Browse Source

video_core: Reduce unused includes

nce_cpp
ameerj 4 years ago
parent
commit
b837219423
  1. 2
      src/video_core/buffer_cache/buffer_cache.h
  2. 2
      src/video_core/cdma_pusher.cpp
  3. 1
      src/video_core/command_classes/codecs/codec.cpp
  4. 2
      src/video_core/command_classes/codecs/codec.h
  5. 1
      src/video_core/command_classes/codecs/vp8.cpp
  6. 1
      src/video_core/command_classes/codecs/vp9_types.h
  7. 2
      src/video_core/command_classes/host1x.h
  8. 1
      src/video_core/dma_pusher.cpp
  9. 1
      src/video_core/engines/fermi_2d.h
  10. 1
      src/video_core/engines/kepler_compute.cpp
  11. 1
      src/video_core/engines/kepler_compute.h
  12. 2
      src/video_core/engines/kepler_memory.cpp
  13. 2
      src/video_core/engines/kepler_memory.h
  14. 1
      src/video_core/engines/maxwell_3d.h
  15. 2
      src/video_core/engines/maxwell_dma.h
  16. 1
      src/video_core/memory_manager.cpp
  17. 1
      src/video_core/query_cache.h
  18. 1
      src/video_core/renderer_base.cpp
  19. 2
      src/video_core/renderer_opengl/gl_buffer_cache.h
  20. 1
      src/video_core/renderer_opengl/gl_compute_pipeline.h
  21. 3
      src/video_core/renderer_opengl/gl_device.cpp
  22. 1
      src/video_core/renderer_opengl/gl_graphics_pipeline.h
  23. 3
      src/video_core/renderer_opengl/gl_query_cache.cpp
  24. 2
      src/video_core/renderer_opengl/gl_rasterizer.cpp
  25. 10
      src/video_core/renderer_opengl/gl_rasterizer.h
  26. 2
      src/video_core/renderer_opengl/gl_resource_manager.cpp
  27. 3
      src/video_core/renderer_opengl/gl_shader_cache.cpp
  28. 5
      src/video_core/renderer_opengl/gl_shader_cache.h
  29. 1
      src/video_core/renderer_opengl/gl_shader_util.cpp
  30. 4
      src/video_core/renderer_opengl/gl_shader_util.h
  31. 1
      src/video_core/renderer_opengl/gl_stream_buffer.h
  32. 3
      src/video_core/renderer_opengl/renderer_opengl.cpp
  33. 2
      src/video_core/renderer_opengl/renderer_opengl.h
  34. 2
      src/video_core/renderer_vulkan/blit_image.h
  35. 3
      src/video_core/renderer_vulkan/fixed_pipeline_state.cpp
  36. 1
      src/video_core/renderer_vulkan/maxwell_to_vk.h
  37. 2
      src/video_core/renderer_vulkan/pipeline_helper.h
  38. 3
      src/video_core/renderer_vulkan/renderer_vulkan.cpp
  39. 1
      src/video_core/renderer_vulkan/renderer_vulkan.h
  40. 2
      src/video_core/renderer_vulkan/vk_blit_screen.cpp
  41. 3
      src/video_core/renderer_vulkan/vk_compute_pass.cpp
  42. 1
      src/video_core/renderer_vulkan/vk_compute_pipeline.h
  43. 1
      src/video_core/renderer_vulkan/vk_descriptor_pool.cpp
  44. 1
      src/video_core/renderer_vulkan/vk_fence_manager.cpp
  45. 1
      src/video_core/renderer_vulkan/vk_fence_manager.h
  46. 2
      src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
  47. 3
      src/video_core/renderer_vulkan/vk_pipeline_cache.h
  48. 3
      src/video_core/renderer_vulkan/vk_rasterizer.cpp
  49. 6
      src/video_core/renderer_vulkan/vk_rasterizer.h
  50. 1
      src/video_core/renderer_vulkan/vk_scheduler.cpp
  51. 1
      src/video_core/renderer_vulkan/vk_scheduler.h
  52. 2
      src/video_core/renderer_vulkan/vk_shader_util.cpp
  53. 1
      src/video_core/renderer_vulkan/vk_state_tracker.cpp
  54. 2
      src/video_core/renderer_vulkan/vk_swapchain.cpp
  55. 1
      src/video_core/renderer_vulkan/vk_update_descriptor.cpp
  56. 1
      src/video_core/renderer_vulkan/vk_update_descriptor.h
  57. 1
      src/video_core/shader_environment.cpp
  58. 1
      src/video_core/shader_notify.cpp
  59. 1
      src/video_core/shader_notify.h
  60. 1
      src/video_core/texture_cache/descriptor_table.h
  61. 1
      src/video_core/texture_cache/render_targets.h
  62. 2
      src/video_core/texture_cache/slot_vector.h
  63. 1
      src/video_core/texture_cache/texture_cache_base.h
  64. 2
      src/video_core/texture_cache/util.h
  65. 3
      src/video_core/textures/astc.h
  66. 2
      src/video_core/textures/decoders.cpp
  67. 1
      src/video_core/textures/texture.cpp
  68. 14
      src/video_core/vulkan_common/nsight_aftermath_tracker.h
  69. 1
      src/video_core/vulkan_common/vulkan_device.cpp
  70. 1
      src/video_core/vulkan_common/vulkan_device.h
  71. 2
      src/video_core/vulkan_common/vulkan_instance.cpp
  72. 1
      src/video_core/vulkan_common/vulkan_library.cpp
  73. 1
      src/video_core/vulkan_common/vulkan_memory_allocator.h
  74. 2
      src/video_core/vulkan_common/vulkan_wrapper.cpp
  75. 1
      src/video_core/vulkan_common/vulkan_wrapper.h

