340 Commits (c3a5f5930f5598cba8b44a6c8e15a34e4d4dec33)

Author SHA1 Message Date
crueter c3a5f5930f
Update fmt to allow for v11 1 year ago
darktux 9e3c2d56d6 Add SR_WScaleFactorXY/SR_WScaleFactorZ stubs for Prince of Persia (#5) 2 years ago
Ameer J feb60de5c3
shader_recompiler: Fix spelling of "derivate" (#12067) 2 years ago
Ameer J 9343b81afd shader_recompiler: add byteswap pattern workaround for Nvidia 2 years ago
Ameer J 7d34800531 shader_recompiler: Align SSBO offsets to meet host requirements 3 years ago
Fernando Sahmkow 710ca3ca49 Shader Recompiler: Auto stub special registers and dump pipelines on exception. 3 years ago
Fernando Sahmkow c03f0b3c89 Shader Recomnpiler: implement textuzreGrad 3D emulation constant propagation 3 years ago
Liam 2f1e87dd83 shader_recompiler: translate f64 to f32 when unsupported on host 3 years ago
Liam 2bb7ea436d shader_recompiler: remove barriers in conditional control flow when device lacks support 3 years ago
Liam 13d25063a1 shader_recompiler: fix copy-paste error 3 years ago
Kelebek1 e42b4a16b6 Fix Tears of the Kingdom flickering clouds and depths. 3 years ago
arades79 683019878f remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency 3 years ago
arades79 45e13b03f3 add static lifetime to constexpr values to force compile time evaluation where possible 3 years ago
ameerj 4678f53463 shader_recompiler/value.h: Remove lingering references to S32 3 years ago
Levi Behunin d5fc56db4b Move to Clang Format 15 3 years ago
ameerj 2c2e019a44 shader_recompiler: TXQ: Skip QueryLevels when possible 3 years ago
ameerj 93cc6e4d99 shader_recompiler: Remove S32 IR type 3 years ago
Liam 505923f0f3 Revert "shader_recompiler: Align SSBO offsets to meet host requirements" 3 years ago
Billy Laws d34275a260
Avoid OOB array access reading passthrough attr mask 3 years ago
Billy Laws 58fec43768 Run clang-format 3 years ago
Billy Laws 625a4af73a shader_recompiler: Add support for lowering geometry passthrough 3 years ago
Billy Laws 8804a4eb23 shader_recompiler: Align SSBO offsets to meet host requirements 3 years ago
Fernando Sahmkow a0c697124c Video_core: Address feedback 3 years ago
Fernando Sahmkow aad0cbf024 MacroHLE: Add HLE replacement for base vertex and base instance. 3 years ago
Liam 3ef006b5ab shader_recompiler: add gl_Layer translation GS for older hardware 3 years ago
ameerj cae6c13ffb value.h: remove recursive include 3 years ago
Liam 9737615948 general: fix compile for Apple Clang 3 years ago
Morph c9bb888adf
ir/texture_pass: Use host_info instead of querying Settings::values (#9176) 3 years ago
FengChen a4472b5526 video_core: Fix few issues in Tess stage 4 years ago
Feng Chen 75596c07e0
video_core: Fix SNORM texture buffer emulating error (#9001) 4 years ago
Feng Chen 165bce3c2d
Revert "shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass" 4 years ago
FengChen 20139f8a55 Address feedback 4 years ago
Fernando Sahmkow a283eda320 Shader Decompiler: Fix dangerous behavior of invalid iterator insertion. 4 years ago
FengChen d4cb0eac87 video_core: Fix legacy to generic location unpaired 4 years ago
FengChen 9a95c7fa14 video_core: Generate mipmap texture by drawing 4 years ago
FengChen b2a6dde438 video_code: support rectangle texture 4 years ago
Andrea Pappacoda cdb240f3d4
chore: make yuzu REUSE compliant 4 years ago
Liam d11547024c general: fix compilation on GCC 12 4 years ago
lat9nq 963ed37fd6 structured_control_flow: Remove constexpr Flow::Block 4 years ago
Lioncash f981e90af3 general: Avoid ambiguous format_to compilation errors 4 years ago
Morph 99ceb03a1c general: Convert source file copyright comments over to SPDX 4 years ago
Andrea Pappacoda 0c214cb5b9
fix: typos 4 years ago
ameerj 67159e3be7 dead_code_elimination_pass: Remove unreachable Phi arguments 4 years ago
ameerj 866b7c20a8 general: Fix clang/gcc build errors 4 years ago
ameerj 574a2c4b77 shader_recompiler: Reduce unused includes 4 years ago
Liam d400b618a7 shader_recompiler/EXIT: skip render targets with no outputs 4 years ago
Liam 6fa17f3372 shader_recompiler/EXIT: increment output register on failed enable test 4 years ago
Liam 1415542f73 shader_recompiler: Implement LDC.IS address mode 4 years ago
Fernando Sahmkow 185fc03c3c Shader decompiler: do constant propgation before texture pass. 4 years ago
Markus Wick c78c8190d5 shader_recompiler/LOP3: Use brute force python results within switch/case. 4 years ago