Narr the Reg
a1b72e62dc
service: hid: Set led pattern and fix color detection
3 years ago
Narr the Reg
59e89afde4
core: hid: Enable pulling color data from controllers
3 years ago
Narr the Reg
3672362ce1
core: hid: Migrate ring from emulated devices to emulated controller
3 years ago
Narr the Reg
2b87d9e674
yuzu: Update controller colors and button names
3 years ago
Narr the Reg
216bdb7884
input_common: Disable SDL driver with switch controllers
3 years ago
Narr the Reg
0e41ae9595
input_common: Initial skeleton for custom joycon driver
3 years ago
Kelebek1
1b8f2ddbe7
Demote maxwell3d Firmware4 call log to debug
3 years ago
Feng Chen
a3da7094bc
Address feedback
3 years ago
Liam
0279b94a9e
memory: fix watchpoint use when fastmem is enabled
3 years ago
Liam
e1b0b3d0db
timing: wait for completion on unregister
3 years ago
Merry
258af9443a
upsample: Fix coefficient format
3 years ago
Merry
fb1b6948c1
audio_core: Fix off-by-one error in upsampler
3 years ago
Matías Locatti
7297ab36c1
Update settings.h
3 years ago
Matías Locatti
a724435c8b
CPP
3 years ago
Matías Locatti
b269425fd8
UI change
3 years ago
Matías Locatti
cf9e60d883
1.5X resolution scaler option
3 years ago
Liam
0c15ac5084
nvnflinger: correct swap interval handling
3 years ago
Narr the Reg
b6721a40fe
yuzu: Read mouse wheel input
3 years ago
Liam
d4f46c3f04
qt: unlock during signal emission
3 years ago
Liam
73c62bbc7a
vulkan_common: fix indirect draw with count
3 years ago
TellowKrinkle
6e8caa48e7
MoltenVK: restrict number of vertex attributes/bindings to 16
3 years ago
Liam
0cbb5cd1f0
qt: fix configuration weirdness on turbo
3 years ago
UltraHDR
3efc13dd54
macOS: Make Yuzu show up in the Launchpad Games folder ( #9594 )
https://developer.apple.com/documentation/bundleresources/information_property_list/lsapplicationcategorytype
This makes it show up in the Launchpad Games folder
3 years ago
Liam
8157a52821
vulkan_device: refactor feature testing
3 years ago
Liam
a9d96415c4
renderer_vulkan: disable turbo by default
3 years ago
Fernando Sahmkow
4cb1b7a60a
VideoCore: Fix OGL cache invalidation.
3 years ago
bunnei
1bd2034592
Revert "Revert "k_page_group: synchronize""
3 years ago
MonsterDruide1
a1bec20a60
TAS: Show all script lengths for multiplayer
4 years ago
Liam
a2853754c4
renderer_vulkan: pause turbo submissions on inactive queue
3 years ago
Billy Laws
ea68f05d8f
Avoid OOB array access reading passthrough attr mask
YFC 1.5 extended the size of the varying mask used to hold passthrough attrs without considering this
3 years ago
Liam
f82c3649c3
vulkan_device: avoid attempt to access empty optional
3 years ago
Liam
652b95d1b8
renderer_vulkan: disable clock boost on unvalidated devices
3 years ago
Liam
76c4ba3ee5
qt: additional fixes for reentrant shutdown
3 years ago
Narr the Reg
c5a006cb24
opengl: Sanitize antialiasing config
3 years ago
Wollnashorn
dcf8c4b4c8
video_core/vulkan: Fixed loading of Vulkan driver pipeline cache
The header size of the Vulkan driver pipeline cache files was incorrectly in PipelineCache::LoadVulkanPipelineCache, for which the pipeline cache wasn't read correctly and got invalidated on each load.
3 years ago
Fernando Sahmkow
d46062e354
MacroHLE: eliminate 2 rushed macros.
3 years ago
Narr the Reg
243f2931b5
input_common: Create an update engine
3 years ago
Liam
7429e31f30
externals: update dynarmic, xbyak
3 years ago
Billy Laws
535e297ebd
Run clang-format
3 years ago
Billy Laws
c7c901dd63
shader_recompiler: Fix shuffle partitioning for >64 invoc-per-subgroup GPUs
The existing implementation only supports 64 invoc-per-subgroup GPUs, and misbehaves on adreno when invocations need to be split into 4 emulated subgroups.
3 years ago
Billy Laws
00c51d0a4f
Vulkan, OpenGL: Hook up geometry shader passthrough emulation
3 years ago
Billy Laws
a92251c623
shader_recompiler: Add support for lowering geometry passthrough
Reuses most of the existing code for generating the gl_Layer passthrough. Fixes geometry in Nier: Automata on GPUs without HW passthrough support.
3 years ago
Billy Laws
195248d6fe
Vulkan, OpenGL: Hook up storage buffer alignment code
3 years ago
Billy Laws
ae868e7ffb
shader_recompiler: Align SSBO offsets to meet host requirements
We can take advantage of SSBO addresses being passed in a constant bufer to account for the extra alignment requirements in the shader itself.
3 years ago
Billy Laws
3772cfc976
shader_recompiler: SPIRV: Only enable int64 feature when supported
3 years ago
Billy Laws
d862241ba7
shader_recompiler: Add comparison operators to descriptor types
3 years ago
Billy Laws
77aea7e2b4
Vulkan: Add a workaround for input_position on Adreno drivers
Adreno drivers will crash compiling geometry shaders if the input position is not wrapped in a gl_in struct.
3 years ago
Wollnashorn
1896bc9987
video_core/vulkan: Vulkan driver pipelines now contain cache version
So that old cache can get deleted when the cache version changes and does not grow infinitely
3 years ago
Wollnashorn
7ba5544a6c
video_core/vulkan: Driver pipeline cache will now be deleted with the shader cache
3 years ago
Wollnashorn
1011652852
config: Set the Vulkan driver pipeline cache option to be global
3 years ago