ReinUsesLisp
c37c37d4a2
gl_shader_disk_cache: Store and load fast BRX
6 years ago
ReinUsesLisp
9e0cf6034f
const_buffer_locker: Minor style changes
6 years ago
ReinUsesLisp
063d3e22d6
gl_shader_decompiler: Move entries to a separate function
6 years ago
Fernando Sahmkow
fb98059d10
Shader_IR: Implement Fast BRX and allow multi-branches in the CFG.
6 years ago
Fernando Sahmkow
8081235ddd
Shader_IR: Correct typo in Consistent method.
6 years ago
Fernando Sahmkow
4168b287c9
Shader_IR: allow lookup of texture samplers within the shader_ir for instructions that don't provide it
6 years ago
Fernando Sahmkow
683008bc59
Shader_IR: Implement Fast BRX and allow multi-branches in the CFG.
6 years ago
Fernando Sahmkow
2baf1e1ed4
Shader_Cache: setup connection of ConstBufferLocker
6 years ago
Fernando Sahmkow
d4da704ac5
VideoCore: Unify const buffer accessing along engines and provide ConstBufferLocker class to shaders.
6 years ago
Fernando Sahmkow
7d24270b5f
Shader_IR: Implement BRX tracking.
6 years ago
James Rowe
0e446aa6f3
Merge pull request #3029 from jroweboy/revert
Revert "ci: Add build name to archive root folder"
6 years ago
James Rowe
ff705cc851
Revert "ci: Add build name to archive root folder"
This reverts commit 9e3720dca9 .
6 years ago
Rodrigo Locatti
801c9a76ce
Merge pull request #3028 from lioncash/constexpr
shader_bytecode: Make Matcher constexpr capable
6 years ago
Lioncash
f1443d2b41
shader_bytecode: Make Matcher constexpr capable
Greatly shrinks the amount of generated code for GetDecodeTable().
Collapses an assembly output of 9000+ lines down to ~3621 with Clang,
and 6513 down to ~2616 with GCC, given it's now allowed to construct all
the entries as a sequence of constant data.
6 years ago
Lioncash
1f2a584d55
shader_ir: Use std::array with pair instead of unordered_map
Given the overall size of the maps are very small, we can use arrays of
pairs here instead of always heap allocating a new map every time the
functions are called. Given the small size of the maps, the difference
in container lookups are negligible, especially given the entries are
already sorted.
6 years ago
Rodrigo Locatti
3ade988673
Merge pull request #3024 from lioncash/shadow
video_core/shader: Resolve instances of variable shadowing
6 years ago
Lioncash
0a71f5d6f4
video_core/shader: Resolve instances of variable shadowing
Silences a few -Wshadow warnings.
6 years ago
Lioncash
784b33714e
externals: Track upstream opus
Tracks upstream opus, allowing the library to be easily updated. While
we're at it, we incorporate the CMakeLists.txt so that we have easy
control over the requirements of the build.
6 years ago
bunnei
273bcde6bc
Merge pull request #3022 from DarkLordZach/azure-folder-rename
ci: Add build name to archive root folder
6 years ago
Zach Hilman
9e3720dca9
ci: Add build name to archive root folder
6 years ago
bunnei
7939e69b9b
Merge pull request #2991 from lioncash/npad
hid/npad: Minor cleanup
6 years ago
Zach Hilman
d5f1f99d99
savedata_factory: Automatically create certain savedata
After further hardware investigation, it appears that some games, perhaps those more lazily coded, will not call EnsureSaveData, meaning that they expect the normal (current) save to be automatically made. Additionally, some games do not create a cache or temporary save before use.
In these 3 specific instances, the save is created automatically for the game if it doesn't exist.
6 years ago
Fernando Sahmkow
64ed4d9248
Merge pull request #2995 from ReinUsesLisp/ignore-gmem
shader_ir/memory: Ignore global memory when tracking fails
6 years ago
Fernando Sahmkow
a0335c77a4
Merge pull request #2983 from lioncash/fallthrough
gl_shader_decompiler/vk_shader_decompiler: Resolve implicit fallthrough cases
6 years ago
Fernando Sahmkow
fdf9bbf112
Shader_Ir: Fix TLD4S from using a component mask.
TLD4S always outputs 4 values, the previous code checked a component
mask and omitted those values that weren't part of it. This commit
corrects that and makes sure all 4 values are set.
