1047 Commits (a66204eb5c6eb5d54cfb29adbf289ca446dfd2ef)

Author SHA1 Message Date
Subv 11b4ab9685 GPU: Use the MacroInterpreter class to execute the GPU macros instead of HLEing them. 8 years ago
Subv 1ec8d2123d GPU: Implemented a gpu macro interpreter. 8 years ago
bunnei 5e343edc9e renderer_opengl: Use better naming for DrawScreens and DrawSingleScreen. 8 years ago
bunnei c33abac275 gl_rasterizer: Move code to bind framebuffer surfaces before draw to its own function. 8 years ago
bunnei d30110348b gl_rasterizer: Add a SyncViewport method. 8 years ago
bunnei 67bc2f5ecd gl_rasterizer: Move PrimitiveTopology check to MaxwellToGL. 8 years ago
bunnei 666d53299c graphics_surface: Fix merge conflicts. 8 years ago
bunnei ac19e3d061 gl_rasterizer: Use ReadBlock instead of GetPointer for SetupVertexArray. 8 years ago
bunnei a6cab532f8 gl_rasterizer: Normalize vertex array data as appropriate. 8 years ago
bunnei 527ce12ce4 maxwel_to_gl: Fix string formatting in log statements. 8 years ago
bunnei d89bfec5f5 rasterizer: Rename DrawTriangles to DrawArrays. 8 years ago
bunnei 1bfc0dc2db gl_rasterizer: Use passthrough shader for SetupVertexShader. 8 years ago
bunnei 0a5832798a renderer_opengl: Logging, etc. cleanup. 8 years ago
bunnei 7504df52fc renderer_opengl: Remove framebuffer RasterizerFlushVirtualRegion hack. 8 years ago
bunnei c1ccbf332f gl_rasterizer_cache: Implement UpdatePagesCachedCount. 8 years ago
bunnei c2dbdefedf gl_rasterizer: Implement SetupVertexArray. 8 years ago
bunnei cd8bb6ea9b gl_rasterizer_cache: Fix an ASSERT_MSG. 8 years ago
bunnei 4369af6b7e maxwell_to_gl: Add module and function for decoding VertexType. 8 years ago
bunnei 3754e0fdfd maxwell_3d: Use names that match envytools for VertexType. 8 years ago
bunnei 15925b8293 maxwell_3d: Add VertexAttribute struct and cleanup. 8 years ago
bunnei 0ee38e1363 gl_rasterizer: Use 32 texture units instead of 3. 8 years ago
bunnei 0162a2d5cb gl_rasterizer: Implement DrawTriangles. 8 years ago
bunnei 33c0bf9dc5 Maxwell3D: Call AccelerateDrawBatch on DrawArrays. 8 years ago
bunnei ed2134784e gl_rasterizer: Implement AnalyzeVertexArray. 8 years ago
bunnei 8041d72a1f gl_rasterizer_cache: MortonCopy Switch-style. 8 years ago
bunnei 170ac3f9ee gl_rasterizer_cache: Implement GetFramebufferSurfaces. 8 years ago
bunnei 94c70693f9 maxwell: Add RenderTargetFormat enum. 8 years ago
bunnei 1a9df83535 renderer_opengl: Only draw the screen if a framebuffer is specified. 8 years ago
Subv 4697025b73 GPU: Load the sampler info (TSC) when retrieving active textures. 8 years ago
Subv 56e2013c1f GPU: Added the TSC structure. It contains information about the sampler. 8 years ago
Subv 6afe9e0105 GPU: Added more fields to the TIC structure. 8 years ago
Subv 0ce52b1da2 GPU: Make the debug_context variable a member of the frontend instead of a global. 8 years ago
Subv 2c785bd06c GPU: Added a function to retrieve the active textures for a shader stage. 8 years ago
Subv 39e60cfeb1 Frontend: Updated the surface view debug widget to work with Maxwell surfaces. 8 years ago
Subv 1c31e2b3d2 GPU: Implement the Incoming/FinishedPrimitiveBatch debug breakpoints. 8 years ago
Subv 1ad97c75a0 GPU: Implement the MaxwellCommandLoaded/Processed debug breakpoints. 8 years ago
Subv 77fd0d47e7 Frontend: Ported the GPU breakpoints and surface viewer widgets from citra. 8 years ago
Subv 1b8d798835 GPU: Added a method to unswizzle a texture without decoding it. 8 years ago
Subv 71ebc3e90d GPU: Preliminary work for texture decoding. 8 years ago
Subv 9b9de30086 GPU: Added viewport registers to Maxwell3D's reg structure. 8 years ago
bunnei d561e4acc8 gl_rasterizer: Fake render in green, because it's cooler. 8 years ago
bunnei 4ed54738fc gl_rasterizer: Log warning instead of sync'ing unimplemented funcs. 8 years ago
bunnei b7da9d5a54 gl_rasterizer_cache: Add missing include for vm_manager. 8 years ago
bunnei 0f8401906b renderer_opengl: Only invalidate the framebuffer region, not flush. 8 years ago
bunnei 054393917e renderer_opengl: Fixes for properly flushing & rendering the framebuffer. 8 years ago
bunnei b36b627d4d RasterizerCacheOpenGL: FlushAll should flush full memory region. 8 years ago
bunnei 11047d7fd5 rasterizer: Flush and invalidate regions should be 64-bit. 8 years ago
bunnei cdf541fb5b renderer_opengl: Add framebuffer_transform_flags member variable. 8 years ago
bunnei ec4e1a3685 renderer_opengl: Better handling of framebuffer transform flags. 8 years ago
bunnei c2c55e0811 renderer_opengl: Use accelerated framebuffer load with LoadFBToScreenInfo. 8 years ago