committed by
ameerj
21 changed files with 1401 additions and 3300 deletions
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2externals/sirit
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15src/shader_recompiler/CMakeLists.txt
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134src/shader_recompiler/backend/spirv/emit_spirv.cpp
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314src/shader_recompiler/backend/spirv/emit_spirv.h
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57src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp
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105src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp
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102src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
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30src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp
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220src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp
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132src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp
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89src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp
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125src/shader_recompiler/backend/spirv/emit_spirv_memory.cpp
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25src/shader_recompiler/backend/spirv/emit_spirv_select.cpp
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29src/shader_recompiler/backend/spirv/emit_spirv_undefined.cpp
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12src/shader_recompiler/frontend/ir/ir_emitter.cpp
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12src/shader_recompiler/frontend/ir/opcodes.inc
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10src/shader_recompiler/frontend/maxwell/translate/translate.cpp
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2src/shader_recompiler/ir_opt/identity_removal_pass.cpp
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21src/shader_recompiler/main.cpp
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3166src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
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99src/video_core/renderer_vulkan/vk_shader_decompiler.h
@ -1 +1 @@ |
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Subproject commit eefca56afd49379bdebc97ded8b480839f930881 |
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Subproject commit 1f7b70730d610cfbd5099ab93dd38ec8a78e7e35 |
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@ -0,0 +1,134 @@ |
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <numeric>
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#include <type_traits>
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#include "shader_recompiler/backend/spirv/emit_spirv.h"
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#include "shader_recompiler/frontend/ir/basic_block.h"
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#include "shader_recompiler/frontend/ir/function.h"
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#include "shader_recompiler/frontend/ir/microinstruction.h"
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#include "shader_recompiler/frontend/ir/program.h"
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namespace Shader::Backend::SPIRV { |
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EmitContext::EmitContext(IR::Program& program) { |
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AddCapability(spv::Capability::Shader); |
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AddCapability(spv::Capability::Float16); |
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AddCapability(spv::Capability::Float64); |
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void_id = TypeVoid(); |
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u1 = Name(TypeBool(), "u1"); |
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f32.Define(*this, TypeFloat(32), "f32"); |
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u32.Define(*this, TypeInt(32, false), "u32"); |
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f16.Define(*this, TypeFloat(16), "f16"); |
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f64.Define(*this, TypeFloat(64), "f64"); |
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for (const IR::Function& function : program.functions) { |
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for (IR::Block* const block : function.blocks) { |
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block_label_map.emplace_back(block, OpLabel()); |
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} |
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} |
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std::ranges::sort(block_label_map, {}, &std::pair<IR::Block*, Id>::first); |
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} |
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EmitContext::~EmitContext() = default; |
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EmitSPIRV::EmitSPIRV(IR::Program& program) { |
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EmitContext ctx{program}; |
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const Id void_function{ctx.TypeFunction(ctx.void_id)}; |
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// FIXME: Forward declare functions (needs sirit support)
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Id func{}; |
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for (IR::Function& function : program.functions) { |
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func = ctx.OpFunction(ctx.void_id, spv::FunctionControlMask::MaskNone, void_function); |
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for (IR::Block* const block : function.blocks) { |
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ctx.AddLabel(ctx.BlockLabel(block)); |
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for (IR::Inst& inst : block->Instructions()) { |
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EmitInst(ctx, &inst); |
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} |
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} |
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ctx.OpFunctionEnd(); |
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} |
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ctx.AddEntryPoint(spv::ExecutionModel::GLCompute, func, "main"); |
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std::vector<u32> result{ctx.Assemble()}; |
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std::FILE* file{std::fopen("shader.spv", "wb")}; |
