Lioncash
125caf5d6e
video_core/macro_interpreter: Make definitions of most private enums/unions hidden
This allows the implementation of these types to change without
requiring a rebuild of everything that includes the macro interpreter
header.
6 years ago
Lioncash
98c6a95079
core/core: Resolve -Wreorder warnings
Amends the initializer lists to be ordered in the same manner that
they're declared within the class.
6 years ago
Lioncash
6414d9e2e5
core/memory/cheat_engine: Resolve -Wreorder warnings
Amends the initializer lists to be ordered in the same manner that
they're declared within the class.
6 years ago
Lioncash
b77430df70
apm/controller: Make SetPerformanceConfiguration() use an array of pairs over a map
While a map is an OK way to do lookups (and usually recommended in most
cases), this is a map that lives for the entire duration of the program
and only deallocates its contents when the program terminates.
Given the total size of the map is quite small, we can simply use a
std::array of pairs and utilize std::find_if to perform the same
behavior without loss of performance.
This eliminates a static constructor and places the data into the
read-only segment.
While we're at it, we can also handle malformed inputs instead of
directly dereferencing the resulting iterator.
6 years ago
Lioncash
141d929929
apm/controller: Make GetCurrentPerformanceMode() a const member function
This doesn't modify instance state, so it can be made const qualified.
6 years ago
Lioncash
cf9e13c255
video_core/surface: Add missing break in PixelFormatFromTextureFormat()
Prevents fallthrough into the following case.
6 years ago
Lioncash
a24e8bf9cf
texture_cache: Avoid unnecessary surface copies within PickStrategy() and TryReconstructSurface()
We can take these by const reference and avoid making unnecessary
copies, preventing some atomic reference count increments and
decrements.
6 years ago
Lioncash
77b4916b33
control_flow: Silence truncation warnings
This can be trivially fixed by making the input size a size_t.
CFGRebuildState's constructor parameter is already a std::size_t, so
this just makes the size type fully conform with it.
6 years ago
Lioncash
4f16ce9294
gl_shader_decompiler: Make ExprDecompiler's GetResult() a const member function
This is only ever used to read, but not write, the resulting string, so
we can enforce this by making it a const member function.
6 years ago
Lioncash
67df3f7742
gl_shader_decompiler: Use a std::string_view with GetDeclarationWithSuffix()
This allows the function to be completely non-allocating for inputs of
all sizes (i.e. there's no heap cost for an input to convert to a
std::string_view).
6 years ago
Lioncash
04a1161354
gl_shader_decompiler: Fold flow_var constant into GetFlowVariable()
This is only ever used within this function, so we can narrow it's scope
down.
6 years ago
Lioncash
2f2ab9b5bc
gl_shader_decompiler: Mark ASTDecompiler/ExprDecompiler parameters as const references where applicable
These member functions don't actually modify the input parameter, so we
can make this explicit with the use of const.
6 years ago
Lioncash
b8a62adcf1
gl_shader_decompiler: Pass by reference to GenerateTextureArgument()
Avoids an unnecessary atomic reference count increment and decrement.
6 years ago
Lioncash
d1d7ce74d2
gl_shader_decompiler: Use std::holds_alternative within GenerateTexture()
This only ever queries if the type exists within the variant, but
doesn't actually do anything with the return value. We can just use
std::holds_alternative for this use case.
6 years ago
Lioncash
67658dd6e8
shader/node: std::move Meta instance within OperationNode constructor
Allows usages of the constructor to avoid an unnecessary copy.
6 years ago
Lioncash
9760795bfb
gl_shader_decompiler: Avoid unnecessary copies of MetaImage
MetaImage contains a std::vector, so copying here could result in
unnecessary reallocations. Given the operation lives throughout the
entire scope, this is safe to do.
6 years ago
Lioncash
c9c75f9587
maxwell_3d: Silence truncation warnings
A trivial warning caused by not using size_t as the argument types
instead of u32.
6 years ago
Lioncash
b25b94400e
video_core/gpu: Remove use of the global system accessor
We can just make use of the reference member variable instead of
accessing the global system instance.
6 years ago
Lioncash
cc1d7048b5
bcat: Remove use of global system accessors
Removes all uses of the global system accessor within the BCAT
interface.
6 years ago
Lioncash
524eb15513
video_core/texture_cache: Amend Doxygen references
Amends the doxygen comments so that they properly resolve. While we're
at it, we can correct some typos and fix up some of the comments'
formatting in order to make them slightly nicer to read.
