ReinUsesLisp
bba876f192
spirv: Implement Layer stores
5 years ago
ReinUsesLisp
e59971ea1b
shader: Implement transform feedbacks and define file format
5 years ago
ReinUsesLisp
4a6c299e3f
shader: Implement early Z tests
5 years ago
ReinUsesLisp
c84c2ab88c
spirv: Rework storage buffers and shader memory
5 years ago
ReinUsesLisp
4b32692423
shader: Implement geometry shaders
5 years ago
ReinUsesLisp
1cae8e9a10
spirv: Define StorageImageWriteWithoutFormat capability when used
5 years ago
ameerj
62c3bef607
shader: Implement ATOM/S and RED
5 years ago
ReinUsesLisp
ece2e64825
spirv: Move phi node patching to a separate function
5 years ago
ReinUsesLisp
480ce24b7e
spirv: Guard against typeless image reads on unsupported devices
5 years ago
ReinUsesLisp
1e5255de49
spirv: Fix forward declarations on phi nodes
5 years ago
ReinUsesLisp
5ab1ac4f29
shader: Implement SULD and SUST
5 years ago
lat9nq
a4e7a41e7f
shader_recompiler,video_core: Cleanup some GCC and Clang errors
Mostly fixing unused *, implicit conversion, braced scalar init,
fpermissive, and some others.
Some Clang errors likely remain in video_core, and std::ranges is still
a pertinent issue in shader_recompiler
shader_recompiler: cmake: Force bracket depth to 1024 on Clang
Increases the maximum fold expression depth
thread_worker: Include condition_variable
Don't use list initializers in control flow
Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc>
5 years ago
ReinUsesLisp
96da029a74
shader: Implement texture buffers
5 years ago
FernandoS27
741b21715a
shader: Address Feedback
5 years ago
FernandoS27
68bad0e922
shader: Implement ViewportIndex
5 years ago
ReinUsesLisp
b64bf653a4
shader: Fix branches to visited virtual blocks
5 years ago
ReinUsesLisp
2116d7e0b3
shader: Fix dependency on identity removal pass
5 years ago
ReinUsesLisp
2c78d07197
shader: Store type of phi nodes in flags
This is needed because pseudo-instructions where invalidated.
5 years ago
ReinUsesLisp
96a54aeea8
spirv: Remove dependencies on Environment when generating SPIR-V
5 years ago
ReinUsesLisp
e4ba306750
shader: Implement TXQ and fix FragDepth
5 years ago
ameerj
483439a540
shader: Implement SHFL
5 years ago
ameerj
0705eff8f6
shader: Implement VOTE
5 years ago
ameerj
1a8e8498a4
shader: Implement DMNMX, DSET, DSETP
5 years ago
ReinUsesLisp
5cd8970e73
spirv: Implement VertexId and InstanceId, refactor code
5 years ago
ReinUsesLisp
33090a74dd
shader: Add partial rasterizer integration
5 years ago
ameerj
ea4e293758
shader: Implement FSET and FSETP
Also fix oversight with adding SignedZeroInfNanPreserve execution mode.
5 years ago
ReinUsesLisp
db2e9d64aa
shader: Implement CAL inlining function calls
5 years ago
ameerj
809a7282a4
spirv: Add SignedZeroInfNanPreserve logic
5 years ago
ReinUsesLisp
a956d3cdb3
shader: Initial support for textures and TEX
5 years ago
ReinUsesLisp
ea61e5ba36
spirv: Move phi arguments emit to a separate function
5 years ago
ReinUsesLisp
3d618df276
spirv: Add support for self-referencing phi nodes
5 years ago
ReinUsesLisp
16a5b4f494
spirv: Fixes and Intel specific workarounds
5 years ago
ReinUsesLisp
6350a277a3
shader: Add denorm flush support
5 years ago
ReinUsesLisp
a2fe90fa60
spirv: Add lower fp16 to fp32 pass
5 years ago
ReinUsesLisp
a5f87011d3
shader: Primitive Vulkan integration
5 years ago
ReinUsesLisp
a93521dc7e
spirv: Implement EmitIdentity
5 years ago
ReinUsesLisp
605783f828
spirv: Initial bindings support
5 years ago
ReinUsesLisp
60342eb0c0
shader: Add support for forward declarations
5 years ago
ReinUsesLisp
76a3a2510f
shader: Misc fixes
5 years ago
ReinUsesLisp
c4d75e4b78
shader: Initial implementation of an AST
5 years ago
ReinUsesLisp
5ee600cf64
spirv: Initial SPIR-V support
5 years ago