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std::fwrite(result.data(), sizeof(u32), result.size(), file); |
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std::fclose(file); |
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std::system("spirv-dis shader.spv"); |
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std::system("spirv-val shader.spv"); |
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} |
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template <auto method> |
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static void Invoke(EmitSPIRV& emit, EmitContext& ctx, IR::Inst* inst) { |
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using M = decltype(method); |
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using std::is_invocable_r_v; |
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if constexpr (is_invocable_r_v<Id, M, EmitSPIRV&, EmitContext&>) { |
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ctx.Define(inst, (emit.*method)(ctx)); |
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} else if constexpr (is_invocable_r_v<Id, M, EmitSPIRV&, EmitContext&, Id>) { |
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ctx.Define(inst, (emit.*method)(ctx, ctx.Def(inst->Arg(0)))); |
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} else if constexpr (is_invocable_r_v<Id, M, EmitSPIRV&, EmitContext&, Id, Id>) { |
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ctx.Define(inst, (emit.*method)(ctx, ctx.Def(inst->Arg(0)), ctx.Def(inst->Arg(1)))); |
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} else if constexpr (is_invocable_r_v<Id, M, EmitSPIRV&, EmitContext&, Id, Id, Id>) { |
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ctx.Define(inst, (emit.*method)(ctx, ctx.Def(inst->Arg(0)), ctx.Def(inst->Arg(1)), |
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ctx.Def(inst->Arg(2)))); |
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} else if constexpr (is_invocable_r_v<Id, M, EmitSPIRV&, EmitContext&, IR::Inst*, Id, Id>) { |
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ctx.Define(inst, (emit.*method)(ctx, inst, ctx.Def(inst->Arg(0)), ctx.Def(inst->Arg(1)))); |
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} else if constexpr (is_invocable_r_v<Id, M, EmitSPIRV&, EmitContext&, IR::Inst*, Id, Id, Id>) { |
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ctx.Define(inst, (emit.*method)(ctx, inst, ctx.Def(inst->Arg(0)), ctx.Def(inst->Arg(1)), |
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ctx.Def(inst->Arg(2)))); |
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} else if constexpr (is_invocable_r_v<Id, M, EmitSPIRV&, EmitContext&, Id, u32>) { |
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ctx.Define(inst, (emit.*method)(ctx, ctx.Def(inst->Arg(0)), inst->Arg(1).U32())); |
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} else if constexpr (is_invocable_r_v<Id, M, EmitSPIRV&, EmitContext&, const IR::Value&>) { |
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ctx.Define(inst, (emit.*method)(ctx, inst->Arg(0))); |
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} else if constexpr (is_invocable_r_v<Id, M, EmitSPIRV&, EmitContext&, const IR::Value&, |
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const IR::Value&>) { |
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ctx.Define(inst, (emit.*method)(ctx, inst->Arg(0), inst->Arg(1))); |
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} else if constexpr (is_invocable_r_v<void, M, EmitSPIRV&, EmitContext&, IR::Inst*>) { |
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(emit.*method)(ctx, inst); |
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} else if constexpr (is_invocable_r_v<void, M, EmitSPIRV&, EmitContext&>) { |
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(emit.*method)(ctx); |
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} else { |
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static_assert(false, "Bad format"); |
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} |
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} |
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void EmitSPIRV::EmitInst(EmitContext& ctx, IR::Inst* inst) { |
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switch (inst->Opcode()) { |
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#define OPCODE(name, result_type, ...) \
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case IR::Opcode::name: \ |
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return Invoke<&EmitSPIRV::Emit##name>(*this, ctx, inst); |
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#include "shader_recompiler/frontend/ir/opcodes.inc"
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#undef OPCODE
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} |
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throw LogicError("Invalid opcode {}", inst->Opcode()); |
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} |
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void EmitSPIRV::EmitPhi(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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void EmitSPIRV::EmitVoid(EmitContext&) {} |
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void EmitSPIRV::EmitIdentity(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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void EmitSPIRV::EmitGetZeroFromOp(EmitContext&) { |
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throw LogicError("Unreachable instruction"); |
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} |
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void EmitSPIRV::EmitGetSignFromOp(EmitContext&) { |
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throw LogicError("Unreachable instruction"); |
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} |
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void EmitSPIRV::EmitGetCarryFromOp(EmitContext&) { |
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throw LogicError("Unreachable instruction"); |
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} |
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void EmitSPIRV::EmitGetOverflowFromOp(EmitContext&) { |
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throw LogicError("Unreachable instruction"); |
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} |
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} // namespace Shader::Backend::SPIRV
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@ -0,0 +1,57 @@ |
