6673 Commits (bd146534179114abc88bd8cac319f962cbcc45da)

Author SHA1 Message Date
Lioncash 3476f5b4d3 kernel/object: Tighten object against data races 8 years ago
bunnei bdf17fe0cc renderer_opengl: Implement RenderTargetFormat::RGBA16_UINT. 8 years ago
bunnei 8fe118bcaa maxwell_to_gl: Implement PrimitiveTopology::LineStrip. 8 years ago
bunnei c56a0e3c34 renderer_opengl: Implement RenderTargetFormat::RG8_UNORM. 8 years ago
Subv d923766042 CPU/Timing: Use an approximated amortized amount of ticks when advancing timing. 8 years ago
Subv a9877c8f65 Kernel/SVC: Don't reschedule the current core when creating a new thread. 8 years ago
Subv 2e7802ad7d Core/HLE: Make the 'reschedule_pending' flag atomic. 8 years ago
Subv 3a338d9286 CPU/HLE: Lock the HLE mutex before performing a reschedule. 8 years ago
Subv 84b542c386 Kernel/Threads: Lock the HLE mutex when executing the wakeup callback. 8 years ago
Subv 0135b328ed Kernel/Thread: Always use the threadsafe option when scheduling wakeups. 8 years ago
bunnei 534abf9d97 gl_shader_decompiler: Implement XMAD instruction. 8 years ago
Subv 5224cc49c4 Kernel/Mutex: Don't duplicate threads in the mutex waiter list. 8 years ago
Lioncash b82b093108 vfs: Make VfsFilesystem constructor explicit 8 years ago
Lioncash cf0a7cd1c1 vfs: Make type hierarchy objects classes instead of structs 8 years ago
MerryMage fcc5ffdfdd cubeb_sink: Protect queue with a mutex 8 years ago
Lioncash e850ff63bc scheduler: Make HaveReadyThreads() a const member function 8 years ago
Lioncash 11470f331a thread_queue_list: Make contains() and get_first() const member functions 8 years ago
Lioncash 55c73e10a7 thread_queue_list: Convert typedef to a type alias 8 years ago
Markus Wick 0eb39922f6 gl_rasterizer: Use a shared helper to upload from CPU memory. 8 years ago
Markus Wick 0af7e93763 gl_state: Don't track constant buffer mappings. 8 years ago
Markus Wick 6ff7906ddc gl_rasterizer: Use the stream buffer for constant buffers. 8 years ago
Markus Wick ce722e317b gl_rasterizer: Use the streaming buffer itself for the constant buffer. 8 years ago
Markus Wick 6f6bba3ff1 gl_rasterizer: Use a helper for aligning the buffer. 8 years ago
Markus Wick d7298ec262 Update the stream_buffer helper from Citra. 8 years ago
David Marcec 66f4f86a82 GetAudioDeviceServiceWithRevisionInfo 8 years ago
Lioncash 63a70c253e hid: disable clang-format around tables 8 years ago
Lioncash 9e74d6238e hid: Stub DisconnectNpad() 8 years ago
Lioncash 7b6519741b card_image: Use type aliases to shorten definitions 8 years ago
Lioncash d6a1a43854 card_image: Simplify return statement of GetSubdirectories() 8 years ago
bunnei 639ebb39f6 gl_shader_decompiler: Fix SetOutputAttributeToRegister empty check. 8 years ago
David Marcec 094f6003e0 Pushed the requested sample rate instead of our fixed sample rate 8 years ago
David Marcec 98b940052c made ResultStatus a u16 8 years ago
David Marcec e5ee0afe6f Added GetAudioRendererSampleRate, GetAudioRendererSampleCount & GetAudioRendererMixBufferCount 8 years ago
bunnei c68aa65226 gl_shader_decompiler: Fix GLSL compiler error with KIL instruction. 8 years ago
David Marcec ecfbe7d9c8 Stub UpdateUserPresence 8 years ago
David Marcec a1fb8a331f Fixed invalid cast in loader 8 years ago
Subv 969326bd58 GPU/Maxwell3D: Implemented an alternative set of blend factors. 8 years ago
greggameplayer 224071a652 Implement R8_UINT RenderTargetFormat & PixelFormat (#1014) 8 years ago
Subv 2dad1204e8 RasterizerGL: Ignore invalid/unset vertex attributes. 8 years ago
bunnei 249341d08f friend: Stub DeclareCloseOnlinePlaySession. 8 years ago
bunnei 261a4f0311 friend: Fix CreateFriendService to return an IFriendService interface. 8 years ago
bunnei ca4bf671ce server_session: Provide more useful information and don't crash on bad IPC request. 8 years ago
Lioncash 28e90fa0e0 gl_rasterizer: Silence implicit truncation warning in SetupShaders() 8 years ago
Lioncash 0a93b45b6a core: Namespace EmuWindow 8 years ago
bunnei 0b668d5ff3 gl_shader_decompiler: Improve handling of unknown input/output attributes. 8 years ago
bunnei 88ffa422d4 gl_rasterizer: Implement render target format RG8_SNORM. 8 years ago
bunnei 0471976b48 gl_rasterizer: Implement render target format RGBA8_SNORM. 8 years ago
Subv c1ad973881 GPU/Shader: Don't predicate instructions that don't have a predicate field (SSY). 8 years ago
Subv 305a05f820 GPU/Shaders: Implemented SSY and SYNC as a way to modify control flow during shader execution. 8 years ago
greggameplayer dfcde52f39 Implement R16S & R16UI & R16I RenderTargetFormats & PixelFormats and more (R16_UNORM needed by Fate Extella) (#848) 8 years ago