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OpenGL: Keep stencil-test and framebuffer.depth_format in sync

pull/15/merge
Jannik Vogel 10 years ago
parent
commit
d47605b2ed
  1. 1
      src/video_core/renderer_opengl/gl_rasterizer.cpp

1
src/video_core/renderer_opengl/gl_rasterizer.cpp

@ -271,6 +271,7 @@ void RasterizerOpenGL::NotifyPicaRegisterChanged(u32 id) {
// Stencil test
case PICA_REG_INDEX(output_merger.stencil_test.raw_func):
case PICA_REG_INDEX(output_merger.stencil_test.raw_op):
case PICA_REG_INDEX(framebuffer.depth_format):
SyncStencilTest();
break;

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