2025 Commits (c9f347e1560716aaaff2ebf1b9e60e6a8e4a5dd4)

Author SHA1 Message Date
FernandoS27 c9f347e156 Fixed Invalid Image size and Mipmap calculation 8 years ago
FernandoS27 b6e94867b9 Fixed Block Resizing algorithm and Clang Format 8 years ago
FernandoS27 5d5236c512 Implement Mip Filter 8 years ago
FernandoS27 76ce66359d Zero out memory region of recreated surface before flushing 8 years ago
FernandoS27 87d1001720 Implement Mipmaps 8 years ago
Tobias 8a7dd746c1 Correct bpp value for ASTC_2D_8X5 8 years ago
FernandoS27 95576a248a Refactor precise usage and add FMNMX, MUFU, FMUL32 and FADD332 8 years ago
Rodolfo Bogado 1670155ee2 Implement sRGB Support, including workarounds for nvidia driver issues and QT sRGB support 8 years ago
FernandoS27 6eb07feeea Improved Shader accuracy on Vertex and Geometry Shaders with FFMA, FMUL and FADD 8 years ago
FernandoS27 6540abe0d7 Implement Default Block Height for each format 8 years ago
Frederic Laing a2ce78114e gl_rasterizer_cache: Fix compiler warning 8 years ago
bunnei b22ff96e0a gl_rasterizer: Implement primitive restart. 8 years ago
bunnei 2bc1f075bb maxwell_3d: Add code for initializing register defaults. 8 years ago
bunnei 419b62982f gl_rasterizer: Implement depth range. 8 years ago
FernandoS27 159bedd74f Implemented LD_L and ST_L 8 years ago
FernandoS27 2d0d8fa85c Implement Shader Local Memory 8 years ago
Lioncash a3c2defab1 decoders: Remove unused variable within SwizzledData() 8 years ago
Lioncash 0afddad95c maxwell_3d: Remove unused variable within ProcessQueryGet() 8 years ago
FernandoS27 3326b552d0 Implement PointSize 8 years ago
FernandoS27 88ff802e1a Fixed Layered Textures Loading and Cubemaps 8 years ago
ReinUsesLisp 3c72944105 gl_shader_decompiler: Implement VSETP 8 years ago
ReinUsesLisp 95ebbee064 gl_shader_decompiler: Abstract VMAD into a video subset 8 years ago
FernandoS27 9183b82847 Added Saturation to FMUL32I 8 years ago
FernandoS27 d8a54902f0 Assert that multiple render targets are not set while alpha testing 8 years ago
FernandoS27 f785872dd5 Use standard UBO and fix/stylize the code 8 years ago
FernandoS27 d51cdee070 Cache uniform locations and restructure the implementation 8 years ago
FernandoS27 f4c9ebb9fc Remove SyncAlphaTest and clang format 8 years ago
FernandoS27 ceb985fcb0 Added Alpha Func 8 years ago
FernandoS27 de4f14e756 Implemented Alpha Testing 8 years ago
FernandoS27 2dc066f8f5 Fixed FSETP and FSET 8 years ago
FernandoS27 2f976c550a Fixed VAOs Float types only returning GL_FLOAT in cases that they had to return GL_HALF_FLOAT 8 years ago
Lioncash cdea084c7d engines/maxwell_*: Use nested namespace specifiers where applicable 8 years ago
Lioncash 92996ab8b3 maxwell_dma: Make variables const where applicable within HandleCopy() 8 years ago
Lioncash 04e8b81de0 maxwell_dma: Make FlushAndInvalidate's size parameter a u64 8 years ago
Lioncash 5ddbef9c8a maxwell_dma: Remove unused variables in HandleCopy() 8 years ago
Lioncash ce07dbf817 gl_shader_decompiler: Allow std::move to function in SetPredicate 8 years ago
Lioncash 82194e57de gl_shader_decompiler: Get rid of variable shadowing warnings 8 years ago
Lioncash 8ff87912da gl_shader_decompiler: Fix a few comment typos 8 years ago
ReinUsesLisp 5056401c89 gl_shader_decompiler: Move position varying declaration back to gl_shader_gen 8 years ago
bunnei cb438209c7 GPU: Improved implementation of maxwell DMA (Subv). 8 years ago
bunnei fa24c17b95 decoders: Introduce functions for un/swizzling subrects. 8 years ago
bunnei 6a6fbb1478 GPU: Invalidate destination address of kepler_memory writes. 8 years ago
bunnei e3fdb2ff4b fermi_2d: Add support for more accurate surface copies. 8 years ago
ReinUsesLisp 57b3166673 gl_shader_decompiler: Implement PBK and BRK 8 years ago
FernandoS27 efa39b1b35 Clang format and other fixes 8 years ago
FernandoS27 c841b2ec48 Implement Reinterpret Surface, to accurately blit 3D textures 8 years ago
FernandoS27 893e144b02 Implement GetInRange in the Rasterizer Cache 8 years ago
FernandoS27 1469c546c3 Implement 3D Textures 8 years ago
bunnei 898c5576b5 gl_rasterizer_cache: Remove unnecessary block_depth=1 on Flush. 8 years ago
bunnei a205f5a4df gl_rasterizer_cache: Remove unnecessary temporary buffer with unswizzle. 8 years ago