9134 Commits (7fefec585c805fa09951da11890bb90afb8a42a9)

Author SHA1 Message Date
ReinUsesLisp 7fefec585c gl_shader_disk_cache: Pass core system as argument and guard against games without title ids 7 years ago
ReinUsesLisp 2bc6a699dc gl_shader_disk_cache: Guard reads and writes against failure 7 years ago
ReinUsesLisp 750abcc23d gl_shader_disk_cache: Address miscellaneous feedback 7 years ago
ReinUsesLisp 8ee3666a3c gl_shader_disk_cache: Pass return values returning instead of by parameters 7 years ago
ReinUsesLisp ed956569a4 gl_shader_disk_cache: Compress program binaries using LZ4 7 years ago
ReinUsesLisp f087639e4a gl_shader_disk_cache: Compress GLSL code using LZ4 7 years ago
ReinUsesLisp cfb20c4c9d gl_shader_disk_cache: Save GLSL and entries into the precompiled file 7 years ago
ReinUsesLisp e78da8dc1f settings: Hide shader cache behind a setting 7 years ago
ReinUsesLisp be4641c43f gl_shader_disk_cache: Invalidate shader cache changes with CMake hash 7 years ago
ReinUsesLisp a3703f5767 gl_shader_cache: Refactor to support disk shader cache 7 years ago
ReinUsesLisp 4039086226 gl_shader_disk_cache: Add transferable cache invalidation 7 years ago
ReinUsesLisp a1faed9950 gl_shader_disk_cache: Add precompiled load 7 years ago
ReinUsesLisp 57fb15d2a3 gl_shader_disk_cache: Add precompiled save 7 years ago
ReinUsesLisp 3435cd8d5e gl_shader_disk_cache: Add transferable load 7 years ago
ReinUsesLisp b1efceec89 gl_shader_disk_cache: Add transferable stores 7 years ago
ReinUsesLisp 98be5a4928 gl_shader_disk_cache: Add ShaderDiskCacheOpenGL class and helpers 7 years ago
ReinUsesLisp 145c3ac89e gl_shader_disk_cache: Add file and move BaseBindings declaration 7 years ago
ReinUsesLisp c2c5260fd7 gl_shader_decompiler: Remove name entries 7 years ago
ReinUsesLisp 8b11368671 gl_shader_util: Add parameter to handle retrievable programs 7 years ago
ReinUsesLisp 0ed5d728ca rasterizer_interface: Add disk cache entry for the rasterizer 7 years ago
ReinUsesLisp 84412591c9 file_util: Add shader directory 7 years ago
ReinUsesLisp 049050856f shader_decode: Implement LDG and basic cbuf tracking 7 years ago
James Rowe c82b0afb69 QT: Fix the loading screen 'H' switch logo to not glitch out 7 years ago
Lioncash ef073ff117 service/nvflinger,service/vi: Handle failure cases with exposed API 7 years ago
xperia64 f598490b57 Fix crash when no files are selected 7 years ago
xperia64 284536a626 Add file extension to screenshot filename if not provided 7 years ago
Lioncash 7320c667df service/nvflinger: Mark FindVsyncEvent() as a const member function 7 years ago
Lioncash 3c02cdcc57 service/nvflinger: Rename GetVsyncEvent() to FindVsyncEvent() 7 years ago
ReinUsesLisp b5e685b297 video_core/texture: Fix BitField size for depth_minus_one 7 years ago
Mat M a568cd805b
Update src/video_core/engines/shader_bytecode.h 7 years ago
Fernando Sahmkow 0306c50339 Fix TXQ not using the component mask. 7 years ago
ReinUsesLisp dfa7be5ddf shader_ir/memory: Add ST_L 64 and 128 bits stores 7 years ago
ReinUsesLisp 2bdbb90af7 video_core: Assert on invalid GPU to CPU address queries 7 years ago
ReinUsesLisp 04e68e9738 maxwell_3d: Allow sampler handles with TSC id zero 7 years ago
ReinUsesLisp 390721a561 maxwell_3d: Allow texture handles with TIC id zero 7 years ago
ReinUsesLisp e01a9de35f memory_manager: Check for reserved page status 7 years ago
ReinUsesLisp f61c1ed246 shader_ir/memory: Add LD_L 128 bits loads 7 years ago
ReinUsesLisp 9feb68085d shader_bytecode: Rename BytesN enums to BitsN 7 years ago
ReinUsesLisp 0be835132c shader_ir/memory: Add LD_L 64 bits loads 7 years ago
ReinUsesLisp 26f8a700a7 rasterizer_interface: Remove unused AccelerateFill operation 7 years ago
ReinUsesLisp 13222f94c0 video_core: Remove unused Fill surface type 7 years ago
Lioncash 414cc1eb1f kernel: Remove the Timer class 7 years ago
ReinUsesLisp 3e80b08944 gl_rasterizer_cache: Fixup test clause 7 years ago
Mat M 911587fb8d gl_rasterizer_cache: Guard clause swizzle testing 7 years ago
ReinUsesLisp 220df45b7d gl_state: Remove texture target tracking 7 years ago
ReinUsesLisp 704744bb72 gl_rasterizer_cache: Move swizzling to textures instead of state 7 years ago
ReinUsesLisp 3bbaa98c78 gl_state: Use DSA and multi bind to update texture bindings 7 years ago
ReinUsesLisp 4b676e7786 gl_rasterizer: Use DSA for textures 7 years ago
Lioncash a3cdd773c3 kernel/wait_object: Devirtualize functions related to manipulating the thread list directly 7 years ago
Lioncash 4596ef5274 kernel/timer: Remove unnecessary WakeupAllWaitingThreads() override 7 years ago