bunnei
ac7b1f4aed
Merge pull request #384 from Subv/nvhost-remap
Nvdrv/nvhost-as-gpu: Implemented the ioctl REMAP command.
8 years ago
bunnei
65d0d7ea69
Merge pull request #385 from Subv/unimpl_ioctls
Nvdrv: Assert when receiving an unimplemented ioctl in the nv* handlers.
8 years ago
bunnei
dc5549a9b1
Merge pull request #383 from Subv/gpu_mmu
GPU: Make the GPU virtual memory manager use 16 page bits and 10 pagetable bits.
8 years ago
bunnei
7afc8a845b
Merge pull request #382 from Subv/a2rgb10_rt
GPU: Implement the RGB10_A2 RenderTarget format
8 years ago
Subv
e56ef284bb
NvDrv/nvhost-as-gpu: Ensure that the object passed to MapBufferEx has already been allocated.
Also added a consistency check and a comment for the case when the object id is different than its handle. The real nvservices doesn't make a distinction between ids and handles, each object gets an unique handle which doubles as its id.
8 years ago
Subv
c4131e271f
Nvdrv/nvhost-as-gpu: Implemented the ioctl REMAP command.
It takes a previously-reserved (AllocateSpace) GPU memory address and maps it to the address of the nvmap object passed to Remap.
8 years ago
Subv
3c2b29e5c2
Nvdrv: Assert when receiving an unimplemented ioctl in the nv* handlers.
8 years ago
Subv
fbc480d611
GPU: Make the GPU virtual memory manager use 16 page bits and 10 page table bits.
Also removed some dead code and added memory map consistency asserts.
8 years ago
Subv
fa6edc4412
GPU: Implement the RGB10_A2 RenderTarget format, it will use the same format as the A2BGR10 texture format.
8 years ago
bunnei
82d8bd97e8
Merge pull request #378 from Subv/a2bgr10
GPU: Implement the A2BGR10 texture format.
8 years ago
Subv
abd66a9a33
GPU: Implement the A2BGR10 texture format.
8 years ago
bunnei
0aae96830a
Merge pull request #377 from adityaruplaha/sdl2-fullscreen
SDL2: Implement fullscreen. (Original PR: citra-emu/citra#3607 )
8 years ago
adityaruplaha
cd2aeb1046
SDL2: Implement fullscreen. (Original PR: citra-emu/citra#3607 )
8 years ago
bunnei
1fe68fa427
Merge pull request #376 from bunnei/shader-decoder
Shader opcode decoding
8 years ago
bunnei
83ea05b814
Merge pull request #375 from lioncash/header
opengl: Remove unnecessary header inclusions
8 years ago
bunnei
ff1700e261
gl_shader_decompiler: Skip RRO instruction.
8 years ago
bunnei
54fbbc6f26
gl_shader_decompiler: Cleanup error logging.
8 years ago
bunnei
f66098bd37
shader_bytecode: Add several more instruction decodings.
8 years ago
bunnei
d2302ee79f
shader_bytecode: Decode instructions based on bit strings.
8 years ago
bunnei
806b2133e4
Merge pull request #369 from Subv/shader_instr2
ShaderGen: Implemented fsetp/kil and predicated instruction execution.
8 years ago
bunnei
b29507b551
Merge pull request #374 from lioncash/noexcept
gl_resource_manager: Add missing noexcept specifiers to move constructors and assignment operators
8 years ago
bunnei
b79cec4040
Merge pull request #373 from lioncash/enum2
gl_rasterizer_cache: Make MatchFlags an enum class
8 years ago
Subv
79e7bb8896
ShaderGen: Implemented the KIL instruction, which is equivalent to 'discard'.
8 years ago
Subv
2fbb91a6b6
ShaderGen: Implemented predicated instruction execution.
Each predicated instruction will be wrapped in an `if (predicate) { instruction_body; }` in the GLSL, where `predicate` is one of the predicate boolean variables previously set by fsetp.
8 years ago
Subv
31de416fc0
ShaderGen: Implemented the fsetp instruction.
Predicate variables are now added to the generated shader code in the form of 'pX' where X is the predicate id.
These predicate variables are initialized to false on shader startup and are set via the fsetp instructions.
