3626 Commits (a1eee1749ee5d91986599f50fd0bb81b7a37f7bc)

Author SHA1 Message Date
Lioncash aed6d8bef5 video_core/gpu_thread: Tidy up SwapBuffers() 6 years ago
Lioncash 9403979c22 video_core/const_buffer_locker: Make use of std::tie in HasEqualKeys() 6 years ago
Lioncash 930e311526 video_core/const_buffer_locker: Remove unused includes 6 years ago
Lioncash 9341ca7979 video_core/const_buffer_locker: Remove #pragma once from cpp file 6 years ago
Lioncash 849581075a core/memory: Migrate over RasterizerMarkRegionCached() to the Memory class 6 years ago
Lioncash 3f08e8d8d4 core/memory: Migrate over GetPointer() 6 years ago
Lioncash 536fc7f0ea core: Prepare various classes for memory read/write migration 6 years ago
ReinUsesLisp ef4446cb11
gl_shader_decompiler: Fix casts from fp32 to f16 6 years ago
ReinUsesLisp 410d44ce05
gl_device: Deduce indexing bug from device instead of heuristic 6 years ago
ReinUsesLisp 74fff717aa
gl_texture_cache: Apply sRGB on blits 6 years ago
bunnei 9ec84fc592 gpu_thread: Don't spin wait if there are no GPU commands. 6 years ago
ReinUsesLisp dc2e83fa31
gl_device: Reserve base bindings on limited devices 6 years ago
ReinUsesLisp e3d7334be9
gl_state: Skip null texture binds 6 years ago
ReinUsesLisp 919ac2c4d3
gl_rasterizer: Disable compute shaders on Intel 6 years ago
ReinUsesLisp 894ad74b87
gl_shader_cache: Hack shared memory size 6 years ago
ReinUsesLisp e35b9597ef
gl_shader_decompiler: Normalize image bindings 6 years ago
ReinUsesLisp 36d9b409fc
gl_shader_decompiler: Normalize cbuf bindings 6 years ago
ReinUsesLisp f936b86c7c
gl_rasterizer: Add missing cbuf counter reset on compute 6 years ago
ReinUsesLisp 180417c514
gl_shader_cache: Remove dynamic BaseBinding specialization 6 years ago
ReinUsesLisp c8a48aacc0
video_core: Unify ProgramType and ShaderStage into ShaderType 6 years ago
ReinUsesLisp 0f23359a44
gl_rasterizer: Bind graphics images to draw commands 6 years ago
ReinUsesLisp 287ae2b9e8
gl_shader_cache: Specialize local memory size for compute shaders 6 years ago
ReinUsesLisp dbeb523879
gl_shader_cache: Specialize shared memory size 6 years ago
ReinUsesLisp 4f5d8e4342
gl_shader_cache: Specialize shader workgroup 6 years ago
ReinUsesLisp dc9961f341
shader/texture: Handle TLDS texture type mismatches 6 years ago
ReinUsesLisp 32c1bc6a67
shader/texture: Deduce texture buffers from locker 6 years ago
ReinUsesLisp 73aaf365e7
buffer_cache: Remove brace initialized for objects with default constructor 6 years ago
Fernando Sahmkow cc81c0ce64 Texture_Cache: Redo invalid Surfaces handling. 6 years ago
ReinUsesLisp 24f4198cee
shader/other: Reduce DEPBAR log severity 6 years ago
ReinUsesLisp bc10714dcf
gl_shader_gen: Apply default value to gl_Position 6 years ago
Fernando Sahmkow c8473f399e Shader_IR: Address Feedback 6 years ago
ReinUsesLisp 4681381a34
format_lookup_table: Address feedback 6 years ago
ReinUsesLisp 80eacdf89b
texture_cache: Use a table instead of switch for texture formats 6 years ago
ReinUsesLisp 48a1687f51
texture_cache: Drop abstracted ComponentType 6 years ago
greggameplayer c6bc13d0aa correct the implementation of RGBA16UI 6 years ago
Fernando Sahmkow cd0f5dfc17 Shader_IR: Implement TXD instruction. 6 years ago
Fernando Sahmkow f3d1b370aa Shader_IR: Implement FLO instruction. 6 years ago
Fernando Sahmkow 95137a04e1 Shader_Bytecode: Add encodings for FLO, SHF and TXD 6 years ago
ReinUsesLisp 7990220df7
maxwell_3d: Fix stencil_back_func_mask offset 6 years ago
Rodrigo Locatti fb9418798d
video_core: Enable sign conversion warnings 6 years ago
ReinUsesLisp 18c1cb68fd video_core: Treat implicit conversions as errors 6 years ago
ReinUsesLisp 096f339a2a video_core: Silence implicit conversion warnings 6 years ago
ReinUsesLisp bfa973a62b
gl_shader_cache: Fix locker constructors 6 years ago
ReinUsesLisp 3ab0514698
gl_shader_cache: Enable extensions only when available 6 years ago
ReinUsesLisp cd66395944
gl_shader_decompiler: Add safe fallbacks when ARB_shader_ballot is not available 6 years ago
ReinUsesLisp 56e237d1f9
shader_ir/warp: Implement FSWZADD 6 years ago
ReinUsesLisp 08b2b1080a
gl_shader_decompiler: Reimplement shuffles with platform agnostic intrinsics 6 years ago
Fernando Sahmkow 3d7c284e0f GLSLDecompiler: Correct Texture Gather Offset. 6 years ago
Morph 0e8a3bf3e5 buffer_cache: Add missing includes (#3079) 6 years ago
ReinUsesLisp e9d2fad984
gl_rasterizer: Remove front facing hack 6 years ago