2
src/video_core/buffer_cache/buffer_cache.h

@ -11,7 +11,6 @@
#include <mutex>
#include <numeric>
#include <span>
#include <unordered_map>
#include <vector>
#include <boost/container/small_vector.hpp>
@ -22,7 +21,6 @@
#include "common/literals.h"
#include "common/lru_cache.h"
#include "common/microprofile.h"
#include "common/scope_exit.h"
#include "common/settings.h"
#include "core/memory.h"
#include "video_core/buffer_cache/buffer_base.h"

2
src/video_core/cdma_pusher.cpp

@ -23,11 +23,9 @@
#include "command_classes/nvdec.h"
#include "command_classes/vic.h"
#include "video_core/cdma_pusher.h"
#include "video_core/command_classes/nvdec_common.h"
#include "video_core/command_classes/sync_manager.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/gpu.h"
#include "video_core/memory_manager.h"
namespace Tegra {
CDmaPusher::CDmaPusher(GPU& gpu_)

1
src/video_core/command_classes/codecs/codec.cpp

@ -3,7 +3,6 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <cstdio>
#include <fstream>
#include <vector>
#include "common/assert.h"

2
src/video_core/command_classes/codecs/codec.h

@ -7,7 +7,7 @@
#include <memory>
#include <string_view>
#include <queue>
#include "common/common_types.h"
#include "video_core/command_classes/nvdec_common.h"
extern "C" {

1
src/video_core/command_classes/codecs/vp8.cpp

@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <array>
#include <vector>
#include "video_core/command_classes/codecs/vp8.h"

1
src/video_core/command_classes/codecs/vp9_types.h

@ -5,7 +5,6 @@
#pragma once
#include <array>
#include <cstring>
#include <vector>
#include "common/common_funcs.h"
#include "common/common_types.h"

2
src/video_core/command_classes/host1x.h

@ -4,8 +4,6 @@
#pragma once
#include <vector>
#include "common/common_funcs.h"
#include "common/common_types.h"
namespace Tegra {

1
src/video_core/dma_pusher.cpp

@ -6,7 +6,6 @@
#include "common/microprofile.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/memory.h"
#include "video_core/dma_pusher.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/gpu.h"

1
src/video_core/engines/fermi_2d.h

@ -9,7 +9,6 @@
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/math_util.h"
#include "video_core/engines/engine_interface.h"
#include "video_core/gpu.h"

1
src/video_core/engines/kepler_compute.cpp

@ -10,7 +10,6 @@
#include "video_core/engines/maxwell_3d.h"
#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_base.h"
#include "video_core/textures/decoders.h"
namespace Tegra::Engines {

1
src/video_core/engines/kepler_compute.h

@ -12,7 +12,6 @@
#include "common/common_types.h"
#include "video_core/engines/engine_interface.h"
#include "video_core/engines/engine_upload.h"
#include "video_core/gpu.h"
#include "video_core/textures/texture.h"
namespace Core {

