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@ -117,10 +117,15 @@ void Maxwell3D::InitializeRegisterDefaults() { |
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shadow_state = regs; |
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mme_inline[MAXWELL3D_REG_INDEX(draw.end)] = true; |
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mme_inline[MAXWELL3D_REG_INDEX(draw.begin)] = true; |
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mme_inline[MAXWELL3D_REG_INDEX(vertex_buffer.count)] = true; |
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mme_inline[MAXWELL3D_REG_INDEX(index_buffer.count)] = true; |
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draw_command[MAXWELL3D_REG_INDEX(draw.end)] = true; |
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draw_command[MAXWELL3D_REG_INDEX(draw.begin)] = true; |
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draw_command[MAXWELL3D_REG_INDEX(vertex_buffer.first)] = true; |
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draw_command[MAXWELL3D_REG_INDEX(vertex_buffer.count)] = true; |
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draw_command[MAXWELL3D_REG_INDEX(index_buffer.first)] = true; |
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draw_command[MAXWELL3D_REG_INDEX(index_buffer.count)] = true; |
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draw_command[MAXWELL3D_REG_INDEX(index_buffer32_first)] = true; |
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draw_command[MAXWELL3D_REG_INDEX(index_buffer16_first)] = true; |
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draw_command[MAXWELL3D_REG_INDEX(index_buffer8_first)] = true; |
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} |
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void Maxwell3D::ProcessMacro(u32 method, const u32* base_start, u32 amount, bool is_last_call) { |
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@ -208,25 +213,6 @@ void Maxwell3D::ProcessMethodCall(u32 method, u32 argument, u32 nonshadow_argume |
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return ProcessCBBind(3); |
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case MAXWELL3D_REG_INDEX(bind_groups[4].raw_config): |
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return ProcessCBBind(4); |
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case MAXWELL3D_REG_INDEX(draw.end): |
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return DrawArrays(); |
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case MAXWELL3D_REG_INDEX(index_buffer32_first): |
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regs.index_buffer.count = regs.index_buffer32_first.count; |
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regs.index_buffer.first = regs.index_buffer32_first.first; |
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dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; |
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return DrawArrays(); |
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case MAXWELL3D_REG_INDEX(index_buffer16_first): |
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regs.index_buffer.count = regs.index_buffer16_first.count; |
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regs.index_buffer.first = regs.index_buffer16_first.first; |
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dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; |
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return DrawArrays(); |
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case MAXWELL3D_REG_INDEX(index_buffer8_first): |
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regs.index_buffer.count = regs.index_buffer8_first.count; |
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regs.index_buffer.first = regs.index_buffer8_first.first; |
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dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; |
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// a macro calls this one over and over, should it increase instancing?
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// Used by Hades and likely other Vulkan games.
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return DrawArrays(); |
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case MAXWELL3D_REG_INDEX(topology_override): |
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use_topology_override = true; |
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return; |
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@ -261,14 +247,13 @@ void Maxwell3D::CallMacroMethod(u32 method, const std::vector<u32>& parameters) |
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// Execute the current macro.
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macro_engine->Execute(macro_positions[entry], parameters); |
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if (mme_draw.current_mode != MMEDrawMode::Undefined) { |
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FlushMMEInlineDraw(); |
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} |
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ProcessDeferredDraw(); |
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} |
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void Maxwell3D::CallMethod(u32 method, u32 method_argument, bool is_last_call) { |
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// It is an error to write to a register other than the current macro's ARG register before it
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// has finished execution.
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// It is an error to write to a register other than the current macro's ARG register before
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// it has finished execution.
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if (executing_macro != 0) { |
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ASSERT(method == executing_macro + 1); |
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} |
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@ -283,9 +268,16 @@ void Maxwell3D::CallMethod(u32 method, u32 method_argument, bool is_last_call) { |
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ASSERT_MSG(method < Regs::NUM_REGS, |
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"Invalid Maxwell3D register, increase the size of the Regs structure"); |
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const u32 argument = ProcessShadowRam(method, method_argument); |
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ProcessDirtyRegisters(method, argument); |
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ProcessMethodCall(method, argument, method_argument, is_last_call); |
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if (draw_command[method]) { |
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regs.reg_array[method] = method_argument; |
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deferred_draw_method.push_back(method); |
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} else { |
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ProcessDeferredDraw(); |
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const u32 argument = ProcessShadowRam(method, method_argument); |
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ProcessDirtyRegisters(method, argument); |
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ProcessMethodCall(method, argument, method_argument, is_last_call); |
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} |
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} |
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void Maxwell3D::CallMultiMethod(u32 method, const u32* base_start, u32 amount, |
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@ -326,55 +318,6 @@ void Maxwell3D::CallMultiMethod(u32 method, const u32* base_start, u32 amount, |
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} |
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} |
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void Maxwell3D::StepInstance(const MMEDrawMode expected_mode, const u32 count) { |
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if (mme_draw.current_mode == MMEDrawMode::Undefined) { |
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if (mme_draw.gl_begin_consume) { |
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mme_draw.current_mode = expected_mode; |
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mme_draw.current_count = count; |
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mme_draw.instance_count = 1; |
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mme_draw.gl_begin_consume = false; |
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mme_draw.gl_end_count = 0; |
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} |
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return; |
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} else { |
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if (mme_draw.current_mode == expected_mode && count == mme_draw.current_count && |
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mme_draw.instance_mode && mme_draw.gl_begin_consume) { |
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mme_draw.instance_count++; |
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mme_draw.gl_begin_consume = false; |
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return; |
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} else { |
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FlushMMEInlineDraw(); |
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} |
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} |
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// Tail call in case it needs to retry.
