1026 Commits (cac3b2d00381ba56b1ad618ebdb8af6d1652d9bb)

Author SHA1 Message Date
CamilleLaVey 6c4d055908 [revert] Opcode Promotion path emulation 8 months ago
CamilleLaVey d3d94d38b6 [revert] lambda enemy of da world 8 months ago
CamilleLaVey c36769b776 lambda enemy of da world 8 months ago
CamilleLaVey 1e9cb290ca [vk, gl, spv] Opcode Promotion path emulation 8 months ago
CamilleLaVey 902e2998ab [spv, vk] reworked texture view handling and added layer count overrides 8 months ago
CamilleLaVey 96cd9c2d18 [Re-introduced] Color output handling in SPIR-V emission 8 months ago
CamilleLaVey facf2e8e61 [revert] Color output handling in SPIR-V emission. 8 months ago
CamilleLaVey 3cf1a41555 [vk] Added support for Stencil component type in texture handling 8 months ago
CamilleLaVey 598c0927e5 [spv] SamplerComponentType 8 months ago
CamilleLaVey 06115d7ced [revert] Tightened SSBO tracking heuristics 8 months ago
CamilleLaVey 22856768da [Revert] Adjusted Track function for bias handling and alignment checks for storage buffers 8 months ago
CamilleLaVey e012f7cff8 [ir, spv] Added support for sampler component types in texture handling 8 months ago
CamilleLaVey 0d35cf9048 [spv] Color output handling in SPIR-V emission. 8 months ago
CamilleLaVey f37b90354c [spv, qcom] Implement warp intrinsics support 8 months ago
CamilleLaVey fa3dd87538 [host] Adjusted Track function for bias handling and alignment checks for storage buffers 8 months ago
CamilleLaVey 994a7b8e65 [ir, nvn] Tightened SSBO tracking heuristics 8 months ago
Caio Oliveira 1dcdf7e48e Revert "Controlled SPV features on QCOM" 8 months ago
CamilleLaVey 77cae949cf Controlled SPV features on QCOM 8 months ago
lizzie 17e2be173c
[spirv] nuke spirv-opt (#3877) 3 months ago
crueter bd6dd7ecec
[maxwell] Fix Flow::Block comp error (#3882) 3 months ago
CamilleLaVey b3cc8723c1
[vulkan] 2nd Vulkan Global Maintenance (#3853) 3 months ago
John fd0c5655c4
Fixes [shader_recompiler] fix CBuf get/set VUUID due to using composite for U32[1], F32[1] (#3790) (#3823) 3 months ago
MaranBr 028050cf04
[shader_recompiler] Fix IsScaled dynamic indexing reading wrong bit source (#3789) 3 months ago
lizzie 9a3af3a6a3
[shader_recompiler] fix CBuf get/set VUUID due to using composite for U32[1], F32[1] (#3790) 4 months ago
lizzie 9cb7001656
[cmake] fixes for XCode when having languages other than C/C++ (#3772) 4 months ago
lizzie 395613b01f
[common/logging] Simplify logging logic and fix issues when logging before system is created (#3688) 4 months ago
wildcard 80bafc8fe8
[vulkan] Fix incorrect offset application for Array2D textures (#3696) 4 months ago
tarako d720a7b4b4
[vulkan] Fixed dual-source blending to correctly map shader outputs. (#3637) 5 months ago
John 0d950195e9
[Settings] Add "Enable Legacy Rescale Pass" Toggle (#3582) 5 months ago
JPikachu f77c91431f
[shader_recompiler] Implement indirect image/texture array indexing (#3608) 5 months ago
MaranBr 7d81a724ef
[shader_recompiler] Fix Shuffle handling for Position attributes (#3406) 5 months ago
lizzie a8093c2a3c
[*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants (#3442) 5 months ago
PavelBARABANOV b8456394f1
[spirv] Fix F16 conversion on Android (skip NaN check) (#3458) 6 months ago
lizzie df838a57fd
[dynarmic] reduce CPU usage on Spooky Mansion by making blocks be page-sized and page-aligned; replace std::set<> with ankerl set in arm64 (#3253) 6 months ago
rayman30 643f11d972
[VK, MacOS] Fix strict output type mismatch on Metal (MK8D/TOTK fix) (#3414) 6 months ago
lizzie 025bc799f7
[vk] change UInt32->Int32 being used as texture gather offsets (#3404) 6 months ago
PavelBARABANOV 4a5bec1cfc
[android, feat] add "Fix Bloom Effects" toggle (#3359) 6 months ago
MaranBr 4f6195881c
[video_core] Fix 1x graphics bugs without performance loss (#3385) 6 months ago
lizzie ea932fbf40
[vk] properly handle multithreading with global constants without using TLS (#3368) 6 months ago
wildcard 338ea4e9d5
[texture_pass] Re-Add caching optimization for Texture_Pass (#3356) 6 months ago
lizzie cb40b310f5
[opengl] fix GL_NV_geometry_shader_passthrough compiler complaints (#3357) 6 months ago
lizzie cb26ea154c
[vk, ogl/IR, dynarmic/IR] friendlier IR identity pointer chasing, inline AA passes (#3250) 6 months ago
MaranBr 30e073b02b
[video_core] Fixes flickering and weird textures at native 1x resolution (#3346) 6 months ago
xbzk 4ea8311113
revert old mocking for bindless textures (#3331) 6 months ago
DraVee 6b36c6deb6
Revert "[vk, spir-v] Adding decoration for NonWritable buffers if vertexPipelineStoresAndAtomics" (#3292) 6 months ago
CamilleLaVey 5edcdea78f
[refactor, vk] DynamicState, ExtendedDynamicState and VertexInputDynamicState (#3074) 6 months ago
lizzie 82f9d489e7
Revert "[vk, ogl/IR, dynarmic/IR] friendlier IR identity pointer chasing, inline AA passes (#2565)" (#3249) 7 months ago
lizzie 46b32b7688
[vk, ogl/IR, dynarmic/IR] friendlier IR identity pointer chasing, inline AA passes (#2565) 7 months ago
lizzie 8859809ebd
[maxwell] ATOM() has cases where it acts like a NOP (#2907) 8 months ago
Caio Oliveira 9e610ea098
Partial revert "[shared_recompiler/maxwell] fix SURED() wrong encodings (#2983)" (#3099) 8 months ago