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gl_shader_decompiler: Fix casts from fp32 to f16

Casts from f32 to f16 zeroes the higher half of the target register.
pull/15/merge
ReinUsesLisp 6 years ago
parent
commit
ef4446cb11
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  1. 3
      src/video_core/renderer_opengl/gl_shader_decompiler.cpp

3
src/video_core/renderer_opengl/gl_shader_decompiler.cpp

@ -1469,7 +1469,8 @@ private:
}
Expression HCastFloat(Operation operation) {
return {fmt::format("vec2({})", VisitOperand(operation, 0).AsFloat()), Type::HalfFloat};
return {fmt::format("vec2({}, 0.0f)", VisitOperand(operation, 0).AsFloat()),
Type::HalfFloat};
}
Expression HUnpack(Operation operation) {

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