3042 Commits (9499333493d7e9a20476efabf4647214aa95b33f)

Author SHA1 Message Date
Lioncash 7afe083f67 video_core/renderer_opengl/gl_shader_cache: Correct member initialization order 7 years ago
Lioncash 18d2c00687 video_core/shader/decode/texture: Remove unused variable from GetTld4Code() 7 years ago
Lioncash 7033f5486e renderer_vulkan/vk_shader_decompiler: Remove unused variable from DeclareInternalFlags() 7 years ago
Lioncash 0feddedab1 video_core/renderer_opengl/gl_shader_decompiler: Remove unused Composite() function 7 years ago
Lioncash af21c30808 video_core/renderer_opengl/gl_rasterizer_cache: Remove unused variable in UploadGLMipmapTexture() 7 years ago
Lioncash 56ccfcdb4b video_core/gpu_thread: Remove unused local variable 7 years ago
Lioncash d6db5ebae2 video_core/textures/astc: Remove unused variables 7 years ago
Fernando Sahmkow ce5862c505 Correct possible error on Rasterizer Caches 7 years ago
Lioncash 7af5216680 shader/decode/texture: Remove unused variable 7 years ago
Lioncash bf153808f6 gl_rasterizer: Silence unused variable warning 7 years ago
ReinUsesLisp 5bf7324068 shader_ir/other: Implement IPA.IDX 7 years ago
ReinUsesLisp f1c26af844 gl_shader_decompiler: Skip physical unused attributes 7 years ago
ReinUsesLisp 6ed96fd359 shader_ir/memory: Assert on non-32 bits ALD.PHYS 7 years ago
ReinUsesLisp d6193e2e36 shader: Add physical attributes commentaries 7 years ago
ReinUsesLisp 7680b96e1a gl_shader_decompiler: Implement GLSL physical attributes 7 years ago
ReinUsesLisp f96020b2ae shader_ir/memory: Implement physical input attributes 7 years ago
ReinUsesLisp 0ace07d1cc gl_shader_decompiler: Abstract generic attribute operations 7 years ago
ReinUsesLisp ac78410d39 gl_shader_decompiler: Declare all possible varyings on physical attribute usage 7 years ago
ReinUsesLisp f6194ce3fe shader: Remove unused AbufNode Ipa mode 7 years ago
ReinUsesLisp d786245490 shader_ir/memory: Emit AL2P IR 7 years ago
ReinUsesLisp 9a9902214e shader_bytecode: Add AL2P decoding 7 years ago
Fernando Sahmkow 08f861a820 Refactors and name corrections. 7 years ago
ReinUsesLisp 5e5eff2081 gl_shader_disk_cache: Skip stored shader variants instead of asserting 7 years ago
Fernando Sahmkow aebe67fac7 Fix Layered ASTC Textures 7 years ago
ReinUsesLisp 5ea871b373 shader_ir: Move Sampler index entry in operand< to sort declarations 7 years ago
ReinUsesLisp cd9e8ee0eb shader_ir: Add missing entry to Sampler operand< comparison 7 years ago
ReinUsesLisp 6198b04557 shader_ir/texture: Fix sampler const buffer key shift 7 years ago
FreddyFunk 04c474b840 Re added new lines at the end of files 7 years ago
unknown 4dfccb1f21 gl_shader_disk_cache: Compress precompiled shader cache file with Zstandard 7 years ago
unknown 5417aaca6d gl_shader_disk_cache: Use VectorVfsFile for the virtual precompiled shader cache file 7 years ago
unknown f6568c07ac gl_shader_disk_cache: Remove per shader compression 7 years ago
Fernando Sahmkow 3d37c4161a Fixes and Corrections to DMA Engine 7 years ago
Fernando Sahmkow 122b06d102 Add Swizzle Parameters to the DMA engine 7 years ago
Fernando Sahmkow bcf4b19fca Add Documentation Headers to all the GPU Engines 7 years ago
Fernando Sahmkow 5c4de1e3fb Corrections and styling 7 years ago
Fernando Sahmkow 4a2763a121 Implement Maxwell3D Data Upload 7 years ago
Fernando Sahmkow e42bf4f314 Introduce skeleton of the GPU Compute Engine. 7 years ago
Fernando Sahmkow 86e8a9f978 Revamp Kepler Memory to use a subegine to manage uploads 7 years ago
Fernando Sahmkow 7c1907187f Rasterizer Cache: Use a temporal storage for Surfaces loading/flushing. 7 years ago
Fernando Sahmkow b17f7da309 Corrections Half Float operations on const buffers and implement saturation. 7 years ago
Fernando Sahmkow 02be88825a Apply Position Y Direction 7 years ago
Fernando Sahmkow 5f431ebec9 RasterizerCache Redesign: Flush 7 years ago
Fernando Sahmkow 54ede7cc0a make ReadBlockunsafe and WriteBlockunsafe, ignore invalid pages. 7 years ago
ReinUsesLisp 42b61daeba gl_state: Fix samplers memory corruption 7 years ago
ReinUsesLisp 7a56d07632 video_core: Silent -Wswitch warnings 7 years ago
Fernando Sahmkow ad686a3c0d Implement IsBlockContinous 7 years ago
Fernando Sahmkow 56c2b0ea86 Apply Const correctness to SwizzleKepler and replace u32 for size_t on iterators. 7 years ago
Fernando Sahmkow 994393bd02 Use ReadBlockUnsafe for fetyching DMA CommandLists 7 years ago
Fernando Sahmkow 86d3cb5fa7 Document unsafe versions and add BlockCopyUnsafe 7 years ago
Fernando Sahmkow cde8e7f605 Use ReadBlockUnsafe for Shader Cache 7 years ago