109 Commits (7c9dd58580d1bed0fa26c0f1e2b071e9303db528)

Author SHA1 Message Date
Emmanuel Gil Peyrot 87d3afe635 GPU: Remove the broken frame_skip option. 9 years ago
jphalimi 5a580171b6 Cache Vertices instead of Output registers (#2165) 9 years ago
wwylele 1db648c247 Fix format error from #2195 9 years ago
Subv 9ee95ffbec GPU/CiTrace: Avoid calling GetTextures() when not necessary. 9 years ago
Ricardo de Almeida Gonzaga 07fdcf150d Fix typos 9 years ago
Yuri Kunde Schlesner fa5d9d8266 Use negative priorities to avoid special-casing the self-include 10 years ago
Emmanuel Gil Peyrot 1138ec0d49 Remove empty newlines in #include blocks. 10 years ago
Yuri Kunde Schlesner 1e4a5da9f4 Manually tweak source formatting and then re-run clang-format 10 years ago
Emmanuel Gil Peyrot 628ed4376a Sources: Run clang-format on everything. 10 years ago
Jannik Vogel 0d7d513c54 Pica: Add fog state 10 years ago
Jannik Vogel df3eeea302 Retrieve shader result from new OutputRegisters-type 10 years ago
Jannik Vogel 101eb11369 Move default_attributes into Pica state 10 years ago
Jannik Vogel acfb5257dd Turn ShaderSetup into struct 10 years ago
Lioncash 561157d259 vertex_loader: Add constructors to facilitate immediate and two-step initialization 10 years ago
Jannik Vogel db061e0568 Pica: Rename VertexLoaded breakpoint to VertexShaderInvocation 10 years ago
Emmanuel Gil Peyrot c39a267974 VideoCore: Run include-what-you-use and fix most includes. 10 years ago
Yuri Kunde Schlesner 2396b01d5d Common: Remove section measurement from profiler (#1731) 10 years ago
Henrik Rydgard 9f1cffa3e9 Move and rename the MemoryAccesses class to MemoryAccessTracker. 10 years ago
Henrik Rydgard b57bcfd528 Don't keep base_address in the loader, it doesn't belong there (with it, the loader can't be cached). 10 years ago
Henrik Rydgard c1ee661492 Refactor: Extract VertexLoader from command_processor.cpp. 10 years ago
Henrik Rydgard 03f90e7dfd Remove late accesses to attribute_config 10 years ago
bunnei 110725828a shader: Remove unused 'state' argument from 'Setup' function. 10 years ago
Jannik Vogel 4e717ff177 Pica: Remove geometry dumper (PICA_DUMP_GEOMETRY) 10 years ago
Yuri Kunde Schlesner 8c337f1d29 Pica: Improve accuracy of immediate-mode support 10 years ago
Lioncash 7b2af63608 video_core: Don't cast away const 10 years ago
Jannik Vogel 67d9455c24 PICA: Alignment happens locally in vertex 10 years ago
Jannik Vogel 5cf2de5ecf PICA: Align vertex attributes 10 years ago
Lioncash c9f47a9b3c renderer_base: Don't directly expose the rasterizer unique_ptr 10 years ago
Dwayne Slater 141fe87a0f Add immediate mode vertex submission 10 years ago
Dwayne Slater 77879fcf08 Fix out of bounds array access when loading a component >= 12 10 years ago
Dwayne Slater ad2c86d416 Add support for padding vertex attributes 10 years ago
MerryMage 867c111e99 BitField: Make trivially copyable and remove assignment operator 10 years ago
bunnei cc283bfedd pica_types: Replace float24/20/16 with a template class. 10 years ago
bunnei 27523be7a4 command_processor: Add an assertion to ensure LUTs are not written past their boundaries. 10 years ago
bunnei 8a9194f06e pica: Implement fragment lighting LUTs. 11 years ago
Lioncash 3b682a824e command_processor: Get rid of variable shadowing 10 years ago
Yuri Kunde Schlesner 102d39fe20 VideoCore: Unify interface to OpenGL and SW rasterizers 10 years ago
Subv b797ef4d9a GPU/Loaders: Log an error when a loader tries to load from a component beyond the available ones (12). 10 years ago
Lioncash 2cd98a45cb video_core: Reorganize headers 11 years ago
aroulin 7019a4eaeb video_core: Fix format specifiers warnings 11 years ago
Subv ad61138359 GPU: Implemented register 0x22A. 11 years ago
Yuri Kunde Schlesner 424b0fa646 Integrate the MicroProfile profiling library 11 years ago
Tony Wasserka 1c1a9ab09b Introduce a shader tracer to allow inspection of input/output values for each processed instruction. 11 years ago
bunnei 5794310781 Shader: Define a common interface for running vertex shader programs. 11 years ago
bunnei 2d100ebae3 Shader: Move shader code to its own subdirectory, "shader". 11 years ago
bunnei f622a78544 GPU: Refactor "VertexShader" namespace to "Shader". 11 years ago
Yuri Kunde Schlesner a96502edd3 Videocore: Implement simple vertex caching 11 years ago
Lectem e663751f8b citra-qt/command list: Add mask column 11 years ago
Yuri Kunde Schlesner 13347997ba VideoCore: #ifdef out some debugging routines 11 years ago
Yuri Kunde Schlesner 1fe9b0b82e VideoCore: Fix values of unset components in input attribute arrays 11 years ago