bunnei
b7db0ece1d
Merge pull request #1406 from MerryMage/bitfield2
BitField: Make trivially copyable and remove assignment operator.
10 years ago
MerryMage
867c111e99
BitField: Make trivially copyable and remove assignment operator
10 years ago
bunnei
27f371e0a7
Merge pull request #1264 from bunnei/fragment-lighting-hw
Fragment lighting support in the HW renderer
10 years ago
bunnei
a5f5751b75
pica: Cleanup lighting register definitions and documentation.
10 years ago
bunnei
0a12278cd2
gl_rasterizer: Use alignas(16) instead of explicit padding.
10 years ago
bunnei
1dd1f58218
renderer_opengl: Use GLvec3/GLvec4 aliases for commonly used types.
10 years ago
bunnei
a6ad0df69f
gl_rasterizer: Fix issue with interpolation of opposite quaternions.
10 years ago
bunnei
0e48729a3a
pica_types: Fix typo in docstring.
10 years ago
bunnei
cc283bfedd
pica_types: Replace float24/20/16 with a template class.
10 years ago
bunnei
27523be7a4
command_processor: Add an assertion to ensure LUTs are not written past their boundaries.
10 years ago
bunnei
fb6e05281c
gl_rasterizer: Remove unnecessary casts.
10 years ago
bunnei
a30c609b75
gl_rasterizer: Fix PicaShaderConfig on GCC.
10 years ago
bunnei
4e22e5544a
gl_rasterizer: Initial implementation of bump mapping.
10 years ago
bunnei
da4f531a59
gl_shader_gen: Fix bug in LUT range (should within range [0, 255] not [0, 256]).
10 years ago
bunnei
ff25eb8cc9
gl_shader_gen: Implement lighting red, green, and blue reflection.
10 years ago
bunnei
4f0fc85f84
gl_shader_gen: View should be normalized.
10 years ago
bunnei
d376a783ea
gl_shader_gen: Implement fragment lighting fresnel effect.
10 years ago
bunnei
b07c7c26c6
gl_shader_gen: Implement fragment lighting specular 1 component.
10 years ago
bunnei
f878148e30
gl_shader_gen: Add support for D0 LUT scaling.
10 years ago
bunnei
481017a334
gl_shader_gen: Refactor lighting config to match Pica register naming.
- Also implement D0 LUT enable.
10 years ago
bunnei
1bb0aa6c01
pica: Cleanup and add some comments to lighting registers.
10 years ago
bunnei
2658c7f266
gl_rasterizer: Minor naming refactor on Pica register naming.
10 years ago
bunnei
f7510ba8f0
gl_shader_gen: Reorganize and cleanup lighting code.
- No functional difference.
10 years ago
bunnei
9cd5c49ee5
gl_shader_gen: Fix directional lights.
10 years ago
bunnei
aabc988463
gl_shader_gen: Fix bug with lighting where clamp highlights was only applied to last light.
10 years ago
bunnei
14877aa76f
gl_shader_gen: View vector needs to be normalized when computing half angle vector.
10 years ago
bunnei
bb3014fb28
renderer_opengl: Use textures for fragment shader LUTs instead of UBOs.
- Gets us LUT interpolation for free.
- Some older Intel GPU drivers did not support the big UBOs needed to store the LUTs.
10 years ago
bunnei
81511f08fa
renderer_opengl: Initial implementation of basic specular lighting.
10 years ago
bunnei
49cd958486
renderer_opengl: Implement HW fragment lighting distance attenuation.
10 years ago
bunnei
11fba4e8d0
renderer_opengl: Implement HW fragment lighting LUTs within our default UBO.
10 years ago
bunnei
07b07a2f24
renderer_opengl: Implement diffuse component of HW fragment lighting.
10 years ago
bunnei
3c3e328340
pica: Implement decoding of basic fragment lighting components.
- Diffuse
- Distance attenuation
- float16/float20 types
- Vertex Shader 'view' output
10 years ago
bunnei
8a9194f06e
pica: Implement fragment lighting LUTs.
10 years ago
bunnei
fe094ec9a0
pica: Add decodings for distance attenuation and LUT registers.
10 years ago
bunnei
d5edd881d3
pica: Add pica_types module and move float24 definition.
10 years ago
bunnei
20336f286a
Merge pull request #1391 from tfarley/hw-fb-sync-fix
hwrasterizer: Use proper cached framebuffer addr/size
10 years ago
Yuri Kunde Schlesner
03673665db
Merge pull request #1392 from lioncash/move
backend: defaulted move constructor/assignment
10 years ago
Lioncash
e9114a6976
backend: defaulted move constructor/assignment
10 years ago
tfarley
958e67ab53
hwrasterizer: Use proper cached fb addr/size
10 years ago
bunnei
11f8d32e41
Merge pull request #1387 from lioncash/func
services: minor changes
10 years ago
Mathew Maidment
ce5ae35dd5
Merge pull request #1388 from yuriks/spammy-opengl-debug
OpenGL: Downgrade GL_DEBUG_SEVERITY_NOTIFICATION to Debug logging level
10 years ago
Yuri Kunde Schlesner
e82e3f64fd
OpenGL: Downgrade GL_DEBUG_SEVERITY_NOTIFICATION to Debug logging level
The nVidia driver is *extremely* spammy on this category, sending a
message on every buffer or texture upload, slowing down the emulator and
making the log useless.
10 years ago
Lioncash
c731d31b7c
services: Get rid of unnecessary includes
10 years ago
Lioncash
9bcfc35ba0
services: Update function tables
10 years ago
bunnei
7a6eac7fa4
Merge pull request #1377 from MerryMage/mmio
Memory: Implemented MMIO
10 years ago
MerryMage
e614492dca
Memory: Implement MMIO
10 years ago
bunnei
fa220e2d4b
Merge pull request #1379 from lioncash/color
color: Make trivial helpers constexpr
10 years ago
Lioncash
15d0530902
color: Make trivial helpers constexpr
10 years ago
bunnei
9259a8baa5
Merge pull request #1367 from yuriks/jit-jmp
Shader JIT: Fix off-by-one error when compiling JMPs
10 years ago
bunnei
70832a600e
Merge pull request #1369 from yuriks/jmpu-inverted
Shader: Implement "invert condition" feature of IFU instruction
10 years ago