5 Commits (c4d9b65e0cb436196910a8a476d5df23ab93cbda)

Author SHA1 Message Date
FengChen 348c6e5b28 video_core: Fix few issues in Tess stage 3 years ago
Morph 2b87305d31 general: Convert source file copyright comments over to SPDX 4 years ago
ameerj 0df188787a shader_recompiler: Reduce unused includes 4 years ago
ameerj efd428c747 shader_recompiler: Adjust emit_context includes 4 years ago
ameerj c0705ede4d shader_recompiler: Rename backend emit_context files 4 years ago
ReinUsesLisp d04e2dac6c shader: Properly scale image reads and add GL SPIR-V support 4 years ago
ReinUsesLisp 362888dcb0 glasm: Add passthrough geometry shader support 5 years ago
ReinUsesLisp b1df436cef shader: Rework varyings and implement passthrough geometry shaders 5 years ago
ReinUsesLisp 9389e71b12 shader: Split profile and runtime info headers 5 years ago
ReinUsesLisp 9750e0410b opengl: Declare fragment outputs even if they are not used 5 years ago
ReinUsesLisp df14567fcc glasm: Use storage buffers instead of global memory when possible 5 years ago
ReinUsesLisp e9a5390a92 glasm: Implement indirect attribute loads 5 years ago
ReinUsesLisp 8499797b68 glasm: Fix output patch reads 5 years ago
ReinUsesLisp 9452fe2dc6 shader: Split profile and runtime information in separate structs 5 years ago
ReinUsesLisp 83ff44531b glasm: Fix patch attribute declarations 5 years ago
ReinUsesLisp 62f0368ce4 glasm: Implement clip distance stores 5 years ago
ReinUsesLisp 2e5002f0bf glasm: Implement patch memory 5 years ago
ReinUsesLisp 24e3128420 glasm: Implement InvocationId 5 years ago
ReinUsesLisp 2268a150ce glasm: Implement geometry shader attribute reads 5 years ago
ReinUsesLisp 2c0780b9fa glasm: Properly declare attributes on geometry programs 5 years ago
ReinUsesLisp 96d2dd78b0 glasm: Implement ImageRead 5 years ago
ReinUsesLisp e63efa1b56 glasm: Fix compute stage name 5 years ago
ReinUsesLisp 601f7bfd00 glasm: Implement stores to gl_ViewportIndex 5 years ago
ReinUsesLisp 1e64cbd23a glasm: Implement ImageFetch 5 years ago
ReinUsesLisp 0c82ee3444 glasm: Support textures used in more than one stage 5 years ago
ReinUsesLisp 22fb9cc538 emit_glasm: Enable ARB_draw_buffers when needed 5 years ago
ReinUsesLisp 6758e3d946 glasm: Add graphics specific shader declarations to GLASM 5 years ago
ReinUsesLisp 7273fcab95 glasm: Implement shuffle and vote instructions on GLASM 5 years ago
ReinUsesLisp 6c0a696179 glasm: Implement basic GLASM instructions 5 years ago
ReinUsesLisp 03f17ebc43 glasm: Changes to GLASM register allocator and emit context 5 years ago
ReinUsesLisp d9b9c10f32 glasm: Add GLASM backend infrastructure 5 years ago
Lioncash b677dca6f9 nvidia_flags: Add missing header guard 5 years ago
ReinUsesLisp 5f0b72553b renderer_opengl: Avoid precompiled cache and force NV GL cache directory 5 years ago