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StepInstance(expected_mode, count); |
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} |
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void Maxwell3D::CallMethodFromMME(u32 method, u32 method_argument) { |
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if (mme_inline[method]) { |
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regs.reg_array[method] = method_argument; |
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if (method == MAXWELL3D_REG_INDEX(vertex_buffer.count) || |
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method == MAXWELL3D_REG_INDEX(index_buffer.count)) { |
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const MMEDrawMode expected_mode = method == MAXWELL3D_REG_INDEX(vertex_buffer.count) |
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? MMEDrawMode::Array |
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: MMEDrawMode::Indexed; |
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StepInstance(expected_mode, method_argument); |
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} else if (method == MAXWELL3D_REG_INDEX(draw.begin)) { |
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mme_draw.instance_mode = |
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(regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Subsequent) || |
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(regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Unchanged); |
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mme_draw.gl_begin_consume = true; |
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} else { |
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mme_draw.gl_end_count++; |
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} |
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} else { |
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if (mme_draw.current_mode != MMEDrawMode::Undefined) { |
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FlushMMEInlineDraw(); |
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} |
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CallMethod(method, method_argument, true); |
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} |
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} |
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void Maxwell3D::ProcessTopologyOverride() { |
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using PrimitiveTopology = Maxwell3D::Regs::PrimitiveTopology; |
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using PrimitiveTopologyOverride = Maxwell3D::Regs::PrimitiveTopologyOverride; |
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@ -404,41 +347,6 @@ void Maxwell3D::ProcessTopologyOverride() { |
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} |
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} |
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void Maxwell3D::FlushMMEInlineDraw() { |
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LOG_TRACE(HW_GPU, "called, topology={}, count={}", regs.draw.topology.Value(), |
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regs.vertex_buffer.count); |
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ASSERT_MSG(!(regs.index_buffer.count && regs.vertex_buffer.count), "Both indexed and direct?"); |
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ASSERT(mme_draw.instance_count == mme_draw.gl_end_count); |
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// Both instance configuration registers can not be set at the same time.
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ASSERT_MSG(regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::First || |
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regs.draw.instance_id != Maxwell3D::Regs::Draw::InstanceId::Unchanged, |
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"Illegal combination of instancing parameters"); |
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ProcessTopologyOverride(); |
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const bool is_indexed = mme_draw.current_mode == MMEDrawMode::Indexed; |
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if (ShouldExecute()) { |
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rasterizer->Draw(is_indexed, true); |
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} |
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// TODO(bunnei): Below, we reset vertex count so that we can use these registers to determine if
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// the game is trying to draw indexed or direct mode. This needs to be verified on HW still -
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// it's possible that it is incorrect and that there is some other register used to specify the
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// drawing mode.
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if (is_indexed) { |
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regs.index_buffer.count = 0; |
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} else { |
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regs.vertex_buffer.count = 0; |
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} |
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mme_draw.current_mode = MMEDrawMode::Undefined; |
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mme_draw.current_count = 0; |
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mme_draw.instance_count = 0; |
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mme_draw.instance_mode = false; |
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mme_draw.gl_begin_consume = false; |
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mme_draw.gl_end_count = 0; |
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} |
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void Maxwell3D::ProcessMacroUpload(u32 data) { |
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macro_engine->AddCode(regs.load_mme.instruction_ptr++, data); |
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} |
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@ -576,42 +484,6 @@ void Maxwell3D::ProcessSyncPoint() { |
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} |
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} |
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void Maxwell3D::DrawArrays() { |
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LOG_TRACE(HW_GPU, "called, topology={}, count={}", regs.draw.topology.Value(), |
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regs.vertex_buffer.count); |
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ASSERT_MSG(!(regs.index_buffer.count && regs.vertex_buffer.count), "Both indexed and direct?"); |
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// Both instance configuration registers can not be set at the same time.
