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shader: Apply sign bit in FCMP (imm)

pull/15/merge
ReinUsesLisp 5 years ago
committed by ameerj
parent
commit
c9337a4ae4
  1. 2
      src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare.cpp

2
src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare.cpp

@ -49,7 +49,7 @@ void TranslatorVisitor::FCMP_imm(u64 insn) {
const u32 sign_bit{fcmp.is_negative != 0 ? (1U << 31) : 0};
const u32 value{static_cast<u32>(fcmp.value) << 12};
FCMP(*this, insn, ir.Imm32(value), GetFloatReg39(insn));
FCMP(*this, insn, ir.Imm32(value | sign_bit), GetFloatReg39(insn));
}
} // namespace Shader::Maxwell
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