228 Commits (7eed876cfb1632706396656e041983ae4f94a673)

Author SHA1 Message Date
ReinUsesLisp 7eed876cfb shader_bytecode: Include missing <array> 7 years ago
ReinUsesLisp 224e4e174d shader: Decode SUST and implement backing image functionality 7 years ago
ReinUsesLisp 27cd63a05a shader: Implement texture buffers 7 years ago
Fernando Sahmkow a8250f511b shader_bytecode: Mark EXIT as flow instruction 7 years ago
ReinUsesLisp 68af52d525 shader/memory: Implement ST (generic memory) 7 years ago
ReinUsesLisp 71ded7da4e shader/memory: Implement LD (generic memory) 7 years ago
ReinUsesLisp 5bf7324068 shader_ir/other: Implement IPA.IDX 7 years ago
ReinUsesLisp f96020b2ae shader_ir/memory: Implement physical input attributes 7 years ago
ReinUsesLisp 9a9902214e shader_bytecode: Add AL2P decoding 7 years ago
Fernando Sahmkow 73f925a949 Do some corrections in conversion shader instructions. 7 years ago
ReinUsesLisp 79e7fb6d6f shader_ir: Implement STG, keep track of global memory usage and flush 7 years ago
Fernando Sahmkow 25e6fb72eb Correct LOP_IMN encoding 7 years ago
Fernando Sahmkow 34b15b69df Correct XMAD mode, psl and high_b on different encodings. 7 years ago
Fernando Sahmkow f5792ffeab Move ConstBufferAccessor to Maxwell3d, correct mistakes and clang format. 7 years ago
Fernando Sahmkow 2f456841b0 Implement TXQ_B 7 years ago
Fernando Sahmkow 8bb9877b70 Corrections to TEX_B 7 years ago
Fernando Sahmkow ee9b2e3cdc Implement Bindless Samplers and TEX_B in the IR. 7 years ago
ReinUsesLisp f725007975 shader_ir/memory: Reduce severity of LD_L cache management and log it 7 years ago
ReinUsesLisp c2ea1d5263 shader_ir/memory: Reduce severity of ST_L cache management and log it 7 years ago
Lioncash f596ce7887 video_core/engines: Remove unnecessary includes 7 years ago
ReinUsesLisp 3b01587ca4 shader/decode: Remove extras from MetaTexture 7 years ago
ReinUsesLisp 8a7efd22ec shader/decode: Split memory and texture instructions decoding 7 years ago
Fernando Sahmkow e29f546bb7 shader_decompiler: Improve Accuracy of Attribute Interpolation. 7 years ago
Fernando Sahmkow 0f8f14a732 Corrected F2I None mode to RoundEven. 7 years ago
Mat M 6506dbc577 Update src/video_core/engines/shader_bytecode.h 7 years ago
Fernando Sahmkow 4133c86d71 Fix TXQ not using the component mask. 7 years ago
ReinUsesLisp 5ae8a056fe shader_bytecode: Rename BytesN enums to BitsN 7 years ago
ReinUsesLisp 12fbe5dcf8 shader_ir: Unify constant buffer offset values 7 years ago
ReinUsesLisp d516c50fe2 shader_decode: Implement LDG and basic cbuf tracking 7 years ago
ReinUsesLisp 095b8f822b shader_decode: Implement VMAD and VSETP 7 years ago
ReinUsesLisp 54bffa5381 shader_decode: Implement HFMA2 7 years ago
ReinUsesLisp bcf228b15c shader_decode: Fixup clang-format 7 years ago
ReinUsesLisp 25f868d8be shader_ir: Initial implementation 7 years ago
ReinUsesLisp 2b5088a8e9 shader_bytecode: Fixup encoding 7 years ago
ReinUsesLisp a04b5e9a42 shader_bytecode: Fixup TEXS.F16 encoding 7 years ago
David Marcec 1dfb0a513a Fixed uninitialized memory due to missing returns in canary 7 years ago
ReinUsesLisp 40f57b087c shader_bytecode: Fixup half float's operator B encoding 7 years ago
heapo 63c820c8b1 Implement postfactor multiplication/division for fmul instructions 7 years ago
ReinUsesLisp e228750f52 gl_shader_decompiler: Implement TEXS.F16 7 years ago
Hexagon12 7ba80865a9 Added predicate comparison LessEqualWithNan (#1736) 7 years ago
ReinUsesLisp 52c844eeec gl_shader_decompiler: Implement clip distances 7 years ago
ReinUsesLisp bd4b3f0cc2 gl_shader_decompiler: Rename control codes to condition codes 7 years ago
ReinUsesLisp db0e7fa147 gl_shader_decompiler: Implement BFI_IMM_R 7 years ago
ReinUsesLisp e933f0851a gl_shader_decompiler: Implement R2P_IMM 7 years ago
FernandoS27 906d2fd5af Assert Control Codes Generation 7 years ago
Frederic L c76f4b6aec global: Use std::optional instead of boost::optional (#1578) 7 years ago
FernandoS27 8b69038887 Assert Control Flow Instructions using Control Codes 7 years ago
FernandoS27 159bedd74f Implemented LD_L and ST_L 7 years ago
FernandoS27 3326b552d0 Implement PointSize 7 years ago
ReinUsesLisp 3c72944105 gl_shader_decompiler: Implement VSETP 7 years ago