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@ -6,268 +6,313 @@ |
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#include "video_core/renderer_opengl/gl_rasterizer.h"
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#include "video_core/renderer_opengl/gl_shader_gen.h"
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using Pica::Regs; |
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using TevStageConfig = Regs::TevStageConfig; |
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namespace GLShader { |
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static bool IsPassThroughTevStage(const Pica::Regs::TevStageConfig& stage) { |
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return (stage.color_op == Pica::Regs::TevStageConfig::Operation::Replace && |
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stage.alpha_op == Pica::Regs::TevStageConfig::Operation::Replace && |
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stage.color_source1 == Pica::Regs::TevStageConfig::Source::Previous && |
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stage.alpha_source1 == Pica::Regs::TevStageConfig::Source::Previous && |
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stage.color_modifier1 == Pica::Regs::TevStageConfig::ColorModifier::SourceColor && |
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stage.alpha_modifier1 == Pica::Regs::TevStageConfig::AlphaModifier::SourceAlpha && |
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stage.GetColorMultiplier() == 1 && |
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stage.GetAlphaMultiplier() == 1); |
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static bool IsPassThroughTevStage(const TevStageConfig& stage) { |
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return (stage.color_op == TevStageConfig::Operation::Replace && |
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stage.alpha_op == TevStageConfig::Operation::Replace && |
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stage.color_source1 == TevStageConfig::Source::Previous && |
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stage.alpha_source1 == TevStageConfig::Source::Previous && |
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stage.color_modifier1 == TevStageConfig::ColorModifier::SourceColor && |
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stage.alpha_modifier1 == TevStageConfig::AlphaModifier::SourceAlpha && |
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stage.GetColorMultiplier() == 1 && |
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stage.GetAlphaMultiplier() == 1); |
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} |
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static void AppendSource(std::string& shader, Pica::Regs::TevStageConfig::Source source, const std::string& index_name) { |
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using Source = Pica::Regs::TevStageConfig::Source; |
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static void AppendSource(std::string& out, TevStageConfig::Source source, |
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const std::string& index_name) { |
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using Source = TevStageConfig::Source; |
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switch (source) { |
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case Source::PrimaryColor: |
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shader += "o[2]"; |
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out += "o[2]"; |
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break; |
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case Source::PrimaryFragmentColor: |
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// HACK: Until we implement fragment lighting, use primary_color
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shader += "o[2]"; |
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out += "o[2]"; |
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break; |
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case Source::SecondaryFragmentColor: |
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// HACK: Until we implement fragment lighting, use zero
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shader += "vec4(0.0, 0.0, 0.0, 0.0)"; |
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out += "vec4(0.0, 0.0, 0.0, 0.0)"; |
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break; |
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case Source::Texture0: |
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shader += "texture(tex[0], o[3].xy)"; |
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out += "texture(tex[0], o[3].xy)"; |
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break; |
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case Source::Texture1: |
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shader += "texture(tex[1], o[3].zw)"; |
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out += "texture(tex[1], o[3].zw)"; |
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break; |
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case Source::Texture2: // TODO: Unverified
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shader += "texture(tex[2], o[5].zw)"; |
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out += "texture(tex[2], o[5].zw)"; |
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break; |
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case Source::PreviousBuffer: |
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shader += "g_combiner_buffer"; |
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out += "g_combiner_buffer"; |
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break; |
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case Source::Constant: |
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shader += "const_color[" + index_name + "]"; |
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out += "const_color[" + index_name + "]"; |
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break; |
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case Source::Previous: |
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shader += "g_last_tex_env_out"; |
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out += "g_last_tex_env_out"; |
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break; |
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default: |
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shader += "vec4(0.0)"; |
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out += "vec4(0.0)"; |
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LOG_CRITICAL(Render_OpenGL, "Unknown source op %u", source); |
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break; |
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} |
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} |
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static void AppendColorModifier(std::string& shader, Pica::Regs::TevStageConfig::ColorModifier modifier, |
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Pica::Regs::TevStageConfig::Source source, const std::string& index_name) { |