6 years ago
ReinUsesLisp
9b7ec9d1a0
shader_ir/memory: Ignore global memory when tracking fails
Ignore global memory operations instead of invoking undefined behaviour
when constant buffer tracking fails and we are blasting through asserts,
ignore the operation.
In the case of LDG this means filling the destination registers with
zeroes; for STG this means ignore the instruction as a whole.
The default behaviour is still to abort execution on failure.
6 years ago
David
dc9d38a4b1
Merge pull request #3003 from ReinUsesLisp/flush-mme-trace
maxwell_3d: Reduce FlushMMEInlineDraw logging to Trace
6 years ago
ReinUsesLisp
94d32c3cd2
maxwell_3d: Reduce FlushMMEInlineDraw logging to Trace
6 years ago
bunnei
e14b691970
Merge pull request #3001 from bunnei/fix-clang-error
core: Fix clang-format errors.
6 years ago
bunnei
2b9c7a7dfe
core: Fix clang-format errors.
6 years ago
bunnei
536d34fc71
Merge pull request #2998 from cociorbaandrei/fix_null_pderef
Fix null pointer dereference.
6 years ago
Nicolae-Andrei Cociorba
47765b4d61
Fix null pointer deref.
6 years ago
Rodrigo Locatti
7f30ab07ba
Merge pull request #2994 from lioncash/fmt
video_core/shader/ast: Minor changes to ASTPrinter
6 years ago
Lioncash
4e7dbc49f8
video_core/shader/ast: Make ShowCurrentState() and SanityCheck() const member functions
These can also trivially be made const member functions, with the
addition of a few consts.
6 years ago
Lioncash
4f4bfa0448
video_core/shader/ast: Make ASTManager::Print a const member function
Given all visiting functions never modify the nodes, we can trivially
make this a const member function.
6 years ago
Rodrigo Locatti
32105f15c6
Merge pull request #2993 from lioncash/vulkan-expr
vk_shader_decompiler: Mark operator() function parameters as const references
6 years ago
Lioncash
98d64c9a04
video_core/shader/ast: Make ExprPrinter members private
This member already has an accessor, so there's no need for it to be
public.
6 years ago
Lioncash
c5c0af5aa7
video_core/shader/ast: Make Indent() return a string_view
The returned string is simply a substring of our constexpr tabs
string_view, so we can just use a string_view here as well, since the
original string_view is guaranteed to always exist.
Now the function is fully non-allocating.
6 years ago
Lioncash
3025e2110c
video_core/shader/ast: Make Indent() private
It's never used outside of this class, so we can narrow its scope down.
6 years ago
Lioncash
4f14102a05
video_core/shader/ast: Rename Ident() to Indent()
This can be confusing, given "ident" is generally used as a shorthand
for "identifier".
6 years ago
Lioncash
1a00cb5680
video_core/shader/ast: Make use of fmt where applicable
Makes a few strings nicer to read and also eliminates a bit of string
churn with operator+.
6 years ago
bunnei
09de1362b5
Merge pull request #2992 from lioncash/dmnt
dmnt_cheat_vm: Correct register Restore and ClearRegs behavior
6 years ago
Lioncash
c4a874f338
vk_shader_decompiler: Mark operator() function parameters as const references
These parameters aren't actually modified in any way, so they can be
made const references.
6 years ago
Lioncash
4a7d680a7f
dmnt_cheat_vm: Correct register Restore and ClearRegs behavior
Previously these were performing the same behavior as the Save and
ClearSaved opcode types.
6 years ago
Rodrigo Locatti
1cb43f3f0b
Merge pull request #2966 from FernandoS27/astc-formats
Implement a series of ASTC formats and R4G4B4A4 format
6 years ago
Rodrigo Locatti
cfe27a8d26
Merge pull request #2979 from lioncash/macro
video_core/macro_interpreter: Make definitions of most private enums/unions hidden
6 years ago
Fernando Sahmkow
9dc2027153
Fermi2D: Use a different formula for delimiting blit areas.
6 years ago
Rodrigo Locatti
1e1aa4ad21
Merge pull request #2989 from lioncash/apm
service/apm/controller: Minor interface changes
6 years ago
Lioncash
1733d2604c
hid/npad: Fix incorrect connection boolean value in ConnectAllDisconnectedControllers()
We should be setting the connection state to true, otherwise we aren't
actually making the controllers connected like the function name
indicates.
6 years ago
Rodrigo Locatti
3de44b2d26
Merge pull request #2990 from lioncash/warn
core: Resolve -Wreorder warnings
6 years ago