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ASSERT_MSG(regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::First || |
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regs.draw.instance_id != Maxwell3D::Regs::Draw::InstanceId::Unchanged, |
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"Illegal combination of instancing parameters"); |
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ProcessTopologyOverride(); |
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if (regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Subsequent) { |
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// Increment the current instance *before* drawing.
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state.current_instance++; |
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} else if (regs.draw.instance_id != Maxwell3D::Regs::Draw::InstanceId::Unchanged) { |
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// Reset the current instance to 0.
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state.current_instance = 0; |
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} |
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const bool is_indexed{regs.index_buffer.count && !regs.vertex_buffer.count}; |
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if (ShouldExecute()) { |
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rasterizer->Draw(is_indexed, false); |
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} |
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// TODO(bunnei): Below, we reset vertex count so that we can use these registers to determine if
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// the game is trying to draw indexed or direct mode. This needs to be verified on HW still -
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// it's possible that it is incorrect and that there is some other register used to specify the
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// drawing mode.
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if (is_indexed) { |
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regs.index_buffer.count = 0; |
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} else { |
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regs.vertex_buffer.count = 0; |
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} |
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} |
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std::optional<u64> Maxwell3D::GetQueryResult() { |
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switch (regs.report_semaphore.query.report) { |
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case Regs::ReportSemaphore::Report::Payload: |
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@ -694,4 +566,87 @@ void Maxwell3D::ProcessClearBuffers() { |
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rasterizer->Clear(); |
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} |
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void Maxwell3D::ProcessDeferredDraw() { |
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auto method_count = deferred_draw_method.size(); |
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if (method_count) { |
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enum class DrawMode { |
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Undefined, |
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General, |
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Instance, |
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}; |
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DrawMode draw_mode{DrawMode::Undefined}; |
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u32 instance_count = 1; |
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auto first_method = deferred_draw_method[0]; |
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if (MAXWELL3D_REG_INDEX(draw.begin) == first_method) { |
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// The minimum number of methods for drawing must be greater than or equal to
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// 3[draw.begin->vertex(index)count->draw.end] to avoid errors in index mode drawing
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if (method_count < 3) { |
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return; |
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} |
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draw_mode = |
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(regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Subsequent) || |
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(regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Unchanged) |
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? DrawMode::Instance |
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: DrawMode::General; |
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} else if (MAXWELL3D_REG_INDEX(index_buffer32_first) == first_method || |
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MAXWELL3D_REG_INDEX(index_buffer16_first) == first_method || |
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MAXWELL3D_REG_INDEX(index_buffer8_first) == first_method) { |
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draw_mode = DrawMode::General; |
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} |
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// Drawing will only begin with draw.begin or index_buffer method, other methods directly
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// clear
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if (draw_mode == DrawMode::Undefined) { |
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deferred_draw_method.clear(); |
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return; |
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} |
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if (draw_mode == DrawMode::Instance) { |
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ASSERT_MSG(deferred_draw_method.size() % 4 == 0, "Instance mode method size error"); |
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instance_count = static_cast<u32>(deferred_draw_method.size()) / 4; |
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} else { |
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if (MAXWELL3D_REG_INDEX(index_buffer32_first) == first_method) { |
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regs.index_buffer.count = regs.index_buffer32_first.count; |
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regs.index_buffer.first = regs.index_buffer32_first.first; |
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dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; |
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} else if (MAXWELL3D_REG_INDEX(index_buffer32_first) == first_method) { |
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regs.index_buffer.count = regs.index_buffer16_first.count; |
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regs.index_buffer.first = regs.index_buffer16_first.first; |
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dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; |
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} else if (MAXWELL3D_REG_INDEX(index_buffer32_first) == first_method) { |
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regs.index_buffer.count = regs.index_buffer8_first.count; |
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regs.index_buffer.first = regs.index_buffer8_first.first; |
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dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; |
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} |
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} |
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LOG_TRACE(HW_GPU, "called, topology={}, count={}", regs.draw.topology.Value(), |
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regs.vertex_buffer.count); |
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ASSERT_MSG(!(regs.index_buffer.count && regs.vertex_buffer.count), |
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"Both indexed and direct?"); |
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// Both instance configuration registers can not be set at the same time.
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ASSERT_MSG(regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::First || |
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regs.draw.instance_id != Maxwell3D::Regs::Draw::InstanceId::Unchanged, |
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"Illegal combination of instancing parameters"); |
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ProcessTopologyOverride(); |
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const bool is_indexed = regs.index_buffer.count && !regs.vertex_buffer.count; |
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if (ShouldExecute()) { |
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rasterizer->Draw(is_indexed, instance_count); |
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} |
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if (is_indexed) { |
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regs.index_buffer.count = 0; |
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} else { |
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regs.vertex_buffer.count = 0; |
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} |
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deferred_draw_method.clear(); |
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} |
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} |
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} // namespace Tegra::Engines
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