2
src/video_core/engines/kepler_memory.cpp

@ -9,8 +9,6 @@
#include "video_core/engines/maxwell_3d.h"
#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_base.h"
#include "video_core/textures/decoders.h"
namespace Tegra::Engines {

2
src/video_core/engines/kepler_memory.h

@ -6,13 +6,11 @@
#include <array>
#include <cstddef>
#include <vector>
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "video_core/engines/engine_interface.h"
#include "video_core/engines/engine_upload.h"
#include "video_core/gpu.h"
namespace Core {
class System;

1
src/video_core/engines/maxwell_3d.h

@ -10,7 +10,6 @@
#include <limits>
#include <optional>
#include <type_traits>
#include <unordered_map>
#include <vector>
#include "common/assert.h"

2
src/video_core/engines/maxwell_dma.h

@ -8,10 +8,8 @@
#include <cstddef>
#include <vector>
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "video_core/engines/engine_interface.h"
#include "video_core/gpu.h"
namespace Core {
class System;

1
src/video_core/memory_manager.cpp

@ -11,7 +11,6 @@
#include "core/hle/kernel/k_page_table.h"
#include "core/hle/kernel/k_process.h"
#include "core/memory.h"
#include "video_core/gpu.h"
#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_base.h"

1
src/video_core/query_cache.h

@ -19,7 +19,6 @@
#include "common/assert.h"
#include "common/settings.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/gpu.h"
#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h"

1
src/video_core/renderer_base.cpp

@ -3,7 +3,6 @@
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/frontend/emu_window.h"
#include "video_core/renderer_base.h"

2
src/video_core/renderer_opengl/gl_buffer_cache.h

@ -7,9 +7,7 @@
#include <array>
#include <span>
#include "common/alignment.h"
#include "common/common_types.h"
#include "common/dynamic_library.h"
#include "video_core/buffer_cache/buffer_cache.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_opengl/gl_device.h"

1
src/video_core/renderer_opengl/gl_compute_pipeline.h

@ -6,7 +6,6 @@
#include <array>
#include <type_traits>
#include <utility>
#include "common/common_types.h"
#include "shader_recompiler/shader_info.h"

3
src/video_core/renderer_opengl/gl_device.cpp

@ -6,8 +6,6 @@
#include <array>
#include <cstddef>
#include <cstdlib>
#include <cstring>
#include <limits>
#include <optional>
#include <span>
#include <stdexcept>
@ -16,7 +14,6 @@
#include <glad/glad.h>
#include "common/logging/log.h"
#include "common/scope_exit.h"
#include "common/settings.h"
#include "shader_recompiler/stage.h"
#include "video_core/renderer_opengl/gl_device.h"

1
src/video_core/renderer_opengl/gl_graphics_pipeline.h

@ -14,7 +14,6 @@
#include "common/common_types.h"
#include "shader_recompiler/shader_info.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/memory_manager.h"
#include "video_core/renderer_opengl/gl_buffer_cache.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_texture_cache.h"

3
src/video_core/renderer_opengl/gl_query_cache.cpp

@ -3,15 +3,12 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <cstring>
#include <memory>
#include <unordered_map>
#include <utility>
#include <vector>
#include <glad/glad.h>
#include "common/assert.h"
#include "core/core.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/memory_manager.h"

2
src/video_core/renderer_opengl/gl_rasterizer.cpp

@ -6,9 +6,7 @@
#include <array>
#include <bitset>
#include <memory>
#include <string>
#include <string_view>
#include <tuple>
#include <utility>
#include <glad/glad.h>

10
src/video_core/renderer_opengl/gl_rasterizer.h

@ -5,20 +5,14 @@
#pragma once
#include <array>
#include <atomic>
#include <cstddef>
#include <memory>
#include <optional>
#include <tuple>
#include <utility>
#include <boost/container/static_vector.hpp>
#include <glad/glad.h>
#include "common/common_types.h"
#include "video_core/engines/const_buffer_info.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/engines/maxwell_dma.h"
#include "video_core/rasterizer_accelerated.h"
#include "video_core/rasterizer_interface.h"
@ -26,12 +20,8 @@
#include "video_core/renderer_opengl/gl_device.h"
#include "video_core/renderer_opengl/gl_fence_manager.h"
#include "video_core/renderer_opengl/gl_query_cache.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_shader_cache.h"
#include "video_core/renderer_opengl/gl_shader_manager.h"
#include "video_core/renderer_opengl/gl_state_tracker.h"
#include "video_core/renderer_opengl/gl_texture_cache.h"
#include "video_core/textures/texture.h"
namespace Core::Memory {
class Memory;