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "shader_recompiler/backend/spirv/emit_spirv.h"
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namespace Shader::Backend::SPIRV { |
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void EmitSPIRV::EmitBitCastU16F16(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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Id EmitSPIRV::EmitBitCastU32F32(EmitContext& ctx, Id value) { |
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return ctx.OpBitcast(ctx.u32[1], value); |
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} |
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void EmitSPIRV::EmitBitCastU64F64(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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void EmitSPIRV::EmitBitCastF16U16(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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Id EmitSPIRV::EmitBitCastF32U32(EmitContext& ctx, Id value) { |
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return ctx.OpBitcast(ctx.f32[1], value); |
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} |
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void EmitSPIRV::EmitBitCastF64U64(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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void EmitSPIRV::EmitPackUint2x32(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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void EmitSPIRV::EmitUnpackUint2x32(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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void EmitSPIRV::EmitPackFloat2x16(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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void EmitSPIRV::EmitUnpackFloat2x16(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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void EmitSPIRV::EmitPackDouble2x32(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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void EmitSPIRV::EmitUnpackDouble2x32(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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} // namespace Shader::Backend::SPIRV
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@ -0,0 +1,105 @@ |
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "shader_recompiler/backend/spirv/emit_spirv.h"
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namespace Shader::Backend::SPIRV { |
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void EmitSPIRV::EmitCompositeConstructU32x2(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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void EmitSPIRV::EmitCompositeConstructU32x3(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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void EmitSPIRV::EmitCompositeConstructU32x4(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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void EmitSPIRV::EmitCompositeExtractU32x2(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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Id EmitSPIRV::EmitCompositeExtractU32x3(EmitContext& ctx, Id vector, u32 index) { |
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return ctx.OpCompositeExtract(ctx.u32[1], vector, index); |
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} |
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void EmitSPIRV::EmitCompositeExtractU32x4(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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void EmitSPIRV::EmitCompositeConstructF16x2(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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void EmitSPIRV::EmitCompositeConstructF16x3(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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void EmitSPIRV::EmitCompositeConstructF16x4(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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void EmitSPIRV::EmitCompositeExtractF16x2(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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void EmitSPIRV::EmitCompositeExtractF16x3(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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void EmitSPIRV::EmitCompositeExtractF16x4(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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void EmitSPIRV::EmitCompositeConstructF32x2(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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void EmitSPIRV::EmitCompositeConstructF32x3(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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void EmitSPIRV::EmitCompositeConstructF32x4(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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void EmitSPIRV::EmitCompositeExtractF32x2(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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void EmitSPIRV::EmitCompositeExtractF32x3(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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void EmitSPIRV::EmitCompositeExtractF32x4(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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void EmitSPIRV::EmitCompositeConstructF64x2(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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void EmitSPIRV::EmitCompositeConstructF64x3(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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void EmitSPIRV::EmitCompositeConstructF64x4(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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void EmitSPIRV::EmitCompositeExtractF64x2(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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void EmitSPIRV::EmitCompositeExtractF64x3(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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void EmitSPIRV::EmitCompositeExtractF64x4(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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} // namespace Shader::Backend::SPIRV
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@ -0,0 +1,102 @@ |
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "shader_recompiler/backend/spirv/emit_spirv.h"
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namespace Shader::Backend::SPIRV { |