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using ColorModifier = Pica::Regs::TevStageConfig::ColorModifier; |
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static void AppendColorModifier(std::string& out, TevStageConfig::ColorModifier modifier, |
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TevStageConfig::Source source, const std::string& index_name) { |
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using ColorModifier = TevStageConfig::ColorModifier; |
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switch (modifier) { |
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case ColorModifier::SourceColor: |
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AppendSource(shader, source, index_name); |
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shader += ".rgb"; |
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AppendSource(out, source, index_name); |
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out += ".rgb"; |
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break; |
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case ColorModifier::OneMinusSourceColor: |
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shader += "vec3(1.0) - "; |
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AppendSource(shader, source, index_name); |
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shader += ".rgb"; |
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out += "vec3(1.0) - "; |
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AppendSource(out, source, index_name); |
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out += ".rgb"; |
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break; |
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case ColorModifier::SourceAlpha: |
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AppendSource(shader, source, index_name); |
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shader += ".aaa"; |
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AppendSource(out, source, index_name); |
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out += ".aaa"; |
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break; |
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case ColorModifier::OneMinusSourceAlpha: |
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shader += "vec3(1.0) - "; |
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AppendSource(shader, source, index_name); |
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shader += ".aaa"; |
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out += "vec3(1.0) - "; |
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AppendSource(out, source, index_name); |
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out += ".aaa"; |
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break; |
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case ColorModifier::SourceRed: |
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AppendSource(shader, source, index_name); |
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shader += ".rrr"; |
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AppendSource(out, source, index_name); |
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out += ".rrr"; |
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break; |
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case ColorModifier::OneMinusSourceRed: |
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shader += "vec3(1.0) - "; |
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AppendSource(shader, source, index_name); |
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shader += ".rrr"; |
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out += "vec3(1.0) - "; |
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AppendSource(out, source, index_name); |
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out += ".rrr"; |
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break; |
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case ColorModifier::SourceGreen: |
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AppendSource(shader, source, index_name); |
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shader += ".ggg"; |
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AppendSource(out, source, index_name); |
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out += ".ggg"; |
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break; |
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case ColorModifier::OneMinusSourceGreen: |
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shader += "vec3(1.0) - "; |
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AppendSource(shader, source, index_name); |
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shader += ".ggg"; |
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out += "vec3(1.0) - "; |
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AppendSource(out, source, index_name); |
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out += ".ggg"; |
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break; |
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case ColorModifier::SourceBlue: |
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AppendSource(shader, source, index_name); |
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shader += ".bbb"; |
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AppendSource(out, source, index_name); |
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out += ".bbb"; |
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break; |
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case ColorModifier::OneMinusSourceBlue: |
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shader += "vec3(1.0) - "; |
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AppendSource(shader, source, index_name); |
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shader += ".bbb"; |
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out += "vec3(1.0) - "; |
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AppendSource(out, source, index_name); |
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out += ".bbb"; |
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break; |
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default: |
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shader += "vec3(0.0)"; |
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out += "vec3(0.0)"; |
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LOG_CRITICAL(Render_OpenGL, "Unknown color modifier op %u", modifier); |
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break; |
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} |
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} |
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static void AppendAlphaModifier(std::string& shader, Pica::Regs::TevStageConfig::AlphaModifier modifier, |
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Pica::Regs::TevStageConfig::Source source, const std::string& index_name) { |
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using AlphaModifier = Pica::Regs::TevStageConfig::AlphaModifier; |
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static void AppendAlphaModifier(std::string& out, TevStageConfig::AlphaModifier modifier, |