2
src/video_core/renderer_opengl/gl_resource_manager.cpp

@ -3,9 +3,7 @@
// Refer to the license.txt file included.
#include <string_view>
#include <utility>
#include <glad/glad.h>
#include "common/common_types.h"
#include "common/microprofile.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_shader_util.h"

3
src/video_core/renderer_opengl/gl_shader_cache.cpp

@ -14,10 +14,8 @@
#include "common/fs/fs.h"
#include "common/fs/path_util.h"
#include "common/logging/log.h"
#include "common/scope_exit.h"
#include "common/settings.h"
#include "common/thread_worker.h"
#include "core/core.h"
#include "shader_recompiler/backend/glasm/emit_glasm.h"
#include "shader_recompiler/backend/glsl/emit_glsl.h"
#include "shader_recompiler/backend/spirv/emit_spirv.h"
@ -29,7 +27,6 @@
#include "video_core/engines/maxwell_3d.h"
#include "video_core/memory_manager.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_shader_cache.h"
#include "video_core/renderer_opengl/gl_shader_util.h"
#include "video_core/renderer_opengl/gl_state_tracker.h"

5
src/video_core/renderer_opengl/gl_shader_cache.h

@ -4,18 +4,13 @@
#pragma once
#include <array>
#include <filesystem>
#include <stop_token>
#include <unordered_map>
#include <glad/glad.h>
#include "common/common_types.h"
#include "common/thread_worker.h"
#include "shader_recompiler/frontend/ir/value.h"
#include "shader_recompiler/host_translate_info.h"
#include "shader_recompiler/object_pool.h"
#include "shader_recompiler/profile.h"
#include "video_core/renderer_opengl/gl_compute_pipeline.h"
#include "video_core/renderer_opengl/gl_graphics_pipeline.h"

1
src/video_core/renderer_opengl/gl_shader_util.cpp

@ -6,7 +6,6 @@
#include <vector>
#include <glad/glad.h>
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "video_core/renderer_opengl/gl_shader_util.h"

4
src/video_core/renderer_opengl/gl_shader_util.h

@ -5,14 +5,10 @@
#pragma once
#include <span>
#include <string>
#include <string_view>
#include <vector>
#include <glad/glad.h>
#include "common/assert.h"
#include "common/logging/log.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
namespace OpenGL {

1
src/video_core/renderer_opengl/gl_stream_buffer.h

@ -5,7 +5,6 @@
#pragma once
#include <array>
#include <memory>
#include <span>
#include <utility>

3
src/video_core/renderer_opengl/renderer_opengl.cpp

@ -5,7 +5,6 @@
#include <algorithm>
#include <cstddef>
#include <cstdlib>
#include <cstring>
#include <memory>
#include <glad/glad.h>
@ -15,11 +14,9 @@
#include "common/microprofile.h"
#include "common/settings.h"
#include "common/telemetry.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/frontend/emu_window.h"
#include "core/memory.h"
#include "core/perf_stats.h"
#include "core/telemetry_session.h"
#include "video_core/host_shaders/fxaa_frag.h"
#include "video_core/host_shaders/fxaa_vert.h"

2
src/video_core/renderer_opengl/renderer_opengl.h

@ -8,10 +8,12 @@
#include <glad/glad.h>
#include "common/common_types.h"
#include "common/math_util.h"
#include "video_core/renderer_base.h"
#include "video_core/renderer_opengl/gl_device.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_shader_manager.h"
#include "video_core/renderer_opengl/gl_state_tracker.h"
namespace Core {

2
src/video_core/renderer_vulkan/blit_image.h

@ -4,8 +4,6 @@
#pragma once
#include <compare>
#include "video_core/engines/fermi_2d.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
#include "video_core/texture_cache/types.h"

3
src/video_core/renderer_vulkan/fixed_pipeline_state.cpp

@ -4,9 +4,6 @@
#include <algorithm>
#include <cstring>
#include <tuple>
#include <boost/functional/hash.hpp>
#include "common/bit_cast.h"
#include "common/cityhash.h"