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void EmitSPIRV::EmitGetRegister(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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void EmitSPIRV::EmitSetRegister(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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void EmitSPIRV::EmitGetPred(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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void EmitSPIRV::EmitSetPred(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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Id EmitSPIRV::EmitGetCbuf(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) { |
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if (!binding.IsImmediate()) { |
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throw NotImplementedException("Constant buffer indexing"); |
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} |
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if (!offset.IsImmediate()) { |
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throw NotImplementedException("Variable constant buffer offset"); |
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} |
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return ctx.Name(ctx.OpUndef(ctx.u32[1]), "unimplemented_cbuf"); |
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} |
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void EmitSPIRV::EmitGetAttribute(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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void EmitSPIRV::EmitSetAttribute(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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void EmitSPIRV::EmitGetAttributeIndexed(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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void EmitSPIRV::EmitSetAttributeIndexed(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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void EmitSPIRV::EmitGetZFlag(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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void EmitSPIRV::EmitGetSFlag(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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void EmitSPIRV::EmitGetCFlag(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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void EmitSPIRV::EmitGetOFlag(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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void EmitSPIRV::EmitSetZFlag(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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void EmitSPIRV::EmitSetSFlag(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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void EmitSPIRV::EmitSetCFlag(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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void EmitSPIRV::EmitSetOFlag(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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Id EmitSPIRV::EmitWorkgroupId(EmitContext& ctx) { |
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if (ctx.workgroup_id.value == 0) { |
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ctx.workgroup_id = ctx.AddGlobalVariable( |
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ctx.TypePointer(spv::StorageClass::Input, ctx.u32[3]), spv::StorageClass::Input); |
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ctx.Decorate(ctx.workgroup_id, spv::Decoration::BuiltIn, spv::BuiltIn::WorkgroupId); |
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} |
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return ctx.OpLoad(ctx.u32[3], ctx.workgroup_id); |
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} |
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Id EmitSPIRV::EmitLocalInvocationId(EmitContext& ctx) { |
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if (ctx.local_invocation_id.value == 0) { |
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ctx.local_invocation_id = ctx.AddGlobalVariable( |
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ctx.TypePointer(spv::StorageClass::Input, ctx.u32[3]), spv::StorageClass::Input); |
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ctx.Decorate(ctx.local_invocation_id, spv::Decoration::BuiltIn, |
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spv::BuiltIn::LocalInvocationId); |
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} |
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return ctx.OpLoad(ctx.u32[3], ctx.local_invocation_id); |
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} |
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} // namespace Shader::Backend::SPIRV
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@ -0,0 +1,30 @@ |
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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|
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#include "shader_recompiler/backend/spirv/emit_spirv.h"
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namespace Shader::Backend::SPIRV { |
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void EmitSPIRV::EmitBranch(EmitContext& ctx, IR::Inst* inst) { |
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ctx.OpBranch(ctx.BlockLabel(inst->Arg(0).Label())); |
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} |
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void EmitSPIRV::EmitBranchConditional(EmitContext& ctx, IR::Inst* inst) { |
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ctx.OpBranchConditional(ctx.Def(inst->Arg(0)), ctx.BlockLabel(inst->Arg(1).Label()), |
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ctx.BlockLabel(inst->Arg(2).Label())); |
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} |
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void EmitSPIRV::EmitExit(EmitContext& ctx) { |
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ctx.OpReturn(); |
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} |
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|
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void EmitSPIRV::EmitReturn(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
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} |
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|
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void EmitSPIRV::EmitUnreachable(EmitContext&) { |
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throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
} // namespace Shader::Backend::SPIRV
|
|||
@ -0,0 +1,220 @@ |
|||
// Copyright 2021 yuzu Emulator Project
|
|||
// Licensed under GPLv2 or any later version
|
|||
// Refer to the license.txt file included.
