Zach Hilman
e407f73240
qt: Move Open yuzu Folder action from Help to File
7 years ago
Lioncash
583e1bd5eb
video_core/renderer_base: Remove GL include from the renderer base class files
Keeps the base class source files implementation-agnostic.
7 years ago
Lioncash
68da3a4d4b
string_util: Remove ThousandSeparate()
This is currently unused and doesn't really provide much value to keep
around either.
7 years ago
Lioncash
bb5a818691
hle/audren_u: Implement Get/SetRenderingTimeLimit
These appear to be a basic getter and setter pair, so these are fairly
trivial to implement and get out of the way.
7 years ago
Lioncash
83ebfabca8
audio_core/audio_renderer: Fix typo in AuxInfo member name
7 years ago
Lioncash
a61ed2279c
vm_manager: Unstub GetTotalHeapUsage()
Now that we've moved all of the heap-related stuff to the VMManager
class, we can unstub this function, as the necessary members are visible
now.
7 years ago
Lioncash
1de14301c3
kernel/process: Migrate heap-related memory management out of the process class and into the vm manager
Avoids a breach of responsibilities in the interface and keeps the
direct code for memory management within the VMManager class.
7 years ago
Zach Hilman
deb5d6be60
svc: Use proper random entropy generation algorithm
7 years ago
fearlessTobi
dee71127ef
yuzu: Add hotkey for Amiibo loading
7 years ago
Frederic L
56a27afdea
gl_rasterizer: Minor cleanup
Minor code cleanup from unaddressed feedback in #1654
7 years ago
Lioncash
940b24a84b
gl_state: Amend compilation warnings
Makes float -> integral conversions explicit via casts and also silences
a sign conversion warning.
7 years ago
bunnei
29af456174
Merge pull request #1628 from greggameplayer/Texture2DArray
Implement SurfaceTarget Texture2DArray
7 years ago
bunnei
51f2746356
Merge pull request #1670 from DarkLordZach/deterministic-rng
csrng: Add config option to set RNG seed
7 years ago
bunnei
9d804d7c77
Merge pull request #1665 from ogniK5377/GetClockSnapshot
Implement GetClockSnapshot, ToPosixTime & ToPosixTimeWithMyRule
7 years ago
Zach Hilman
4c0e453e08
svc: Return random seed for svcGetInfo RandomEntropy
7 years ago
greggameplayer
ec188ec832
Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB ( #1666 )
* Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB
( needed by Mario+Rabbids Kingdom Battle )
* Small placement correction
7 years ago
bunnei
f5d26af04d
Merge pull request #1650 from FreddyFunk/cast
yuzu/main: Fix compiler warning
7 years ago
James Rowe
5e102cb6b3
Merge pull request #1674 from FearlessTobi/fullscreen-fix
yuzu: Add a missing "!" to fix the stuck-in-fullscreen bug
7 years ago
Tobias
3617f49a9e
yuzu: Add a missing "!" to fix the stuck-in-fullscreen bug
7 years ago
Zach Hilman
6af690c2b8
settings: Add config option to set RNG seed
7 years ago
Zach Hilman
cc1e6ccb3d
csrng: Use std::mt19937 engine for random number generation
7 years ago
bunnei
3632616bdc
Merge pull request #1660 from Tinob/master
Map more missing opengl states
7 years ago
bunnei
ef2f9e1da6
Merge pull request #1652 from FreddyFunk/static-cast
configure_system: Fix compiler warning
7 years ago
bunnei
847793a3a5
Merge pull request #1664 from FreddyFunk/cast2
gl_rasterizer: Fix compiler warnings
7 years ago
Rodolfo Bogado
2cd792b3cf
Use core extensions when available to set max anisotropic filtering level
7 years ago
Rodolfo Bogado
32412d2a33
Improve state management by splitting some of the states id separated function to avoid a full apply overhead
7 years ago
Rodolfo Bogado
a7c68376fe
Try to fix problems with stencil test in some games, relax translation to opengl enums to avoid crashing and only generate logs of the errors.
