c7592d3d shader: Partial implementation of LDC 5 years ago
ReinUsesLisp a956d3cdb3 shader: Initial support for textures and TEX 5 years ago
ameerj 449374cb13 shader: Implement R2P 5 years ago
ameerj 5d2857e57a shader: Implement SHF 5 years ago