|
|||
|
|||
#include "shader_recompiler/backend/spirv/emit_spirv.h"
|
|||
#include "shader_recompiler/frontend/ir/modifiers.h"
|
|||
|
|||
namespace Shader::Backend::SPIRV { |
|||
namespace { |
|||
Id Decorate(EmitContext& ctx, IR::Inst* inst, Id op) { |
|||
const auto flags{inst->Flags<IR::FpControl>()}; |
|||
if (flags.no_contraction) { |
|||
ctx.Decorate(op, spv::Decoration::NoContraction); |
|||
} |
|||
switch (flags.rounding) { |
|||
case IR::FpRounding::RN: |
|||
break; |
|||
case IR::FpRounding::RM: |
|||
ctx.Decorate(op, spv::Decoration::FPRoundingMode, spv::FPRoundingMode::RTN); |
|||
break; |
|||
case IR::FpRounding::RP: |
|||
ctx.Decorate(op, spv::Decoration::FPRoundingMode, spv::FPRoundingMode::RTP); |
|||
break; |
|||
case IR::FpRounding::RZ: |
|||
ctx.Decorate(op, spv::Decoration::FPRoundingMode, spv::FPRoundingMode::RTZ); |
|||
break; |
|||
} |
|||
if (flags.fmz_mode != IR::FmzMode::FTZ) { |
|||
throw NotImplementedException("Denorm management not implemented"); |
|||
} |
|||
return op; |
|||
} |
|||
|
|||
} // Anonymous namespace
|
|||
|
|||
void EmitSPIRV::EmitFPAbs16(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitFPAbs32(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitFPAbs64(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
Id EmitSPIRV::EmitFPAdd16(EmitContext& ctx, IR::Inst* inst, Id a, Id b) { |
|||
return Decorate(ctx, inst, ctx.OpFAdd(ctx.f16[1], a, b)); |
|||
} |
|||
|
|||
Id EmitSPIRV::EmitFPAdd32(EmitContext& ctx, IR::Inst* inst, Id a, Id b) { |
|||
return Decorate(ctx, inst, ctx.OpFAdd(ctx.f32[1], a, b)); |
|||
} |
|||
|
|||
Id EmitSPIRV::EmitFPAdd64(EmitContext& ctx, IR::Inst* inst, Id a, Id b) { |
|||
return Decorate(ctx, inst, ctx.OpFAdd(ctx.f64[1], a, b)); |
|||
} |
|||
|
|||
Id EmitSPIRV::EmitFPFma16(EmitContext& ctx, IR::Inst* inst, Id a, Id b, Id c) { |
|||
return Decorate(ctx, inst, ctx.OpFma(ctx.f16[1], a, b, c)); |
|||
} |
|||
|
|||
Id EmitSPIRV::EmitFPFma32(EmitContext& ctx, IR::Inst* inst, Id a, Id b, Id c) { |
|||
return Decorate(ctx, inst, ctx.OpFma(ctx.f32[1], a, b, c)); |
|||
} |
|||
|
|||
Id EmitSPIRV::EmitFPFma64(EmitContext& ctx, IR::Inst* inst, Id a, Id b, Id c) { |
|||
return Decorate(ctx, inst, ctx.OpFma(ctx.f64[1], a, b, c)); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitFPMax32(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitFPMax64(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitFPMin32(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitFPMin64(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
Id EmitSPIRV::EmitFPMul16(EmitContext& ctx, IR::Inst* inst, Id a, Id b) { |
|||
return Decorate(ctx, inst, ctx.OpFMul(ctx.f16[1], a, b)); |
|||
} |
|||
|
|||
Id EmitSPIRV::EmitFPMul32(EmitContext& ctx, IR::Inst* inst, Id a, Id b) { |
|||
return Decorate(ctx, inst, ctx.OpFMul(ctx.f32[1], a, b)); |
|||
} |
|||
|
|||
Id EmitSPIRV::EmitFPMul64(EmitContext& ctx, IR::Inst* inst, Id a, Id b) { |
|||
return Decorate(ctx, inst, ctx.OpFMul(ctx.f64[1], a, b)); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitFPNeg16(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitFPNeg32(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitFPNeg64(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitFPRecip32(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitFPRecip64(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitFPRecipSqrt32(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitFPRecipSqrt64(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitFPSqrt(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitFPSin(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitFPSinNotReduced(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitFPExp2(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitFPExp2NotReduced(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitFPCos(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitFPCosNotReduced(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitFPLog2(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitFPSaturate16(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitFPSaturate32(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitFPSaturate64(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitFPRoundEven16(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitFPRoundEven32(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitFPRoundEven64(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitFPFloor16(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitFPFloor32(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitFPFloor64(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitFPCeil16(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitFPCeil32(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitFPCeil64(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitFPTrunc16(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitFPTrunc32(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitFPTrunc64(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
} // namespace Shader::Backend::SPIRV
|
|||
@ -0,0 +1,132 @@ |
|||
// Copyright 2021 yuzu Emulator Project
|
|||
// Licensed under GPLv2 or any later version
|
|||
// Refer to the license.txt file included.