7 years ago
Rodolfo Bogado
6233b6b235
set sampler max lod, min lod, lod bias and max anisotropy
7 years ago
FernandoS27
2db82d4c09
Improved GPU Caches lookup Speed
7 years ago
bunnei
2a2bd024ed
Merge pull request #1669 from ReinUsesLisp/fixup-gs
gl_shader_decompiler: Guard out of bound geometry shader input reads
7 years ago
bunnei
3da5b93c2d
Merge pull request #1663 from lioncash/raster
rasterizer_cache: Remove reliance on the System singleton
7 years ago
bunnei
6b6e7adc8a
Merge pull request #1648 from FernandoS27/texs-3-array
Implement 3 coordinate array in TEXS instruction
7 years ago
bunnei
cceecc05e3
Merge pull request #1654 from degasus/dirty_flags
gl_rasterizer: Skip VAO binding if the state is clean.
7 years ago
James Rowe
e793491ed0
Merge pull request #1656 from ogniK5377/message-queue
Ability to switch between docked and undocked mode in-game
7 years ago
James Rowe
d14684bf96
Merge pull request #1661 from lioncash/dtor
rasterizer_cache: Add missing virtual destructor to RasterizerCacheObject
7 years ago
David Marcec
86b1318f42
Added maybe_unused
7 years ago
David Marcec
c1282d3b75
Added ToPosixTime & ToPosixTimeWithMyRule
Added instead of using a seperate PR to prevent conflicts
7 years ago
ReinUsesLisp
e915947a0a
gl_shader_decompiler: Guard out of bound geometry shader input reads
Geometry shaders follow a pattern that results in out of bound reads.
This pattern is:
- VSETP to predicate
- Use that predicate to conditionally set a register a big number
- Use the register to access geometry shaders
At the time of writing this commit I don't know what's the intent of
this number. Some drivers argue about these out of bound reads. To avoid
this issue, input reads are guarded limiting reads to the highest
posible vertex input of the current topology (e.g. points to 1 and
triangles to 3).
7 years ago
David Marcec
c1fc0d7991
Added consts and static
7 years ago
David Marcec
594e1b7121
Implement GetClockSnapshot
Needed by megaman 11
7 years ago
Frederic Laing
e374638ff2
gl_rasterizer_cache: Remove unnecessary memory allocation and copy in CopySurface
7 years ago
Frederic Laing
b1d82f91b8
gl_rasterizer: Fix compiler warnings
7 years ago
Lioncash
b182af1e9b
rasterizer_cache: Remove reliance on the System singleton
Rather than have a transparent dependency, we can make it explicit in
the interface. This also gets rid of the need to put the core include in
a header.
7 years ago
Lioncash
8280ddfd1c
rasterizer_cache: Add missing virtual destructor to RasterizerCacheObject
Ensures that destruction will always do the right thing in any context.
7 years ago
Lioncash
7364c759a5
gl_resource_manager: Amend clang-format discrepancies
Fixes the buildbot.
7 years ago
bunnei
c9dee07770
Merge pull request #1658 from ogniK5377/holdtype-style
Updated npad styles on holdtype switches
7 years ago
David
b2a5c2529a
svcBreak now dumps information from the debug buffer passed ( #1646 )
* svcBreak now dumps information from the debug buffer passed
info1 and info2 seem to somtimes hold an address to a buffer, this is usually 4 bytes or the size of the int and contains an error code. There's other circumstances where it can be something different so we hexdump these to examine them at a later date.
* Addressed comments
7 years ago
bunnei
46c2deaf1e
Merge pull request #1655 from ogniK5377/shantae
Implement acc:TrySelectUserWithoutInteraction
7 years ago
FernandoS27
aea243d21e
Correct issue where texturelod could not be applied to 2darrayshadow
7 years ago
David Marcec
ab3513b7b3
Renamed CheckIfOperationChanged to OnDockedModeChanged
7 years ago