465 Commits (7bf0dd7cf556eeb40436b509087608dbeb81a4a5)

Author SHA1 Message Date
Subv b797ef4d9a GPU/Loaders: Log an error when a loader tries to load from a component beyond the available ones (12). 10 years ago
bunnei b7b11eb5e7 gl_shader_gen: Use explicit locations for vertex shader attributes. 10 years ago
bunnei 1eb1fd06d1 gl_shader_gen: Optimize code for AppendAlphaTestCondition. 10 years ago
bunnei 7bad07b3ef gl_rasterizer: Define enum types for each vertex texcoord attribute. 10 years ago
bunnei 4175a09b7d gl_shader_gen: Various cleanups to shader generation. 10 years ago
bunnei 2fd9b1999f gl_rasterizer: Use MMH3 hash for shader cache hey. 10 years ago
bunnei 61b33d7266 gl_shader_gen: Require explicit uniform locations. 10 years ago
bunnei aa1dec1953 gl_shader_gen: Rename 'o' to 'attr' in vertex/fragment shaders. 10 years ago
bunnei 3ed0610e5d gl_shader_gen: AppendAlphaModifier default should be 0.0, not vec4(0.0). 10 years ago
bunnei e69743a943 gl_shader_gen: Fix bug where TEV stage outputs should be clamped. 10 years ago
bunnei 589d3e2e20 gl_rasterizer: Add documentation to ShaderCacheKey. 10 years ago
bunnei 06d9c2795c gl_shader_gen: Add additional function documentation. 10 years ago
bunnei 711a23b8ca gl_shader_util: Cleanup header file + add docstring. 10 years ago
bunnei d8eca2f795 gl_shader_gen: Various cleanups + moved TEV stage generation to its own function. 10 years ago
bunnei eefabd6b7d renderer_opengl: Refactor shader generation/caching to be more organized + various cleanups. 10 years ago
bunnei 44a1dcc088 gl_rasterizer: Move logic for creating ShaderCacheKey to a static function. 10 years ago
bunnei 05e11e151d gl_shader_util: Use vec3 constants for AppendColorCombiner. 10 years ago
bunnei a81772552c gl_rasterizer: Fix typo in uploading TEV const color uniforms. 10 years ago
bunnei 9722d39bc5 gl_shader_util: Fix precision bug with alpha testing. 10 years ago
Subv 8733dd568d Initial implementation of fragment shader generation with caching. 11 years ago
Emmanuel Gil Peyrot b0c7762520 CitraQt, SkyEye, Loader, VideoCore: Remove newlines in LOG_* calls. 10 years ago
Rohit Nirmal c157d4ddd6 Silence -Wsign-compare warnings. 10 years ago
Martin Lindhe b36b9d6923 fix some xcode 7.0 warnings 10 years ago
Lioncash 08147474cb general: Silence some warnings when using clang 10 years ago
Lioncash 2cd98a45cb video_core: Reorganize headers 10 years ago
Lioncash c95206abdd video_core: Remove unnecessary includes from headers 10 years ago
Lioncash a56b8437e6 renderer_opengl: Remove unimplemented function declaration 10 years ago
Lioncash 1d7a9c8752 video_core: Remove unused variables 10 years ago
Lioncash b69c9fd82b gl_rasterizer: Replace push_back calls with emplace_back in AddTriangle 10 years ago
aroulin 964fa561c5 Shader JIT: Use SCALE constant from emitter 10 years ago
aroulin f588077bbb Shader: Fix size_t to int casts of register offsets 10 years ago
Yuri Kunde Schlesner 7f9a9f1339 OpenGL: Use Sampler Objects to decouple sampler config from textures 10 years ago
Yuri Kunde Schlesner def0e7f71f OpenGL: Remove ugly and endian-unsafe color pointer casts 10 years ago
Yuri Kunde Schlesner efc72d0a4a OpenGL: Add support for Sampler Objects to state tracker 10 years ago
aroulin 7019a4eaeb video_core: Fix format specifiers warnings 10 years ago
aroulin 89a7c9068f x64: Proper stack alignment in shader JIT function calls 11 years ago
Subv f747cb94de Pica: Added the primitive_restart register (0x25f) to the registers map. 10 years ago
Subv 018d0f8c8f Pica: Add the vertex_offset register to the Pica registers map. 10 years ago
aroulin 36ef773fe7 Shader JIT: Fix SGE/SGEI NaN behavior 10 years ago
Subv ad61138359 GPU: Implemented register 0x22A. 11 years ago
Yuri Kunde Schlesner e5cc2e2ef0 Replace the previous OpenGL loader with a glad-generated 3.3 one 10 years ago
bunnei 3cc5b3c4ad gl_rasterizer_cache: Detect and ignore unnecessary texture flushes. 11 years ago
aroulin 2c48cd4b6c Shader JIT: Fix float to integer rounding in MOVA 10 years ago
archshift 89241b3e89 Shader JIT: ifdef out reference to ifdef'd out shader_map 11 years ago
Yuri Kunde Schlesner 424b0fa646 Integrate the MicroProfile profiling library 11 years ago
Subv 4afd01e55e HWRenderer: Added a workaround for the Intel Windows driver bug that causes glTexSubImage2D to not change the stencil buffer. 11 years ago
Yuri Kunde Schlesner 08e13a10f7 fixup! Shaders: Fix multiplications between 0.0 and inf 11 years ago
Yuri Kunde Schlesner 9023d7a1d4 Shader JIT: Tiny micro-optimization in DPH 11 years ago
Yuri Kunde Schlesner 9a4a0cc8e0 Shaders: Fix multiplications between 0.0 and inf 11 years ago
Yuri Kunde Schlesner 8b0a7e7afe Shaders: Explicitly conform to PICA semantics in MAX/MIN 11 years ago