1228 Commits (aee356bd107cb01f49595ebb177df586c505881b)

Author SHA1 Message Date
Henrik Rydgard 0cf15f64ef Remove late accesses to attribute_config 10 years ago
Sam Spilsbury 656a442433 shader: Shader size is long uint, not uint. 10 years ago
Sam Spilsbury c6709d97bc shader: Handle non-CALL opcodes with a break 10 years ago
Sam Spilsbury bbffa6ad69 shader: Format string must be provided inline and not as a variable 10 years ago
Henrik Rydgard 01a1555b5d Replace std::map with std::array for graphics event breakpoints, and allow the compiler to inline. Saves 1%+ in vertex heavy situations. 10 years ago
Sam Spilsbury 39d4994c15 pica: Handle default lighting case 10 years ago
tfarley 562f36a144 HWRasterizer: reorder declarations to match defs 10 years ago
tfarley 3268cab26b HWRasterizer: sync specular uniform for new shaders 10 years ago
tfarley 22f3a7e94c HWRasterizer: Texture forwarding 10 years ago
tfarley e46d086189 Config: Add scaled resolution option 10 years ago
Jannik Vogel e2b63a2dd7 Rasterizer: Allow all blend factors for alpha blend-func 10 years ago
Lioncash 4501a9eb50 debug_utils: use std::make_unique for initializing PicaTrace 10 years ago
bunnei d7fe2784cc shader_jit_x64: Rename RuntimeAssert to Compile_Assert. 10 years ago
bunnei 3f623b2561 shader_jit_x64.cpp: Rename JitCompiler to JitShader. 10 years ago
bunnei 847fb951e2 shader_jit_x64: Free memory that's no longer needed after compilation. 10 years ago
bunnei 60aa72e117 shader_jit_x64: Use a sorted vector instead of a set for keeping track of return addresses. 10 years ago
bunnei 60749f2cda shader_jit_x64: Use CALL/RET instead of JMP for subroutines. 10 years ago
bunnei 1d45b57939 shader_jit_x64: Separate initialization and code generation for readability. 10 years ago
bunnei 6e0319eec9 shader_jit_x64: Get rid of unnecessary last_program_counter variable. 10 years ago
bunnei f3afe24594 shader_jit_x64: Execute certain asserts at runtime. 10 years ago
bunnei ffcf7ecee9 shader: Remove unused 'state' argument from 'Setup' function. 10 years ago
bunnei a5a74eb121 shader_jit_x64: Specify shader main offset at runtime. 10 years ago
bunnei c9d10de644 shader_jit_x64: Allocate each program independently and persist for emu session. 10 years ago
bunnei 4632791a40 shader_jit_x64: Rewrite flow control to support arbitrary CALL and JMP instructions. 10 years ago
bunnei 135aec7bea shader_jit_x64: Fix strict memory aliasing issues. 10 years ago
Lioncash a4120ca66c file_util: Don't expose IOFile internals through the API 10 years ago
Jannik Vogel ff7c798d86 Pica: Remove geometry dumper (PICA_DUMP_GEOMETRY) 10 years ago
Jannik Vogel 0ad050f85d OpenGL: Implement color combiner Operation::Dot3_RGB 10 years ago
Jannik Vogel 35a92b4097 OpenGL: Respect buffer-write allow registers 10 years ago
Jannik Vogel c6bbc41984 OpenGL: Split buffer-write mask sync into seperate functions 10 years ago
Jannik Vogel fa24df7340 Rasterizer: Respect buffer-write allow registers 10 years ago
Jannik Vogel d47605b2ed OpenGL: Keep stencil-test and framebuffer.depth_format in sync 10 years ago
MerryMage a06dcfeb61 Common: Remove Common::make_unique, use std::make_unique 10 years ago
Emmanuel Gil Peyrot 3219be8ee0 OpenGL: Fix a double framebuffer completeness checks. 10 years ago
Jannik Vogel 693cbc1f8f OpenGL: Check for framebuffer completeness 10 years ago
Jannik Vogel c26b141407 Avoid warnings by casting to size_t for ARRAY_SIZE() comparisons 10 years ago
Yuri Kunde Schlesner 81004211dd Pica: Improve accuracy of immediate-mode support 10 years ago
Yuri Kunde Schlesner 0c447e0a06 OpenGL: Don't attempt to draw empty triangle batches 10 years ago
Lioncash 63e956cc7a video_core: Don't cast away const 10 years ago
Lioncash 4d89df8df2 shader_interpreter: use std::inner_product for the dot product 10 years ago
Lioncash c928b04eee core/video_core: Make NumIds functions constexpr 10 years ago
Lioncash 39baad9926 core/video_core: Don't cast away const in subscript operators 10 years ago
Jannik Vogel 7eef9ebc3b PICA: Alignment happens locally in vertex 10 years ago
Jannik Vogel 9aad2f29bb PICA: Fix MAD/MADI encoding 10 years ago
Jannik Vogel 964cfaea47 PICA: Fix viewport offset 10 years ago
Jannik Vogel f746a00964 Respect vs output map 10 years ago
Jannik Vogel a66c186e81 PICA: Align vertex attributes 10 years ago
bunnei 6efb710b28 shader_jit_x64: Clear cache after code space fills up. 10 years ago
bunnei c103759cdc shader_jit_x64: Make assert outputs more useful & cleanup formatting. 10 years ago
bunnei 46f78b7f19 shader: Update log message to use proper log class. 10 years ago