|
|||
|
|||
#include "shader_recompiler/backend/spirv/emit_spirv.h"
|
|||
|
|||
namespace Shader::Backend::SPIRV { |
|||
|
|||
Id EmitSPIRV::EmitIAdd32(EmitContext& ctx, IR::Inst* inst, Id a, Id b) { |
|||
if (inst->HasAssociatedPseudoOperation()) { |
|||
throw NotImplementedException("Pseudo-operations on IAdd32"); |
|||
} |
|||
return ctx.OpIAdd(ctx.u32[1], a, b); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitIAdd64(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
Id EmitSPIRV::EmitISub32(EmitContext& ctx, Id a, Id b) { |
|||
return ctx.OpISub(ctx.u32[1], a, b); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitISub64(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
Id EmitSPIRV::EmitIMul32(EmitContext& ctx, Id a, Id b) { |
|||
return ctx.OpIMul(ctx.u32[1], a, b); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitINeg32(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitIAbs32(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
Id EmitSPIRV::EmitShiftLeftLogical32(EmitContext& ctx, Id base, Id shift) { |
|||
return ctx.OpShiftLeftLogical(ctx.u32[1], base, shift); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitShiftRightLogical32(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitShiftRightArithmetic32(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitBitwiseAnd32(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitBitwiseOr32(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitBitwiseXor32(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitBitFieldInsert(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitBitFieldSExtract(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
Id EmitSPIRV::EmitBitFieldUExtract(EmitContext& ctx, Id base, Id offset, Id count) { |
|||
return ctx.OpBitFieldUExtract(ctx.u32[1], base, offset, count); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitSLessThan(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitULessThan(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitIEqual(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitSLessThanEqual(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitULessThanEqual(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitSGreaterThan(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitUGreaterThan(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitINotEqual(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitSGreaterThanEqual(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
Id EmitSPIRV::EmitUGreaterThanEqual(EmitContext& ctx, Id lhs, Id rhs) { |
|||
return ctx.OpUGreaterThanEqual(ctx.u1, lhs, rhs); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitLogicalOr(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitLogicalAnd(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitLogicalXor(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitLogicalNot(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
} // namespace Shader::Backend::SPIRV
|
|||
@ -0,0 +1,89 @@ |
|||
// Copyright 2021 yuzu Emulator Project
|
|||
// Licensed under GPLv2 or any later version
|
|||
// Refer to the license.txt file included.
|
|||
|
|||
#include "shader_recompiler/backend/spirv/emit_spirv.h"
|
|||
|
|||
namespace Shader::Backend::SPIRV { |
|||
|
|||
void EmitSPIRV::EmitConvertS16F16(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitConvertS16F32(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitConvertS16F64(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitConvertS32F16(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitConvertS32F32(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitConvertS32F64(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitConvertS64F16(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitConvertS64F32(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitConvertS64F64(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitConvertU16F16(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitConvertU16F32(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitConvertU16F64(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitConvertU32F16(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitConvertU32F32(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitConvertU32F64(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitConvertU64F16(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitConvertU64F32(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitConvertU64F64(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitConvertU64U32(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitConvertU32U64(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
} // namespace Shader::Backend::SPIRV
|
|||
@ -0,0 +1,125 @@ |
|||
// Copyright 2021 yuzu Emulator Project
|
|||
// Licensed under GPLv2 or any later version
|
|||
// Refer to the license.txt file included.
