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Revert "[vk, spir-v] Adding decoration for NonWritable buffers if vertexPipelineStoresAndAtomics" (#3292)

(Hopefully last regression from #3074)

Fixes Super Mario RPG and rain on Pokemon Arceus

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3292
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: DraVee <dravee@eden-emu.dev>
Co-committed-by: DraVee <dravee@eden-emu.dev>
pull/3302/head
DraVee 4 days ago
committed by crueter
parent
commit
6b36c6deb6
No known key found for this signature in database GPG Key ID: 425ACD2D4830EBC6
  1. 3
      src/shader_recompiler/backend/spirv/spirv_emit_context.cpp

3
src/shader_recompiler/backend/spirv/spirv_emit_context.cpp

@ -315,9 +315,6 @@ void DefineSsbos(EmitContext& ctx, StorageTypeDefinition& type_def,
ctx.Decorate(id, spv::Decoration::Binding, binding);
ctx.Decorate(id, spv::Decoration::DescriptorSet, 0U);
ctx.Name(id, fmt::format("ssbo{}", index));
if (!desc.is_written) {
ctx.Decorate(id, spv::Decoration::NonWritable);
}
if (ctx.profile.supported_spirv >= 0x00010400) {
ctx.interfaces.push_back(id);
}

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