6 years ago
Lioncash
d5706346d7
common/algorithm: Add description comment indicating intended algorithms
Makes it explicit that the header is intended for iterator-based
algorithms that can ideally operate on any type.
6 years ago
Lioncash
ac4dbd3b25
common: Rename binary_find.h to algorithm.h
Makes the header more general for other potential algorithms in the
future. While we're at it, include a missing <functional> include to
satisfy the use of std::less.
6 years ago
Zach Hilman
e0b9ee9b94
card_image: Implement system update commands in XCI
6 years ago
Zach Hilman
1911f85391
pl_u: Fix mismatched rebase size error in font encryption
6 years ago
Zach Hilman
36d829c27b
pl_u: Use kernel physical memory
6 years ago
Zach Hilman
b3a8a094a5
pl_u: Remove excess static qualifier
6 years ago
Zach Hilman
40284c6868
pl_u: Use OSS system archives if real archives don't exist
6 years ago
Zach Hilman
920742d418
system_archive: Synthesize shared fonts system archives
7 years ago
Zach Hilman
d6d6a87bde
externals: Move OSS font data to file_sys in core
7 years ago
Lioncash
574440d59f
nvflinger/buffer_queue: Remove use of a global system accessor
6 years ago
Fernando Sahmkow
a4ae11d63e
Core_Timing: Address Remaining feedback.
6 years ago
Fernando Sahmkow
91f6333e23
Core_Timing: Fix tests.
6 years ago
Fernando Sahmkow
e0650a2034
Core_Timing: Address Feedback and suppress warnings.
6 years ago
Fernando Sahmkow
cfc2f30dc4
AsyncGpu: Address Feedback
6 years ago
FreddyFunk
be5dc68ca3
fixed clang format & addressed feedback
6 years ago
FreddyFunk
a31c6b2c4e
yuzu/configure_input_player: Fix input handling for ZL and ZR from controllers with analog triggers
6 years ago
Fernando Sahmkow
96f2b16356
Core Timing: Correct Idle and remove lefting pragma
6 years ago
Fernando Sahmkow
65aff6930b
Core Timing: General corrections and added tests.
6 years ago
Fernando Sahmkow
c9a1129c95
Tests: Eliminate old Core Timing Tests
6 years ago
Fernando Sahmkow
555866f8dc
Core Timing: Rework Core Timing to run all cores evenly.
6 years ago
ReinUsesLisp
3d0f357307
shader/half_set_predicate: Fix HSETP2 for constant buffers
HSETP2 when used with a constant buffer parses the second operand type
as F32. This is not configurable.
6 years ago
ReinUsesLisp
632c9e4ee3
shader/half_set_predicate: Reduce DEBUG_ASSERT to LOG_DEBUG
6 years ago
Morph
29e15601f3
hid: Implement DeactivateNpad
Makes use of the already existing DeactivateController function.
6 years ago
Lioncash
57ffada746
alignment: Resolve allocator construction issues on debug
This was related to the source allocator being passed into the
constructor potentially having a different type than allocator being
constructed.
We simply need to provide a constructor to handle this case.
This resolves issues related to the allocator causing debug builds on
MSVC to fail.
6 years ago
Lioncash
9aafb2a277
alignment: Specify trait definitions within the allocator
Allows containers and other data structures to consider optimizations
based off of them. We satisfy all of these requirements anyways.
6 years ago
ReinUsesLisp
58b597c5ec
gl_shader_disk_cache: Properly ignore existing cache
Previously old entries where appended to the file even if the shader
cache was ignored at boot. Address that issue.
6 years ago
Lioncash
0705ce0ed1
bcat/module: Silence truncation warnings
We need to perform explicit casts here, otherwise we're implicitly
truncating a 64-bit type to a 32-bit one.
6 years ago
Lioncash
7e77d1593f
bcat: Take std::function instance by value in NullBackend's constructor
Without this, the std::move within the constructor initializer list
won't be able to actually perform a move.
6 years ago
Lioncash
81adf46d1d
bcat: In-class initialize ProgressServiceBackend's impl member
Allows us to remove a constructor initializer list.
6 years ago
Lioncash
3fcd2180e4
bcat: Make ProgressServiceBackend's constructor take a std::string_view
Given the string is appended to another, we can make it a view so a
redundant full copy of the string isn't made.
6 years ago