1
src/video_core/renderer_vulkan/maxwell_to_vk.h

@ -4,7 +4,6 @@
#pragma once
#include "common/common_types.h"
#include "shader_recompiler/stage.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/surface.h"

2
src/video_core/renderer_vulkan/pipeline_helper.h

@ -8,7 +8,6 @@
#include <boost/container/small_vector.hpp>
#include "common/assert.h"
#include "common/common_types.h"
#include "shader_recompiler/backend/spirv/emit_spirv.h"
#include "shader_recompiler/shader_info.h"
@ -16,7 +15,6 @@
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
#include "video_core/texture_cache/texture_cache.h"
#include "video_core/texture_cache/types.h"
#include "video_core/textures/texture.h"
#include "video_core/vulkan_common/vulkan_device.h"
namespace Vulkan {

3
src/video_core/renderer_vulkan/renderer_vulkan.cpp

@ -13,16 +13,15 @@
#include <fmt/format.h>
#include "common/logging/log.h"
#include "common/scope_exit.h"
#include "common/settings.h"
#include "common/telemetry.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/frontend/emu_window.h"
#include "core/telemetry_session.h"
#include "video_core/gpu.h"
#include "video_core/renderer_vulkan/renderer_vulkan.h"
#include "video_core/renderer_vulkan/vk_blit_screen.h"
#include "video_core/renderer_vulkan/vk_master_semaphore.h"
#include "video_core/renderer_vulkan/vk_rasterizer.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_state_tracker.h"

1
src/video_core/renderer_vulkan/renderer_vulkan.h

@ -6,7 +6,6 @@
#include <memory>
#include <string>
#include <vector>
#include "common/dynamic_library.h"
#include "video_core/renderer_base.h"

2
src/video_core/renderer_vulkan/vk_blit_screen.cpp

@ -6,7 +6,6 @@
#include <array>
#include <cstring>
#include <memory>
#include <tuple>
#include <vector>
#include "common/assert.h"
@ -28,7 +27,6 @@
#include "video_core/renderer_vulkan/renderer_vulkan.h"
#include "video_core/renderer_vulkan/vk_blit_screen.h"
#include "video_core/renderer_vulkan/vk_fsr.h"
#include "video_core/renderer_vulkan/vk_master_semaphore.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_shader_util.h"
#include "video_core/renderer_vulkan/vk_swapchain.h"

3
src/video_core/renderer_vulkan/vk_compute_pass.cpp

@ -3,12 +3,10 @@
// Refer to the license.txt file included.
#include <array>
#include <cstring>
#include <memory>
#include <optional>
#include <utility>
#include "common/alignment.h"
#include "common/assert.h"
#include "common/common_types.h"
#include "common/div_ceil.h"
@ -23,7 +21,6 @@
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
#include "video_core/texture_cache/accelerated_swizzle.h"
#include "video_core/texture_cache/types.h"
#include "video_core/textures/astc.h"
#include "video_core/textures/decoders.h"
#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"

1
src/video_core/renderer_vulkan/vk_compute_pipeline.h

@ -11,7 +11,6 @@
#include "common/common_types.h"
#include "common/thread_worker.h"
#include "shader_recompiler/shader_info.h"
#include "video_core/memory_manager.h"
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
#include "video_core/renderer_vulkan/vk_texture_cache.h"

1
src/video_core/renderer_vulkan/vk_descriptor_pool.cpp

@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <mutex>
#include <span>
#include <vector>

1
src/video_core/renderer_vulkan/vk_fence_manager.cpp

@ -9,7 +9,6 @@
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_texture_cache.h"
#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {

1
src/video_core/renderer_vulkan/vk_fence_manager.h

@ -9,7 +9,6 @@
#include "video_core/fence_manager.h"
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
#include "video_core/renderer_vulkan/vk_texture_cache.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Core {
class System;

2
src/video_core/renderer_vulkan/vk_pipeline_cache.cpp

@ -16,13 +16,11 @@
#include "common/microprofile.h"
#include "common/thread_worker.h"
#include "core/core.h"
#include "core/memory.h"
#include "shader_recompiler/backend/spirv/emit_spirv.h"
#include "shader_recompiler/environment.h"
#include "shader_recompiler/frontend/maxwell/control_flow.h"
#include "shader_recompiler/frontend/maxwell/translate_program.h"
#include "shader_recompiler/program_header.h"
#include "video_core/dirty_flags.h"
#include "video_core/engines/kepler_compute.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/memory_manager.h"