|
|||
|
|||
#include "shader_recompiler/backend/spirv/emit_spirv.h"
|
|||
|
|||
namespace Shader::Backend::SPIRV { |
|||
|
|||
void EmitSPIRV::EmitLoadGlobalU8(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitLoadGlobalS8(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitLoadGlobalU16(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitLoadGlobalS16(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitLoadGlobal32(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitLoadGlobal64(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitLoadGlobal128(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitWriteGlobalU8(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitWriteGlobalS8(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitWriteGlobalU16(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitWriteGlobalS16(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitWriteGlobal32(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitWriteGlobal64(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitWriteGlobal128(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitLoadStorageU8(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitLoadStorageS8(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitLoadStorageU16(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitLoadStorageS16(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
Id EmitSPIRV::EmitLoadStorage32(EmitContext& ctx, const IR::Value& binding, |
|||
[[maybe_unused]] const IR::Value& offset) { |
|||
if (!binding.IsImmediate()) { |
|||
throw NotImplementedException("Storage buffer indexing"); |
|||
} |
|||
return ctx.Name(ctx.OpUndef(ctx.u32[1]), "unimplemented_sbuf"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitLoadStorage64(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitLoadStorage128(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitWriteStorageU8(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitWriteStorageS8(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitWriteStorageU16(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitWriteStorageS16(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitWriteStorage32(EmitContext& ctx) { |
|||
ctx.Name(ctx.OpUndef(ctx.u32[1]), "unimplemented_sbuf_store"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitWriteStorage64(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitWriteStorage128(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
} // namespace Shader::Backend::SPIRV
|
|||
@ -0,0 +1,25 @@ |
|||
// Copyright 2021 yuzu Emulator Project
|
|||
// Licensed under GPLv2 or any later version
|
|||
// Refer to the license.txt file included.
|
|||
|
|||
#include "shader_recompiler/backend/spirv/emit_spirv.h"
|
|||
|
|||
namespace Shader::Backend::SPIRV { |
|||
|
|||
void EmitSPIRV::EmitSelect8(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitSelect16(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitSelect32(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitSelect64(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
} // namespace Shader::Backend::SPIRV
|
|||
@ -0,0 +1,29 @@ |
|||
// Copyright 2021 yuzu Emulator Project
|
|||
// Licensed under GPLv2 or any later version
|
|||
// Refer to the license.txt file included.
