Lioncash
a6c9e453b2
dyncom: Remove unnecessary enum and typedef
Also fixes descriptions in the process.
11 years ago
Lioncash
29a4b6c7ed
vfp: Make the FPSID values match the MPCore
11 years ago
Lioncash
f9cc6d6484
vfp: Get rid of the VFP_OFFSET macro
11 years ago
Lioncash
8004d35ea1
core: Migrate 3DS-specific CP15 register setting into Init
11 years ago
Lioncash
c3ffe8f9c3
arm_interface: Support retrieval/storage to CP15 registers
11 years ago
Lioncash
b7b8b67620
Move CP15 enum definitions into their own enum.
Also gets rid of preprocessor mumbo-jumbo
11 years ago
Lioncash
23dd2ca8a6
dyncom: Properly return the value of the user RO thread register
11 years ago
Lioncash
e628ed4810
dyncom: Set CP15 reset values on initialization
11 years ago
Lioncash
bb7dac022e
dyncom: Suppress uninitialized variable warnings
The switch cases will always be hit, but this makes compilers stop complaining.
11 years ago
Yuri Kunde Schlesner
34b009cf38
Clean-up mem_map constants and fix framebuffer translation errors
11 years ago
Gareth Higgins
8060c519a6
Changed occurences of colour to color for consistency
11 years ago
purpasmart96
d6c9af600f
IR: Move The IR services to their own folder and implement "GetHandles"
11 years ago
archshift
cae89fb315
Allow the user to set the background clear color during emulation
The background color can be seen at the sides of the bottom screen or when the window is wider than normal.
11 years ago
purpasmart96
198c0ddc72
Services: Stubs and minor changes
11 years ago
Lioncash
490df716f3
dyncom: Move CP15 register writing into its own function.
Also implements writing to the rest of the ARM11 MPCore CP15 register set.
11 years ago
Lioncash
5e5954c63b
dyncom: Move CP15 register reading into its own function.
Keeps everything contained. Added all supported readable registers in an ARM11 MPCore.
11 years ago
Lioncash
e05d6220f5
disassembler: Get rid of a const_cast
11 years ago
Lioncash
0520a3b178
callstack: Remove unnecessary disassembler instantiation
Decode is a static function. There's no need to allocate a disassembler instance.
11 years ago
Lioncash
de6eba0288
dyncom: Migrate InAPrivilegedMode to armsupp
It's a generic helper function, so it should be here anyway.
11 years ago
Lioncash
a80d93685a
dyncom: Implement SRS
11 years ago
Lioncash
cde671795c
dyncom: Implement RFE
11 years ago
Lioncash
2df10d2284
dyncom: Remove unused/unnecessary macros and macro constants
11 years ago
purpasmart96
e0c72ec871
ConfigMem: Set the app memory to be 96MB instead of the default 64MB
11 years ago
Lioncash
f23f2a9a42
armmmu: Remove unnecessary enum values
We don't need to care about XScale or Intel specific ARM stuff.
11 years ago
Subv
b9612fe919
Service/FS: Document and log some unknown values.
In CreateExtSaveData, DeleteExtSaveData and CreateSystemSaveData
11 years ago
Lioncash
9fdb311d6e
dyncom: Make Load/Store instructions support big endian
11 years ago
purpasmart96
5b1757d6a5
HID: Proper Signal Interrupts for EnableAccelerometer & EnableGyroscopeLow along
with a stub for GetSoundVolume
11 years ago
Subv
23b401c3ac
GPU/DisplayTransfer: Made the scaling bits a single 2bit value
Rephrased some comments.
11 years ago
Lioncash
8cf81643a9
arm_interface: Get rid of GetTicks.
Removes a TODO.
11 years ago
Emmanuel Gil Peyrot
92fd2a1ee3
VideoCore: Add static_cast around expressions where the compiler doesn’t deduce the right type.
11 years ago
Emmanuel Gil Peyrot
188b419586
Common: Fix logic for setting EMU_DATA_DIR.
11 years ago
Emmanuel Gil Peyrot
4c684fb274
Common: Make a #else more apparent.
11 years ago
purpasmart96
061c69a6bb
NCCH: Minor updates to the ncch header
11 years ago
Lioncash
f280806214
dyncom: Implement SETEND
11 years ago
Subv
fb8f47060b
GPU: Implemented the flip_data (bit 0) bit in display transfers.
11 years ago
Subv
c0d1a91017
EmuWindow: Fixed a reference to a temporary variable
in GetTouchState()
11 years ago
Subv
1d61cd4460
Services/FS: Implemented DeleteExtSaveData, CreateSystemSaveData and DeleteSystemSaveData
Also fixed a bug with CreateExtSaveData that made it unable to create ExtSaveData archives in the SDMC directory.
11 years ago
Tony Wasserka
e4f5ec6272
Pica/VertexShader: Fix a bug caused due to incorrect assumptions of consecutive output register tables.
We now write create a temporary buffer for output registers and copy all of them to the actual output vertex structure after the shader has run. This is technically not necessary, but it's easier to vectorize in the future.
11 years ago
bunnei
4bbddda377
hid_user: Removed unnecessary includes.
11 years ago
bunnei
e79c27f1e0
HID: Removed unnecessary global variables.
11 years ago
bunnei
85cbccb1d3
HID: Added additional variable comments and some code cleanups.
11 years ago
bunnei
d61b26b79f
HID: Complete refactor of pad/touch input to fix threading issues.
11 years ago
bunnei
953e09ddb5
EmuWindow: Made pad/touch functions non-static.
11 years ago
bunnei
a1a1a5c6c5
HID: Cleanup how `next_touch_index` is calculated for Pad and touch.
11 years ago
bunnei
432aa1044c
HID: Changed TouchDataEntry `valid` to a BitField and added some doc strings.
11 years ago
bunnei
e9b9f1842b
HID: Added static asserts to check register position in shared memory.
11 years ago
bunnei
f213000cc4
Qt: Implemented EmuWindow touchpad support.
11 years ago
bunnei
dd73217ae3
GLFW: Implemented EmuWindow touchpad support.
11 years ago
bunnei
543232436f
EmuWindow: Added infrastructure code to enable touchpad support.
11 years ago
bunnei
1a904ded40
HID: Added functions to emulate the touchpad.
11 years ago