3
src/video_core/renderer_vulkan/vk_pipeline_cache.h

@ -7,11 +7,9 @@
#include <array>
#include <cstddef>
#include <filesystem>
#include <iosfwd>
#include <memory>
#include <type_traits>
#include <unordered_map>
#include <utility>
#include <vector>
#include "common/common_types.h"
@ -29,7 +27,6 @@
#include "video_core/renderer_vulkan/vk_graphics_pipeline.h"
#include "video_core/renderer_vulkan/vk_texture_cache.h"
#include "video_core/shader_cache.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Core {
class System;

3
src/video_core/renderer_vulkan/vk_rasterizer.cpp

@ -6,15 +6,12 @@
#include <array>
#include <memory>
#include <mutex>
#include <vector>
#include "common/alignment.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "common/scope_exit.h"
#include "common/settings.h"
#include "core/core.h"
#include "video_core/engines/kepler_compute.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_vulkan/blit_image.h"

6
src/video_core/renderer_vulkan/vk_rasterizer.h

@ -5,10 +5,6 @@
#pragma once
#include <array>
#include <bitset>
#include <memory>
#include <utility>
#include <vector>
#include <boost/container/static_vector.hpp>
@ -17,14 +13,12 @@
#include "video_core/rasterizer_accelerated.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_vulkan/blit_image.h"
#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
#include "video_core/renderer_vulkan/vk_fence_manager.h"
#include "video_core/renderer_vulkan/vk_pipeline_cache.h"
#include "video_core/renderer_vulkan/vk_query_cache.h"
#include "video_core/renderer_vulkan/vk_render_pass_cache.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
#include "video_core/renderer_vulkan/vk_texture_cache.h"
#include "video_core/renderer_vulkan/vk_update_descriptor.h"

1
src/video_core/renderer_vulkan/vk_scheduler.cpp

@ -4,7 +4,6 @@
#include <memory>
#include <mutex>
#include <optional>
#include <thread>
#include <utility>

1
src/video_core/renderer_vulkan/vk_scheduler.h

@ -4,7 +4,6 @@
#pragma once
#include <atomic>
#include <condition_variable>
#include <cstddef>
#include <memory>

2
src/video_core/renderer_vulkan/vk_shader_util.cpp

@ -3,9 +3,7 @@
// Refer to the license.txt file included.
#include <cstring>
#include <memory>
#include "common/assert.h"
#include "common/common_types.h"
#include "video_core/renderer_vulkan/vk_shader_util.h"
#include "video_core/vulkan_common/vulkan_device.h"

1
src/video_core/renderer_vulkan/vk_state_tracker.cpp

@ -5,7 +5,6 @@
#include <algorithm>
#include <array>
#include <cstddef>
#include <iterator>
#include "common/common_types.h"
#include "core/core.h"

2
src/video_core/renderer_vulkan/vk_swapchain.cpp

@ -7,11 +7,9 @@
#include <limits>
#include <vector>
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/frontend/framebuffer_layout.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_swapchain.h"
#include "video_core/vulkan_common/vulkan_device.h"

1
src/video_core/renderer_vulkan/vk_update_descriptor.cpp

@ -5,7 +5,6 @@
#include <variant>
#include <boost/container/static_vector.hpp>
#include "common/assert.h"
#include "common/logging/log.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_update_descriptor.h"

1
src/video_core/renderer_vulkan/vk_update_descriptor.h

@ -6,7 +6,6 @@
#include <array>
#include "common/common_types.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {

1
src/video_core/shader_environment.cpp

@ -3,7 +3,6 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <bit>
#include <filesystem>
#include <fstream>
#include <memory>

1
src/video_core/shader_notify.cpp

@ -4,7 +4,6 @@
#include <atomic>
#include <chrono>
#include <optional>
#include "video_core/shader_notify.h"

1
src/video_core/shader_notify.h

@ -6,7 +6,6 @@
#include <atomic>
#include <chrono>
#include <optional>
namespace VideoCore {
class ShaderNotify {

1
src/video_core/texture_cache/descriptor_table.h

@ -9,7 +9,6 @@
#include "common/common_types.h"
#include "common/div_ceil.h"
#include "common/logging/log.h"
#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h"