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TevStageConfig::Source source, const std::string& index_name) { |
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using AlphaModifier = TevStageConfig::AlphaModifier; |
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switch (modifier) { |
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case AlphaModifier::SourceAlpha: |
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AppendSource(shader, source, index_name); |
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shader += ".a"; |
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AppendSource(out, source, index_name); |
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out += ".a"; |
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break; |
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case AlphaModifier::OneMinusSourceAlpha: |
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shader += "1.0 - "; |
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AppendSource(shader, source, index_name); |
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shader += ".a"; |
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out += "1.0 - "; |
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AppendSource(out, source, index_name); |
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out += ".a"; |
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break; |
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case AlphaModifier::SourceRed: |
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AppendSource(shader, source, index_name); |
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shader += ".r"; |
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AppendSource(out, source, index_name); |
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out += ".r"; |
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break; |
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case AlphaModifier::OneMinusSourceRed: |
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shader += "1.0 - "; |
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AppendSource(shader, source, index_name); |
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shader += ".r"; |
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out += "1.0 - "; |
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AppendSource(out, source, index_name); |
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out += ".r"; |
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break; |
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case AlphaModifier::SourceGreen: |
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AppendSource(shader, source, index_name); |
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shader += ".g"; |
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AppendSource(out, source, index_name); |
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out += ".g"; |
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break; |
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case AlphaModifier::OneMinusSourceGreen: |
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shader += "1.0 - "; |
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AppendSource(shader, source, index_name); |
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shader += ".g"; |
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out += "1.0 - "; |
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AppendSource(out, source, index_name); |
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out += ".g"; |
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break; |
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case AlphaModifier::SourceBlue: |
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AppendSource(shader, source, index_name); |
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shader += ".b"; |
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AppendSource(out, source, index_name); |
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out += ".b"; |
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break; |
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case AlphaModifier::OneMinusSourceBlue: |
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shader += "1.0 - "; |
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AppendSource(shader, source, index_name); |
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shader += ".b"; |
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out += "1.0 - "; |
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AppendSource(out, source, index_name); |
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out += ".b"; |
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break; |
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default: |
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shader += "vec3(0.0)"; |
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out += "vec3(0.0)"; |
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LOG_CRITICAL(Render_OpenGL, "Unknown alpha modifier op %u", modifier); |
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break; |
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} |
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} |
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static void AppendColorCombiner(std::string& shader, Pica::Regs::TevStageConfig::Operation operation, |
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static void AppendColorCombiner(std::string& out, TevStageConfig::Operation operation, |
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const std::string& variable_name) { |
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using Operation = Pica::Regs::TevStageConfig::Operation; |
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using Operation = TevStageConfig::Operation; |
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switch (operation) { |
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case Operation::Replace: |
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shader += variable_name + "[0]"; |
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out += variable_name + "[0]"; |
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break; |
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case Operation::Modulate: |
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shader += variable_name + "[0] * " + variable_name + "[1]"; |
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out += variable_name + "[0] * " + variable_name + "[1]"; |
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break; |
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case Operation::Add: |
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shader += "min(" + variable_name + "[0] + " + variable_name + "[1], vec3(1.0))"; |
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out += "min(" + variable_name + "[0] + " + variable_name + "[1], vec3(1.0))"; |
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break; |
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case Operation::AddSigned: |
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shader += "clamp(" + variable_name + "[0] + " + variable_name + "[1] - vec3(0.5), vec3(0.0), vec3(1.0))"; |
