868 Commits (a98f20df55b9d0f4bcd453f8bb4e81511095c0d3)

Author SHA1 Message Date
wwylele a98f20df55 SwRasterizer/Lighting: refactor GetLutValue into a function. 9 years ago
wwylele e34dc666cf SwRasterizer: only interpolate quat and view when lighting is enabled 9 years ago
wwylele 837642011d SwRasterizer/Lighting: pass lighting state as parameter 9 years ago
Subv 57bd9fca7a SwRasterizer/Lighting: Move the clamp highlight calculation to the end of the per-light loop body. 9 years ago
Subv d96c1bd977 SwRasterizer/Lighting: Move the lighting enable check outside the ComputeFragmentsColors function. 9 years ago
Subv 08ebc3203d SwRasterizer/Lighting: Do not use global registers state in ComputeFragmentsColors. 9 years ago
Subv 5d5611f3d7 SwRasterizer/Lighting: Do not use global state in LookupLightingLut. 9 years ago
Subv c2088581a0 SwRasterizer/Lighting: Fixed a bug where the distance attenuation bias was being set to the dist atten scale. 9 years ago
Subv eefe9b2bed SwRasterizer: Fixed a few conversion warnings and moved per-light values into the per-light loop. 9 years ago
Subv 232ff77c65 SwRasterizer: Run clang-format 9 years ago
Subv 1dcd48ba2a SwRasterizer: Flip the vertex quaternions before clipping (if necessary). 9 years ago
Subv 97723538d8 SwRasterizer: Corrected the light LUT lookups. 9 years ago
Subv 9bc4d2754b SwRasterizer: Corrected the light LUT lookups. 9 years ago
Subv e50af9c6a1 SwRasterizer: Fixed the lighting lut lookup function. 9 years ago
Subv 3bdb54d954 SwRasterizer: Calculate fresnel for fragment lighting. 9 years ago
Subv e238921440 SwRasterizer: Calculate specular_1 for fragment lighting. 9 years ago
Subv e28b936c5d SwRasterizer: Calculate specular_0 for fragment lighting. 9 years ago
Subv 8e95685a2a SwRasterizer: Implement primary fragment color. 9 years ago
wwylele f1afe2baa8 gl_rasterizer: use texture buffer for fog LUT 9 years ago
wwylele b3f9d734f0 gl_rasterizer: create the texture before applying the state 9 years ago
wwylele 3e20762caa gl_state: reset 1d textures 9 years ago
wwylele 49cf57c079 gl_rasterizer: fix glGetUniformLocation type 9 years ago
wwylele 4dc2b38ce2 gl_rasterizer: manage texture ids in one place 9 years ago
wwylele 98a84efd39 gl_rasterizer/lighting: fix LUT interpolation 9 years ago
wwylele 7318329bbb gl_rasterizer/lighting: use the formula from the paper for germetic factor 9 years ago
Yuri Kunde Schlesner ccdeacf149 Stop using reserved operator names (and/or/xor) with Xbyak 9 years ago
wwylele a8f1a9cbb4 gl_rasterizer/lighting: implement geometric factor 9 years ago
wwylele bd01da889f gl_rasterizer/lighting: Implement tangent mapping 9 years ago
wwylele 8b2aeb449c gl_rasterizer/lighting: implement lut input 5 (CP) 9 years ago
Yuri Kunde Schlesner 5903948a7a OpenGL: Update comment on AreQuaternionsOpposite with new information 9 years ago
wwylele a13b327035 pica/rasterizer: implement/stub texture wrap mode 4-7 9 years ago
wwylele 03fbc7f914 gl_rasterizer: implement spot light 9 years ago
wwylele 35339a578c gl_rasterizer: sync spot light status 9 years ago
wwylele 0ade09f28a pica: prepare registers for spotlight 9 years ago
wwylele 06dfd8eee1 swrasterizer: implement TextureCube 9 years ago
wwylele 1295e20de3 pica: add registers for texture cube 9 years ago
Yuri Kunde Schlesner 1f22f0939c CMake: Create INTERFACE targets for microprofile and nihstro 9 years ago
Yuri Kunde Schlesner 96dc0780e9 CMake: Use IMPORTED target for libpng 9 years ago
Yuri Kunde Schlesner b78ce2bce5 CMake: Correct inter-module dependencies and library visibility 9 years ago
Yuri Kunde Schlesner b868036561 Move screen size constants from video_core to core 9 years ago
Yuri Kunde Schlesner 2010024c2d OpenGL: Remove unused RendererOpenGL fields 9 years ago
Yuri Kunde Schlesner 24ca113f3c OpenGL: Improve accuracy of quaternion interpolation 9 years ago
wwylele 5e5816c800 gl_shader: refactor texture sampler into its own function 9 years ago
wwylele e965922607 swrasterizer: add missing tc0_w and fragment lighting attribute processing 9 years ago
wwylele 19583dfd61 gl_rasterizer: implement procedural texture 9 years ago
wwylele b010ff8174 pica/swrasterizer: implement procedural texture 9 years ago
wwylele c033f16977 pica: use correct register value for shader bool_uniforms 9 years ago
wwylele 2a89d391c9 pica: correct bit field length for some registers 9 years ago
Jannik Vogel f3efa5e031 Pica: Write GS registers 9 years ago
Jannik Vogel 52c66441ab Pica: Write shader registers in functions 9 years ago