1
src/video_core/texture_cache/render_targets.h

@ -6,7 +6,6 @@
#include <algorithm>
#include <span>
#include <utility>
#include "common/bit_cast.h"
#include "video_core/texture_cache/types.h"

2
src/video_core/texture_cache/slot_vector.h

@ -5,9 +5,7 @@
#pragma once
#include <algorithm>
#include <array>
#include <bit>
#include <concepts>
#include <numeric>
#include <type_traits>
#include <utility>

1
src/video_core/texture_cache/texture_cache_base.h

@ -22,7 +22,6 @@
#include "video_core/texture_cache/image_base.h"
#include "video_core/texture_cache/image_info.h"
#include "video_core/texture_cache/image_view_base.h"
#include "video_core/texture_cache/image_view_info.h"
#include "video_core/texture_cache/render_targets.h"
#include "video_core/texture_cache/slot_vector.h"
#include "video_core/texture_cache/types.h"

2
src/video_core/texture_cache/util.h

@ -9,10 +9,8 @@
#include "common/common_types.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/surface.h"
#include "video_core/texture_cache/image_base.h"
#include "video_core/texture_cache/image_view_base.h"
#include "video_core/texture_cache/types.h"
#include "video_core/textures/texture.h"

3
src/video_core/textures/astc.h

@ -4,9 +4,6 @@
#pragma once
#include <bit>
#include "common/common_types.h"
namespace Tegra::Texture::ASTC {
void Decompress(std::span<const uint8_t> data, uint32_t width, uint32_t height, uint32_t depth,

2
src/video_core/textures/decoders.cpp

@ -6,7 +6,6 @@
#include <cmath>
#include <cstring>
#include <span>
#include <utility>
#include "common/alignment.h"
#include "common/assert.h"
@ -14,7 +13,6 @@
#include "common/div_ceil.h"
#include "video_core/gpu.h"
#include "video_core/textures/decoders.h"
#include "video_core/textures/texture.h"
namespace Tegra::Texture {
namespace {

1
src/video_core/textures/texture.cpp

@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <array>
#include "common/cityhash.h"

14
src/video_core/vulkan_common/nsight_aftermath_tracker.h

@ -4,20 +4,22 @@
#pragma once
#include <filesystem>
#include <mutex>
#include <span>
#include <string>
#include <vector>
#include "common/common_types.h"
#include "common/dynamic_library.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
#ifdef HAS_NSIGHT_AFTERMATH
#include <filesystem>
#include <mutex>
// Vulkan headers must be included before Aftermath
#include "video_core/vulkan_common/vulkan_wrapper.h"
#include <GFSDK_Aftermath_Defines.h>
#include <GFSDK_Aftermath_GpuCrashDump.h>
#include <GFSDK_Aftermath_GpuCrashDumpDecoding.h>
#include "common/dynamic_library.h"
#endif
namespace Vulkan {

1
src/video_core/vulkan_common/vulkan_device.cpp

@ -6,7 +6,6 @@
#include <bitset>
#include <chrono>
#include <optional>
#include <string_view>
#include <thread>
#include <unordered_set>
#include <utility>

1
src/video_core/vulkan_common/vulkan_device.h

@ -6,7 +6,6 @@
#include <span>
#include <string>
#include <string_view>
#include <unordered_map>
#include <vector>

2
src/video_core/vulkan_common/vulkan_instance.cpp

@ -2,11 +2,9 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <future>
#include <optional>
#include <span>
#include <utility>
#include <vector>
#include "common/common_types.h"

1
src/video_core/vulkan_common/vulkan_library.cpp

@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstdlib>
#include <string>
#include "common/dynamic_library.h"

1
src/video_core/vulkan_common/vulkan_memory_allocator.h

@ -6,7 +6,6 @@
#include <memory>
#include <span>
#include <utility>
#include <vector>
#include "common/common_types.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"

2
src/video_core/vulkan_common/vulkan_wrapper.cpp

@ -3,10 +3,8 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <exception>
#include <memory>
#include <optional>
#include <string_view>
#include <utility>
#include <vector>

1
src/video_core/vulkan_common/vulkan_wrapper.h

@ -5,7 +5,6 @@
#pragma once
#include <exception>
#include <iterator>
#include <limits>
#include <memory>
#include <optional>

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