977 Commits (af554c0baa0880b7d993fb34da84adf834b20e67)

Author SHA1 Message Date
Kelebek1 a5b76126e1 Fix regs regression with OpenGL two-sided stencil, and re-add data invalidation reg 4 years ago
Morph fc301cf777 ir/texture_pass: Use host_info instead of querying Settings::values (#9176) 4 years ago
FengChen 751f16bf66 video_core: Fix dma copy 1D random crash 4 years ago
FengChen 3e0cc4fd75 video_core: Fix drawing trigger mechanism regression 4 years ago
FengChen 2636c9f876 video_core: Fix drawing trigger mechanism regression 4 years ago
FengChen f9f995c56a video_core: Implement maxwell inline_index method 4 years ago
FengChen 8eed4e7ee5 video_coare: Reimplementing the maxwell drawing trigger mechanism 4 years ago
Fernando Sahmkow 6118d0d042 Maxwell3D/Puller: Fix regressions and syncing issues. 4 years ago
FengChen 584a200d86 video_core: implement 1D copies based on VMM 'kind' 4 years ago
Morph 6e9ed95246 renderer_(opengl/vulkan): Fix tessellation clockwise parameter 4 years ago
Kelebek1 bc29a3a188 Fix stencil func registers, make clip control equivalent to how it was before, but surely wrong. 4 years ago
Kelebek1 37845e1228 Update 3D regs 4 years ago
Liam 13946e7926 maxwell_dma: remove warnings from implemented functionality 4 years ago
Fernando Sahmkow 1595e77913 General: address feedback 4 years ago
Morph 5ee9e5e84b general: Format licenses as per SPDX guidelines 4 years ago
Fernando Sahmkow 4124fa18e3 NVDRV: Further improvements. 5 years ago
bunnei 616e83dd94 DMA & InlineToMemory Engines Rework. 4 years ago
Fernando Sahmkow 4c8b983c3a Maxwell3D: Add small_index_2 5 years ago
Fernando Sahmkow 42ef10060a VideoCore: Refactor fencing system. 5 years ago
Fernando Sahmkow a6425c97e4 VideoCore: Refactor syncing. 5 years ago
Fernando Sahmkow a933bd94d6 VideoCore: Extra Fixes. 5 years ago
Fernando Sahmkow 8847b6645c VideoCore: implement channels on gpu caches. 5 years ago
Liam c1771c98f3 common: Change semantics of UNREACHABLE to unconditionally crash 4 years ago
Billy Laws a1216cfeee Maxwell3D: Fix 3D semaphore counter type 0 handling 4 years ago
Liam d20d4060e9 maxwell_dma: use fallback if remapping is enabled 4 years ago
Liam fa2047970e video_core/macro: clear code on upload address assignment 5 years ago
Liam b6ed3289df maxwell_dma: fix bytes per pixel 5 years ago
Morph 2b87305d31 general: Convert source file copyright comments over to SPDX 5 years ago
Liam 3bffb0464b maxwell3d: add small_index_2 register 5 years ago
ameerj b837219423 video_core: Reduce unused includes 5 years ago
ameerj fc50392101 maxwell_3d: Implement a safer CB data upload 5 years ago
byte[] 7c081ca937 Maxwell3D: Link to override constant definition in nouveau 5 years ago
byte[] 2f745c6c00 Maxwell3D: restore original topology when topology overrides are disabled 5 years ago
Liam 6202688c91 Maxwell3D: Use override constants from nouveau 5 years ago
Liam db6b7f70b7 Maxwell3D: Restrict topology override effect to after the register is set 5 years ago
Liam 61e810ba10 Maxwell3D: mark index buffers as dirty after updating counts 5 years ago
Liam de42319556 Maxwell3D: read small-index draw and primitive topology override registers 5 years ago
Lody 3ec2e46e15 MaxwellDMA: Implement semaphore operations 5 years ago
Fernando Sahmkow 9ebf1c00bd Rasterizer: Refactor inlineToMemory. 5 years ago
Fernando Sahmkow 19270ae4e6 Rasterizer: Implement Inline2Memory Acceleration. 5 years ago
Fernando Sahmkow 4a3a7673b7 Inline2Memory: Flush before writting buffer. 5 years ago
Lioncash 65e617754f video_core/macro: Remove unused parameter from Execute() 5 years ago
ameerj 20a88d9d62 gpu: Migrate implementation to the cpp file 5 years ago
ameerj f222d1e4ce common/logging: Move Log::Entry declaration to a separate header 5 years ago
ameerj 1b48f8043b maxwell_dma: Minor refactoring 5 years ago
Feng Chen 63acf10871 Fix blend equation enum error 5 years ago
Lioncash 23ec5faf24 video_core/engine: Consistently initialize rasterizer pointers 5 years ago
ReinUsesLisp 934b23ab85 vk_rasterizer: Workaround bug in VK_EXT_vertex_input_dynamic_state 5 years ago
ReinUsesLisp b1df436cef shader: Rework varyings and implement passthrough geometry shaders 5 years ago
ReinUsesLisp 649c9cca0f vk_graphics_pipeline: Implement conservative rendering 5 years ago