bunnei
c1eed4083a
hle: nvflinger: Move implementation for Parcel to its own header.
4 years ago
bunnei
466b74b507
hle: nvflinger: Add android buffer queue definitions to its own header.
4 years ago
bunnei
2112b078a2
hle: nvflinger: Add IBinder interface.
4 years ago
bunnei
753377ebe8
hle: nvflinger: Add IConsumerListener interface.
4 years ago
bunnei
3fdb53d4d5
hle: nvflinger: Add ProducerListener interface.
4 years ago
bunnei
36937d8f31
hle: nvflinger: Add android window enumerations to its own header.
4 years ago
bunnei
6ec03eded9
hle: nvflinger: Add android Status flags to its own header.
4 years ago
bunnei
476f456d2f
hle: nvflinger: Move BufferTransformFlags to its own header.
4 years ago
bunnei
a8ff414423
hle: nvdrv: Rename Fence to NvFence to avoid naming conflicts.
4 years ago
bunnei
3396730b85
hle: nvflinger: Move PixelFormat to its own header.
4 years ago
bunnei
7c04c18560
hle: nvflinger: Add implementation for GraphicBuffer class.
4 years ago
bunnei
d5d04d5684
hle: nvflinger: Add implementation for Fence class.
4 years ago
bunnei
fbd0e594ba
hle: nvflinger: Add implementation for Rect class.
4 years ago
bunnei
e3ee327a30
common: logging: Add a logger for NVFlinger.
4 years ago
Fernando Sahmkow
2bd91a6f84
Garbage Collection: Final tuning.
4 years ago
Fernando Sahmkow
35675b986e
Buffer Cache: Tune to the levels of the new GC.
4 years ago
Fernando Sahmkow
7ea1f39bd0
Garbage Collection: Redesign the algorithm to do a better use of memory.
4 years ago
ameerj
9b1322ef20
Vulkan: Use 3D helpers for MSAA scaling on NV drivers 510+
Nvidia Vulkan drivers 510+ crash when blitting MSAA images. Fall-back to 3D scale helpers for MSAA image scaling.
4 years ago
Liam
c6b7c191ea
buffer_cache: reset cached write bits after flushing invalidations
4 years ago
ameerj
6091af472a
dead_code_elimination_pass: Remove unreachable Phi arguments
4 years ago
Shoegzer
24a303f89f
Add include to fix compiling
4 years ago
bunnei
89a97915a8
Revert "dynarmic: Reduce size of code caches"
4 years ago
Billy Laws
ef9b177ecb
Include <bit> header when std::count{r,l}_zero is used
Needed for compilation with older libc++ releases
4 years ago
ameerj
09128c9106
shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass
This adds a pass to eliminate if(false) branches within the shader code
4 years ago
Morph
f7d582a655
applets/swkbd: Split software keyboard initialization
Since the CalcArg struct has been updated with a new size and fields, we have to split the initialization of the keyboard into multiple functions.
This also adds support for parsing the new CalcArg struct used by updated versions of Monster Hunter Rise.
4 years ago
Morph
07954ef117
applets/swkbd: Add new inline software keyboard types
These were added in newer firmware versions.
4 years ago
Morph
3b6c02f774
applets/mii: Remove unused include
4 years ago
Morph
94be8a907d
applets/mii: Remove frontend parameters
These are unused for now as we do not support a frontend implementation.
4 years ago
Morph
67bdfcb7ff
applets/mii: Cleanup MiiEdit applet implementation
This also enables proper support for MiiEdit applets which are used in games with firmware versions prior to 10.2.0 by handling the 2 different versions of applet inputs and outputs.
4 years ago
Morph
d91788fe38
applets/mii: Cleanup MiiEdit applet types
4 years ago
Morph
061eceaf0d
applets/mii: Move MiiEdit applet types into its own file
4 years ago
Morph
6e2ff19bc7
service: Move mii enums and structs into its own file
Moves these into types.h, since other files also make use of these types.
4 years ago
Morph
a8663c9f5c
applets: Rename Mii to MiiEdit
4 years ago
ameerj
98a4a74a63
qt_web_browser: Add missing includes
4 years ago
Fernando Sahmkow
6182828ec5
BufferCache: Find direction of the stream buffer increase.
4 years ago
ameerj
f9709bb9e9
general: Fix clang/gcc build errors
4 years ago
ameerj
000b3197c6
yuzu_cmd: Reduce unused includes
4 years ago
ameerj
012963c513
yuzu: Reduce unused includes
4 years ago
ameerj
b51d9c043a
web_service: Reduce unused includes
4 years ago
ameerj
e7bb6ec32e
input_common: Reduce unused includes
4 years ago
ameerj
0df188787a
shader_recompiler: Reduce unused includes
4 years ago
ameerj
e70b4f3fc5
common: Reduce unused includes
4 years ago
ameerj
b837219423
video_core: Reduce unused includes
4 years ago
ameerj
582332d13f
common: Reduce unused includes
4 years ago
ameerj
22e01068e1
core: Reduce unused includes
4 years ago
Liam
35e3d7bef0
Address review comments
4 years ago
Liam
da3be7513b
shader_recompiler/EXIT: skip render targets with no outputs
4 years ago
ameerj
1967757627
general: Reduce core.h includes
4 years ago
Morph
c2a970b67d
KHandleTable: Optimize table entry layout
Since the handle type is not being used, we can reduce the amount of space each entry takes up by 4 bytes.
4 years ago
Liam
9809829a6e
shader_recompiler/EXIT: increment output register on failed enable test
4 years ago