TODO:
* Not all the comparison types are implemented.
* Only the single-predicate version is implemented.
8 years ago
bunnei
4a972207d6
Merge pull request #372 from lioncash/enum
resource_limit: Make ResourceTypes an enum class
8 years ago
bunnei
ed5600442d
Merge pull request #371 from lioncash/global
core: Relocate g_service_manager to the System class
8 years ago
Lioncash
c3ade6d56d
opengl: Remove unnecessary header inclusions
8 years ago
Lioncash
3768508edf
gl_resource_manager: Add missing noexcept specifiers to move constructors and assignment operators
Standard library containers may use std::move_if_noexcept to perform
move operations. If a move cannot be performed under these
circumstances, then a copy is attempted. Given we only intend for these
types to be move-only this can be somewhat problematic. By defining
these to be noexcept we prevent cases where copies may be attempted.
8 years ago
Lioncash
f7eb0e8f1b
gl_rasterizer_cache: Make MatchFlags an enum class
Prevents implicit conversions and scope pollution.
8 years ago
Lioncash
4bd499d440
core: Relocate g_service_manager to the System class
Converts the service manager from a global into an instance-based
variable.
8 years ago
Lioncash
5860b9f4ce
resource_limit: Make ResourceTypes an enum class
Prevents enum identifiers from leaking into the surrounding scope.
8 years ago
bunnei
18e541f7e2
Merge pull request #340 from mailwl/vi-update
Service/VI: stub SetLayerVisibility, fix GetDisplayResolution output
8 years ago
Subv
601c5d9d93
ShaderGen: Register id 255 is special and is hardcoded to return 0 (SR_ZERO).
8 years ago
Subv
8b8f55d8be
ShaderGen: Ignore the 'sched' instruction when generating shaders.
The 'sched' instruction has a very convoluted encoding, but fortunately it seems to only appear on a fixed interval (once every 4 instructions).
8 years ago
bunnei
c2adb07b55
Merge pull request #367 from lioncash/clamp
math_util: Remove the Clamp() function
8 years ago
bunnei
c5438e898e
Merge pull request #361 from lioncash/common
common_types: Minor changes
8 years ago
Lioncash
043546e4db
math_util: Remove the Clamp() function
C++17 adds clamp() to the standard library, so we can remove ours in
favor of it.
8 years ago
bunnei
ba33c44e4a
Merge pull request #368 from lioncash/dynarmic
externals: Update dynarmic to HEAD
8 years ago
bunnei
c3236a3a37
Merge pull request #360 from lioncash/namespaces
service: Use nested namespace specifiers where applicable
8 years ago
bunnei
7108f2c331
Merge pull request #364 from lioncash/thread-local
common/thread: Remove unnecessary feature checking for thread_local
8 years ago
bunnei
d7a69c96e4
Merge pull request #362 from lioncash/snprintf
common_funcs: Remove check for VS versions that we don't even support
8 years ago
bunnei
e325ef7f09
Merge pull request #363 from lioncash/array-size
common_funcs: Remove ARRAY_SIZE macro
8 years ago
bunnei
e0681a4da5
Merge pull request #366 from lioncash/vec
vector_math: Remove AsArray() and Write() functions from Vec[2,3,4]
8 years ago
bunnei
684f6619e5
Merge pull request #365 from lioncash/codeblock
common: Remove code_block.h
8 years ago
Lioncash
caaf524578
externals: Update dynarmic to HEAD
8 years ago
Lioncash
bd4e50afb9
vector_math: Remove AsArray() and Write() functions from Vec[2,3,4]
These are all unused and the Write() ones should arguably not even be in the interface. There are better ways to provide this if we ever need it (like iterators).
8 years ago
Lioncash
4e99ac0553
common: Remove code_block.h
We use dynarmic, so this is unued. Anything else we need will likely use Xbyak, so
this header isn't necessary any more.
8 years ago
Lioncash
9d21769d88
common/thread: Remove unnecessary feature checking for thread_local
Every compiler we require already supports it.
8 years ago
Lioncash
c9f5ae4fcc
common_funcs: Remove ARRAY_SIZE macro
C++17 has non-member size() which we can just call where necessary.
8 years ago