49 Commits (87c7c8b892a4688c976ad2ec860b22fbb2f88f07)

Author SHA1 Message Date
lizzie 992bae4e2a
[common] replace Common::BitCast with libc++ provided one (#2774) 9 months ago
lizzie 191e4c75a1
[meta] fix license headers (#2547) 10 months ago
lizzie 9d2681ecc9
[cmake] enable clang-cl and WoA builds (#348) 11 months ago
Viktor Szépe ce9152ad68 Fix "Propietary" typo elsewhere 3 years ago
Liam d74d5f8cfd shader_recompiler: ensure derivatives for textureGrad are f32 3 years ago
Ameer J abd400e04f shader_recompiler: Fix spelling of "derivate" (#12067) 3 years ago
Fernando Sahmkow 01858648d1 Shader Recomnpiler: implement textuzreGrad 3D emulation constant propagation 3 years ago
Fernando Sahmkow 1fdf24a081 Video_core: Address feedback 4 years ago
Fernando Sahmkow 872f2e7de6 ShaderCompiler: Inline driver specific constants. 4 years ago
Fernando Sahmkow 7842543573 MacroHLE: Add HLE replacement for base vertex and base instance. 4 years ago
Morph 2b87305d31 general: Convert source file copyright comments over to SPDX 4 years ago
ameerj 0df188787a shader_recompiler: Reduce unused includes 4 years ago
ameerj 22a4d26479 shader: Add integer attribute get optimization pass 5 years ago
ReinUsesLisp ecc05bdcb6 shader: Fold UnpackFloat2x16 and PackFloat2x16 5 years ago
ReinUsesLisp 4f19303fe0 shader: Fold integer FMA from Nvidia's pattern 5 years ago
ReinUsesLisp c6e1483e17 shader: Use TryInstRecursive on XMAD multiply folding 5 years ago
ReinUsesLisp 2321666580 shader: Avoid usage of C++20 ranges to build in clang 5 years ago
ReinUsesLisp f54fa4a1f5 shader: Add constant propagation to integer vectors 5 years ago
ReinUsesLisp ca3e927e35 shader: Fix FSwizzleAdd folding when going through phi nodes 5 years ago
ReinUsesLisp 03f6d424ce glasm: Rework control flow introducing a syntax list 5 years ago
ameerj 90ff800962 shader: Fix BFE s32 undefined check 5 years ago
ReinUsesLisp 1f54f1ff26 shader: Fix error checking in bitfieldExtract and implement bitfieldInsert folding 5 years ago
ReinUsesLisp 6236b611cf shader: Move microinstruction header to the value header 5 years ago
ReinUsesLisp 5c187201ec shader: Add constant propagation for arithmetic right shifts 5 years ago
FernandoS27 2f01c7fb62 shader: Add coarse derivatives 5 years ago
FernandoS27 b1e325f317 shader: Implement fine derivates constant propagation 5 years ago
ReinUsesLisp deba5c7666 shader: Add constant propagation for *&^| binary operations 5 years ago
lat9nq a4e7a41e7f shader_recompiler,video_core: Cleanup some GCC and Clang errors 5 years ago
FernandoS27 741b21715a shader: Address Feedback 5 years ago
FernandoS27 82698ecb41 shader: Fold composite extract 5 years ago
FernandoS27 5b74fe36ec shader: Fold comparisons and Pack/Unpack16 5 years ago
ReinUsesLisp 6df3c1a64e shader: Fix constant propagation to use reverse post order 5 years ago
ReinUsesLisp 4cd2c1588b shader: Refactor PTP and other minor changes 5 years ago
FernandoS27 f573d3642e shader: Implement TLD4.PTP 5 years ago
FernandoS27 d4974db16f shader: Implement TLD4 and TLD4_B 5 years ago
ReinUsesLisp cdbb207953 shader: Fold interpolation multiplications 5 years ago
ameerj 1a8e8498a4 shader: Implement DMNMX, DSET, DSETP 5 years ago
ReinUsesLisp db2e9d64aa shader: Implement CAL inlining function calls 5 years ago
ReinUsesLisp 83c7592d3d shader: Partial implementation of LDC 5 years ago
ReinUsesLisp dda21fd317 shader: FMUL, select, RRO, and MUFU fixes 6 years ago
ReinUsesLisp a2fe90fa60 spirv: Add lower fp16 to fp32 pass 6 years ago
ReinUsesLisp 2bb0069e4e shader: Add XMAD multiplication folding optimization 6 years ago
ReinUsesLisp 605783f828 spirv: Initial bindings support 6 years ago
ReinUsesLisp 76a3a2510f shader: Misc fixes 6 years ago
ReinUsesLisp c4d75e4b78 shader: Initial implementation of an AST 6 years ago
ReinUsesLisp 8e9207253c shader: Better constant folding 6 years ago
ReinUsesLisp f5b3324bca shader: Make typed IR 6 years ago
ReinUsesLisp 37fc39de17 shader: Constant propagation and global memory to storage buffer 6 years ago