|
|||
|
|||
#include "shader_recompiler/backend/spirv/emit_spirv.h"
|
|||
|
|||
namespace Shader::Backend::SPIRV { |
|||
|
|||
void EmitSPIRV::EmitUndef1(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitUndef8(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitUndef16(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitUndef32(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
void EmitSPIRV::EmitUndef64(EmitContext&) { |
|||
throw NotImplementedException("SPIR-V Instruction"); |
|||
} |
|||
|
|||
} // namespace Shader::Backend::SPIRV
|
|||
3166
src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
File diff suppressed because it is too large
View File
File diff suppressed because it is too large
View File
@ -1,99 +0,0 @@ |
|||
// Copyright 2019 yuzu Emulator Project |
|||
// Licensed under GPLv2 or any later version |
|||
// Refer to the license.txt file included. |
|||
|
|||
#pragma once |
|||
|
|||
#include <array> |
|||
#include <set> |
|||
#include <vector> |
|||
|
|||
#include "common/common_types.h" |
|||
#include "video_core/engines/maxwell_3d.h" |
|||
#include "video_core/engines/shader_type.h" |
|||
#include "video_core/shader/registry.h" |
|||
#include "video_core/shader/shader_ir.h" |
|||
|
|||
namespace Vulkan { |
|||
|
|||
class Device; |
|||
|
|||
using Maxwell = Tegra::Engines::Maxwell3D::Regs; |
|||
using UniformTexelEntry = VideoCommon::Shader::SamplerEntry; |
|||
using SamplerEntry = VideoCommon::Shader::SamplerEntry; |
|||
using StorageTexelEntry = VideoCommon::Shader::ImageEntry; |
|||
using ImageEntry = VideoCommon::Shader::ImageEntry; |
|||
|
|||
constexpr u32 DESCRIPTOR_SET = 0; |
|||
|
|||
class ConstBufferEntry : public VideoCommon::Shader::ConstBuffer { |
|||
public: |
|||
explicit constexpr ConstBufferEntry(const ConstBuffer& entry_, u32 index_) |
|||
: ConstBuffer{entry_}, index{index_} {} |
|||
|
|||
constexpr u32 GetIndex() const { |
|||
return index; |
|||
} |
|||
|
|||
private: |
|||
u32 index{}; |
|||
}; |
|||
|
|||
struct GlobalBufferEntry { |
|||
u32 cbuf_index{}; |
|||
u32 cbuf_offset{}; |
|||
bool is_written{}; |
|||
}; |
|||
|
|||
struct ShaderEntries { |
|||
u32 NumBindings() const { |
|||
return static_cast<u32>(const_buffers.size() + global_buffers.size() + |
|||
uniform_texels.size() + samplers.size() + storage_texels.size() + |
|||
images.size()); |
|||
} |
|||
|
|||
std::vector<ConstBufferEntry> const_buffers; |
|||
std::vector<GlobalBufferEntry> global_buffers; |
|||
std::vector<UniformTexelEntry> uniform_texels; |
|||
std::vector<SamplerEntry> samplers; |
|||
std::vector<StorageTexelEntry> storage_texels; |
|||
std::vector<ImageEntry> images; |
|||
std::set<u32> attributes; |
|||
std::array<bool, Maxwell::NumClipDistances> clip_distances{}; |
|||
std::size_t shader_length{}; |
|||
u32 enabled_uniform_buffers{}; |
|||
bool uses_warps{}; |
|||
}; |
|||
|
|||
struct Specialization final { |
|||
u32 base_binding{}; |
|||
|
|||
// Compute specific |
|||
std::array<u32, 3> workgroup_size{}; |
|||
u32 shared_memory_size{}; |
|||
|
|||
// Graphics specific |
|||
std::optional<float> point_size; |
|||
std::bitset<Maxwell::NumVertexAttributes> enabled_attributes; |
|||
std::array<Maxwell::VertexAttribute::Type, Maxwell::NumVertexAttributes> attribute_types{}; |
|||
bool ndc_minus_one_to_one{}; |
|||
bool early_fragment_tests{}; |
|||
float alpha_test_ref{}; |
|||
Maxwell::ComparisonOp alpha_test_func{}; |
|||
}; |
|||
// Old gcc versions don't consider this trivially copyable. |
|||
// static_assert(std::is_trivially_copyable_v<Specialization>); |
|||
|
|||
struct SPIRVShader { |
|||
std::vector<u32> code; |
|||
ShaderEntries entries; |
|||
}; |
|||
|
|||
ShaderEntries GenerateShaderEntries(const VideoCommon::Shader::ShaderIR& ir); |
|||
|
|||
std::vector<u32> Decompile(const Device& device, const VideoCommon::Shader::ShaderIR& ir, |
|||
Tegra::Engines::ShaderType stage, |
|||
const VideoCommon::Shader::Registry& registry, |
|||
const Specialization& specialization); |
|||
|
|||
} // namespace Vulkan |
|||
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