Fernando Sahmkow
c0abc7124d
surface_params: Corrections, asserts and documentation.
7 years ago
Fernando Sahmkow
fb234560b0
copy_params: use constexpr for constructor
7 years ago
Fernando Sahmkow
18d24fbdd0
gl_texture_cache: Corrections and fixes
7 years ago
Fernando Sahmkow
36665ce0b2
gl_resource_manager: Correct MakeStreamCopy
7 years ago
Fernando Sahmkow
58c8a44e7a
texture_cache: Query MemoryManager from the system
7 years ago
ReinUsesLisp
7565389700
texture_cache: Include "core/core.h"
7 years ago
ReinUsesLisp
e723441e37
gl_texture_cache: Explicitly add indirect include
7 years ago
ReinUsesLisp
34841a41c3
texture_cache/surface_view: Address feedback
7 years ago
ReinUsesLisp
0837290992
texture_cache/surface_base: Address feedback
7 years ago
ReinUsesLisp
75de730e28
video_core/surface: Address feedback
7 years ago
ReinUsesLisp
10a83653ee
decode/texture: Address feedback
7 years ago
ReinUsesLisp
4504302abc
renderer_opengl/utils: Remove unused includes and unused forward declaration
7 years ago
ReinUsesLisp
4b2ff1e00e
gl_texture_cache: Address some feedback
7 years ago
ReinUsesLisp
0b6df52109
gl_shader_disk_cache: Address feedback
7 years ago
ReinUsesLisp
b8b05a484a
gl_shader_decompiler: Address feedback
7 years ago
ReinUsesLisp
4d63f97945
shader_bytecode: Include missing <array>
7 years ago
ReinUsesLisp
de982deb25
common/alignment: Address feedback
7 years ago
Fernando Sahmkow
d1812316e1
texture_cache: Style and Corrections
7 years ago
Fernando Sahmkow
51ba60b27e
shader_cache: Correct versioning and size calculation.
7 years ago
Fernando Sahmkow
97c8c9f49a
texture_cache: Eliminate linear textures fallthrough
7 years ago
Fernando Sahmkow
6acdae0e4c
texture_cache: Correct format R16U as sibling
7 years ago
Fernando Sahmkow
d7587842eb
texture_cache: Implement texception detection and texture barriers.
7 years ago
Fernando Sahmkow
198a0395bb
texture_cache: Corrections to buffers and shadow formats use.
7 years ago
Fernando Sahmkow
fed773a86c
texture_cache: Implement Irregular Views in surfaces
7 years ago
Fernando Sahmkow
082740d34d
surface: Correct format S8Z24
7 years ago
Fernando Sahmkow
03d489dcf5
texture_cache: Initialize all siblings to invalid pixel format.
7 years ago
Fernando Sahmkow
9422cf7c10
gl_texture_cache: Use Stream Buffers instead of Persistant for Buffer Copies.
7 years ago
Fernando Sahmkow
fac3706253
gl_texture_cache: Correct Image Blit
7 years ago
Fernando Sahmkow
7232a1ed16
decoders: correct block calculation
7 years ago
Fernando Sahmkow
3dd7643214
texture_cache: Use siblings textures on Rebuild and fix possible error on blitting
7 years ago
Fernando Sahmkow
4db28f72f6
texture_cache: Remove old rasterizer cache
7 years ago
Fernando Sahmkow
2d83553ea7
texture_cache: Implement siblings texture formats.
7 years ago
Fernando Sahmkow
cb728797b0
fermi2d: Correct Origin Mode
7 years ago
Fernando Sahmkow
a56f687793
texture_cache: correct texture buffer on surface params
7 years ago
Fernando Sahmkow
b01f9c8a70
texture_cache: eliminate accelerated depth->color/color->depth copies due to driver instability.
7 years ago
Fernando Sahmkow
561ce29c98
texture_cache: correct mutex locks
7 years ago
Fernando Sahmkow
b7de31ac97
shader_ir: Fix image copy rebase issues
7 years ago
Fernando Sahmkow
6f69f06873
texture_cache: Don't Image Copy if component types differ
7 years ago
Fernando Sahmkow
9f755218a1
texture_cache: move some large methods to cpp files
7 years ago
Fernando Sahmkow
3809041c24
texture_cache: Optimize GetSurface and use references on functions that don't change a surface.
7 years ago
Fernando Sahmkow
60bf761afb
texture_cache: Implement Buffer Copy and detect Turing GPUs Image Copies
7 years ago
Fernando Sahmkow
228f516bb4
texture_cache uncompress-compress is untopological.
This makes conflicts between non compress and compress textures to be
auto recycled. It also limits the amount of mipmaps a texture can have
if it goes above it's limit.
7 years ago
Fernando Sahmkow
9251354152
texture_cache: Correct copying between compressed and uncompressed formats
7 years ago
Fernando Sahmkow
0966665fc2
texture_cache: Only load on recycle with accurate GPU.
Testing so far has proven this to be quite safe as texture memory read
added a 2-5ms load to the current cache.
7 years ago
Fernando Sahmkow
ea1525dab1
Fix rebase errors
7 years ago
Fernando Sahmkow
bdf9faab33
texture_cache: Handle uncontinuous surfaces.
7 years ago
Fernando Sahmkow
e60ed2bb3e
texture_cache: return null surface on invalid address
7 years ago
Fernando Sahmkow
fcac55d5bf
texture_cache: Add checks for texture buffers.
7 years ago
Fernando Sahmkow
175aa343ff
texture_cache: Fermi2D reform and implement View Mirage
This also does some fixes on compressed textures reinterpret and on the
Fermi2D engine in general.
7 years ago
ReinUsesLisp
1bf4154e7d
gl_shader_decompiler: Implement image binding settings
7 years ago