|
|
|
@ -5,6 +5,8 @@ |
|
|
|
#include "emu_window.h"
|
|
|
|
#include "video_core/video_core.h"
|
|
|
|
|
|
|
|
bool EmuWindow::touch_pressed = false; |
|
|
|
|
|
|
|
void EmuWindow::KeyPressed(KeyMap::HostDeviceKey key) { |
|
|
|
Service::HID::PadState mapped_key = KeyMap::GetPadKey(key); |
|
|
|
|
|
|
|
@ -17,7 +19,68 @@ void EmuWindow::KeyReleased(KeyMap::HostDeviceKey key) { |
|
|
|
Service::HID::PadButtonRelease(mapped_key); |
|
|
|
} |
|
|
|
|
|
|
|
EmuWindow::FramebufferLayout EmuWindow::FramebufferLayout::DefaultScreenLayout(unsigned width, unsigned height) { |
|
|
|
/**
|
|
|
|
* Check if the given x/y coordinates are within the touchpad specified by the framebuffer layout |
|
|
|
* @param layout FramebufferLayout object describing the framebuffer size and screen positions |
|
|
|
* @param framebuffer_x Framebuffer x-coordinate to check |
|
|
|
* @param framebuffer_y Framebuffer y-coordinate to check |
|
|
|
* @return True if the coordinates are within the touchpad, otherwise false |
|
|
|
*/ |
|
|
|
static bool IsWithinTouchscreen(const EmuWindow::FramebufferLayout& layout, unsigned framebuffer_x, |
|
|
|
unsigned framebuffer_y) { |
|
|
|
|
|
|
|
return (framebuffer_y >= layout.bottom_screen.top && |
|
|
|
framebuffer_y < layout.bottom_screen.bottom && |
|
|
|
framebuffer_x >= layout.bottom_screen.left && |
|
|
|
framebuffer_x < layout.bottom_screen.right); |
|
|
|
} |
|
|
|
|
|
|
|
void EmuWindow::TouchPressed(const FramebufferLayout& layout, unsigned framebuffer_x, |
|
|
|
unsigned framebuffer_y) { |
|
|
|
|
|
|
|
if (IsWithinTouchscreen(layout, framebuffer_x, framebuffer_y)) { |
|
|
|
u16 touch_x = VideoCore::kScreenBottomWidth * (framebuffer_x - layout.bottom_screen.left) / |
|
|
|
(layout.bottom_screen.right - layout.bottom_screen.left); |
|
|
|
u16 touch_y = VideoCore::kScreenBottomHeight * (framebuffer_y - layout.bottom_screen.top) / |
|
|
|
(layout.bottom_screen.bottom - layout.bottom_screen.top); |
|
|
|
|
|
|
|
Service::HID::TouchPress(touch_x, touch_y); |
|
|
|
Service::HID::TouchUpdateComplete(); |
|
|
|
|
|
|
|
touch_pressed = true; |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
void EmuWindow::TouchReleased(const FramebufferLayout& layout, unsigned framebuffer_x, |
|
|
|
unsigned framebuffer_y) { |
|
|
|
|
|
|
|
if (IsWithinTouchscreen(layout, framebuffer_x, framebuffer_y)) { |
|
|
|
|
|
|
|
Service::HID::TouchRelease(); |
|
|
|
Service::HID::TouchUpdateComplete(); |
|
|
|
|
|
|
|
touch_pressed = false; |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
void EmuWindow::TouchMoved(const FramebufferLayout& layout, unsigned framebuffer_x, |
|
|
|
unsigned framebuffer_y) { |
|
|
|
|
|
|
|
if (touch_pressed) { |
|
|
|
if (IsWithinTouchscreen(layout, framebuffer_x, framebuffer_y)) { |
|
|
|
EmuWindow::TouchPressed(layout, framebuffer_x, framebuffer_y); |
|
|
|
} else { |
|
|
|
Service::HID::TouchRelease(); |
|
|
|
Service::HID::TouchUpdateComplete(); |
|
|
|
|
|
|
|
touch_pressed = false; |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
EmuWindow::FramebufferLayout EmuWindow::FramebufferLayout::DefaultScreenLayout(unsigned width, |
|
|
|
unsigned height) { |
|
|
|
|
|
|
|
ASSERT(width > 0); |
|
|
|
ASSERT(height > 0); |
|
|
|
|
|
|
|
|