Subv
89e81a9be2
GLState: Support changing the GL_TEXTURE_SWIZZLE parameter of each texture unit.
8 years ago
bunnei
0ff2929644
Merge pull request #534 from Subv/multitexturing
GPU: Implement sampling multiple textures in the generated glsl shaders.
8 years ago
bunnei
cfc9effa6c
Merge pull request #532 from bunnei/ld_c
gl_shader_decompiler: Implement LD_C instruction.
8 years ago
bunnei
4669f15f8b
gl_shader_decompiler: Implement LD_C instruction.
8 years ago
bunnei
4112aa68a6
gl_shader_gen: Add uniform handling for indirect const buffer access.
8 years ago
bunnei
6e386a334b
gl_shader_decompiler: Refactor uniform handling to allow different decodings.
8 years ago
Subv
dbfc39d214
GPU: Implement sampling multiple textures in the generated glsl shaders.
All tested games that use a single texture show no regression.
Only Texture2D textures are supported right now, each shader gets its own "tex_fs/vs/gs" sampler array to maintain independent textures between shader stages, the textures themselves are reused if possible.
8 years ago
greggameplayer
be09dfeed9
nvdrv/devices/nvidia_ctrl_gpu : add IoctlCommands with their params ( #524 )
* add IoctlCommands with their params in nvidia_ctrl_gpu.h
* add function related to the changes done previously
* fix clang-format
* delete trailing whitespace
* correct mistake
8 years ago
Sebastian Valle
2f842a86fe
Merge pull request #529 from bunnei/am-nifm-stubs
Stub SetConnectionConfirmationOption, GetPseudoDeviceId
8 years ago
Sebastian Valle
ce026332a5
Merge pull request #531 from bunnei/fix-shl
gl_shader_decompiler: Fix un/signed mismatch with SHL.
8 years ago
Sebastian Valle
fa220dd709
Merge pull request #530 from bunnei/wrap-mirror
maxwell_to_gl: Implement WrapMode Mirror.
8 years ago
bunnei
9a85277d83
Merge pull request #527 from Subv/rgba32f_texcopy
GPU: Allow the usage of RGBA32_FLOAT and RGBA16_FLOAT in the texture copy engine.
8 years ago
bunnei
05dc93399b
Merge pull request #528 from Subv/rg11b10f
GPU: Implemented the R11FG11FB10F texture and rendertarget formats.
8 years ago
Hedges
39fb3e362c
GDB Stub Improvements ( #508 )
* GDB Stub should work now.
* Applied clang-format.
* Replaced htonll with swap64.
* Tidy up.
8 years ago
bunnei
566f97b580
gl_shader_decompiler: Fix un/signed mismatch with SHL.
8 years ago
bunnei
bf0543af23
maxwell_to_gl: Implement WrapMode Mirror.
8 years ago
bunnei
c5684411a0
nifm: Stub out IRequest::SetConnectionConfirmationOption.
8 years ago
bunnei
2abe5e39fc
am: Stub out IApplicationFunctions::GetPseudoDeviceId.
8 years ago
Subv
adf47cd59a
GPU: Allow the usage of RGBA16_FLOAT in the texture copy engine.
8 years ago
Subv
c531a92eda
GPU: Implemented the R11FG11FB10F texture and rendertarget formats.
8 years ago
Subv
14afc704d4
GPU: Fixed the compression factor for RGBA16F textures.
They're not compressed.
8 years ago
Subv
8d70d1ea45
GPU: Allow the usage of RGBA32_FLOAT in the texture copy engine.
8 years ago
bunnei
5fb99e6a16
Merge pull request #516 from Subv/f2i_r
GPU: Implemented the F2I_R shader instruction.
8 years ago
James Rowe
6e8e1a4110
Merge pull request #523 from yuzu-emu/revert-507-3616
Revert "Port citra #3616"
8 years ago
bunnei
9232fbdf34
Revert "Port citra #3616"
8 years ago
bunnei
38eb33f150
Merge pull request #521 from Subv/bra
GPU: Corrected the branch targets for the shader bra instruction.
8 years ago
bunnei
b54a72afc0
Merge pull request #520 from bunnei/shader-shl
gl_shader_decompiler: Implement SHL instruction.
8 years ago
Subv
e7dfcdde74
GPU: Corrected the branch targets for the shader bra instruction.
8 years ago
Subv
4b89348c00
GPU: Implemented the F2I_R shader instruction.
8 years ago
bunnei
8c99dd055c
Merge pull request #518 from Subv/incomplete_shaders
GPU: Implemented predicated exit instructions in the shader programs.
8 years ago
bunnei
799e632ccb
gl_shader_decompiler: Fix typo with ISCADD instruction.
8 years ago
bunnei
c23c30c76f
gl_shader_decompiler: Implement SHL instruction.
8 years ago
bunnei
00749f5ab3
Merge pull request #519 from bunnei/pred-not-equal
gl_shader_decompiler: Implement PredCondition::NotEqual.
8 years ago
bunnei
6ea1576513
gl_shader_decompiler: Implement PredCondition::NotEqual.
8 years ago
bunnei
81a16c073a
Merge pull request #517 from Subv/iscadd
GPU: Implement the ISCADD shader instruction.
8 years ago
Subv
23b1e6eded
GPU: Implement the ISCADD shader instructions.
8 years ago
Subv
438a9b70cc
GPU: Added decodings for the ISCADD instructions.
8 years ago
bunnei
e8bfff7b4b
Merge pull request #514 from Subv/lop32i
GPU: Implemented the LOP32I instruction.
8 years ago
bunnei
f564822e78
Merge pull request #510 from Subv/isetp
GPU: Implemented the ISETP_R and ISETP_C instructions
8 years ago
Subv
6cf6fa2842
GPU: Implement predicated exit instructions in the shader programs.
8 years ago
Subv
d27279092f
GPU: Take into account predicated exits when performing shader control flow analysis.
8 years ago
bunnei
37fd4e6d9b
Merge pull request #512 from Subv/fset
GPU: Corrected the FSET and I2F instructions.
8 years ago
bunnei
cdd92dc692
Merge pull request #501 from Subv/shader_bra
GPU: Partially implemented the bra shader instruction
8 years ago
bunnei
38d25a4cb2
Merge pull request #515 from Subv/viewport_fix
GPU: Calculate the correct viewport dimensions based on the scale and translate registers.
8 years ago
Subv
2933521a08
GPU: Use the bf bit in FSET to determine whether to write 0xFFFFFFFF or 1.0f.
8 years ago
Subv
f6679ce422
GPU: Corrected the I2F_R implementation.
8 years ago
Subv
5d55403f94
GPU: Calculate the correct viewport dimensions based on the scale and translate registers.
This is how nouveau calculates the viewport width and height. For some reason some games set 0xFFFF in the VIEWPORT_HORIZ and VIEWPORT_VERT registers, maybe those are a misnomer and actually refer to something else?
8 years ago
bunnei
0a0233f39f
Merge pull request #490 from BreadFish64/extension-check
Add checks for OpenGL extension support
8 years ago
bunnei
9936d1b9e2
Merge pull request #513 from Subv/cache_alignment
GLCache: Corrected a mismatch between storing compressed sizes and verifying the uncompressed alignment in GetSurface.
8 years ago
greggameplayer
4fad069870
Nvdrv/devices/nvhost_gpu : Add some IoctlCommands with their params ( #511 )
* Add some IoctlCommand with their params to nvhost_gpu
* fix clang-format
* delete trailing whitespace
* fix some clang-format
* delete one other trailing whitespace
* last clang-format fix
8 years ago