182 Commits (c03f0b3c893f2bc2ae4f1e1825c5ac1453c36710)

Author SHA1 Message Date
ameerj be431f5ed0 shader: Implement BFE and BFI CC 5 years ago
ReinUsesLisp 80940b1706 shader: Implement SampleMask 5 years ago
ReinUsesLisp 95815a3883 shader: Implement PIXLD.MY_INDEX 5 years ago
ReinUsesLisp 183855e396 shader: Implement tessellation shaders, polygon mode and invocation id 5 years ago
ReinUsesLisp 09165ae189 shader: Document and relax cache control on surface instructions 5 years ago
ReinUsesLisp f263760c5a shader: Implement geometry shaders 5 years ago
ReinUsesLisp a6cef71cc0 shader: Implement OUT 5 years ago
lat9nq dd3432d357 internal_stage_buffer_entry_read: Remove pragma optimize off 5 years ago
ReinUsesLisp 4b0172f6de shader: Stub SR_INVOCATION_INFO 5 years ago
ReinUsesLisp f712084147 shader: Stub ISBERD 5 years ago
ReinUsesLisp 2516829e4c shader: Fix CC in I2I 5 years ago
ReinUsesLisp 415c7e46ed shader: Simplify FLO and throw on CC 5 years ago
ReinUsesLisp 2ed80f6b1e shader: Implement LOP CC 5 years ago
ReinUsesLisp 5c61e860e4 shader: Implement SR_THREAD_KILL 5 years ago
ReinUsesLisp c9337a4ae4 shader: Apply sign bit in FCMP (imm) 5 years ago
ameerj 3db2b3effa shader: Implement ATOM/S and RED 5 years ago
FernandoS27 1be6705408 shader: Implement CC for ISET, FSET, PSET, CSET, and DSET 5 years ago
ReinUsesLisp 8cea39b5a6 shader: Remove outdated comment in F2I 5 years ago
ReinUsesLisp 7cb2ab3585 shader: Implement SULD and SUST 5 years ago
ReinUsesLisp 094da34456 shader: Fix Windows build issues 5 years ago
lat9nq 5bfcafa0a2 shader: Address feedback + clang format 5 years ago
lat9nq 0bb85f6a75 shader_recompiler,video_core: Cleanup some GCC and Clang errors 5 years ago
ReinUsesLisp 5cd3d00167 shader: Fix FCMP immediate variant 5 years ago
ReinUsesLisp 56b92bd89c shader: Fix F2I 5 years ago
FernandoS27 dcaf0e9150 shader: Address feedback 5 years ago
FernandoS27 1d51803169 shader: Implement indexed attributes 5 years ago
FernandoS27 0df7e509db shader: Implement AL2P 5 years ago
ReinUsesLisp da6cf2632c shader: Add subgroup masks 5 years ago
ReinUsesLisp fc93bc2abd shader: Implement BAR and fix memory barriers 5 years ago
ReinUsesLisp 3f594dd86b shader: Reimplement GetCbufU64 as GetCbufU32x2 5 years ago
ReinUsesLisp 0b26f2b90e shader: Remove unused header in VOTE 5 years ago
ReinUsesLisp c4aab5c40e shader: Fix fp16 merge when using native fp16 5 years ago
ReinUsesLisp ca7ebdc471 shader: Fix FADD32I 5 years ago
FernandoS27 80df541a08 shader: "Implement" NOP 5 years ago
FernandoS27 baec84247f shader: Address Feedback 5 years ago
FernandoS27 45d547af11 shader: Implement SR_LaneId 5 years ago
FernandoS27 655f7a570a shader: Implement MEMBAR 5 years ago
FernandoS27 ecb30c9072 shader: Improve VOTE.VTG stub 5 years ago
FernandoS27 5ed8f24384 shader: Stub VOTE.VTG 5 years ago
ReinUsesLisp eaafd53cfe shader: Implement LDG .U.128 as .128 5 years ago
FernandoS27 4d0d29fc20 shader: Address feedback 5 years ago
ReinUsesLisp cb6fc03e55 shader: Always pass a lod for TexelFetch 5 years ago
FernandoS27 630273b629 shader: Implement TXD 5 years ago
FernandoS27 be3e94ae55 shader: Implement TMML partially 5 years ago
FernandoS27 2c276ec6eb shader: Implement TLDS 5 years ago
FernandoS27 dc1a9a3bed shader: Implement TLD 5 years ago
ameerj 6c51f49632 shader: Implement FSWZADD 5 years ago
FernandoS27 34aba9627a shader: Implement BRX 5 years ago
ameerj 73af0d2e0d shader: Implement I2I CC 5 years ago
ameerj dbc1e5cde7 shader: Implement I2I SAT 5 years ago