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out += "clamp(" + variable_name + "[0] + " + variable_name + "[1] - vec3(0.5), vec3(0.0), vec3(1.0))"; |
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break; |
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case Operation::Lerp: |
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shader += variable_name + "[0] * " + variable_name + "[2] + " + variable_name + "[1] * (vec3(1.0) - " + variable_name + "[2])"; |
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out += variable_name + "[0] * " + variable_name + "[2] + " + variable_name + "[1] * (vec3(1.0) - " + variable_name + "[2])"; |
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break; |
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case Operation::Subtract: |
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shader += "max(" + variable_name + "[0] - " + variable_name + "[1], vec3(0.0))"; |
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out += "max(" + variable_name + "[0] - " + variable_name + "[1], vec3(0.0))"; |
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break; |
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case Operation::MultiplyThenAdd: |
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shader += "min(" + variable_name + "[0] * " + variable_name + "[1] + " + variable_name + "[2], vec3(1.0))"; |
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out += "min(" + variable_name + "[0] * " + variable_name + "[1] + " + variable_name + "[2], vec3(1.0))"; |
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break; |
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case Operation::AddThenMultiply: |
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shader += "min(" + variable_name + "[0] + " + variable_name + "[1], vec3(1.0)) * " + variable_name + "[2]"; |
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out += "min(" + variable_name + "[0] + " + variable_name + "[1], vec3(1.0)) * " + variable_name + "[2]"; |
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break; |
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default: |
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shader += "vec3(0.0)"; |
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LOG_CRITICAL(Render_OpenGL, "Unknown color comb op %u", operation); |
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out += "vec3(0.0)"; |
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LOG_CRITICAL(Render_OpenGL, "Unknown color combiner operation: %u", operation); |
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break; |
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} |
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} |
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static void AppendAlphaCombiner(std::string& shader, Pica::Regs::TevStageConfig::Operation operation, |
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static void AppendAlphaCombiner(std::string& out, TevStageConfig::Operation operation, |
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const std::string& variable_name) { |
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using Operation = Pica::Regs::TevStageConfig::Operation; |
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using Operation = TevStageConfig::Operation; |
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switch (operation) { |
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case Operation::Replace: |
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shader += variable_name + "[0]"; |
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out += variable_name + "[0]"; |
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break; |
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case Operation::Modulate: |
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shader += variable_name + "[0] * " + variable_name + "[1]"; |
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out += variable_name + "[0] * " + variable_name + "[1]"; |
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break; |
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case Operation::Add: |
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shader += "min(" + variable_name + "[0] + " + variable_name + "[1], 1.0)"; |
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out += "min(" + variable_name + "[0] + " + variable_name + "[1], 1.0)"; |
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break; |
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case Operation::AddSigned: |
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shader += "clamp(" + variable_name + "[0] + " + variable_name + "[1] - 0.5, 0.0, 1.0)"; |
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out += "clamp(" + variable_name + "[0] + " + variable_name + "[1] - 0.5, 0.0, 1.0)"; |
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break; |
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case Operation::Lerp: |
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shader += variable_name + "[0] * " + variable_name + "[2] + " + variable_name + "[1] * (1.0 - " + variable_name + "[2])"; |
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out += variable_name + "[0] * " + variable_name + "[2] + " + variable_name + "[1] * (1.0 - " + variable_name + "[2])"; |
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break; |
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case Operation::Subtract: |
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shader += "max(" + variable_name + "[0] - " + variable_name + "[1], 0.0)"; |
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out += "max(" + variable_name + "[0] - " + variable_name + "[1], 0.0)"; |
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break; |
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case Operation::MultiplyThenAdd: |
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shader += "min(" + variable_name + "[0] * " + variable_name + "[1] + " + variable_name + "[2], 1.0)"; |
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out += "min(" + variable_name + "[0] * " + variable_name + "[1] + " + variable_name + "[2], 1.0)"; |
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break; |
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case Operation::AddThenMultiply: |
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shader += "min(" + variable_name + "[0] + " + variable_name + "[1], 1.0) * " + variable_name + "[2]"; |
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out += "min(" + variable_name + "[0] + " + variable_name + "[1], 1.0) * " + variable_name + "[2]"; |
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break; |
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default: |
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shader += "0.0"; |
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LOG_CRITICAL(Render_OpenGL, "Unknown alpha combiner op %u", operation); |
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out += "0.0"; |
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LOG_CRITICAL(Render_OpenGL, "Unknown alpha combiner operation: %u", operation); |
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break; |
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} |
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} |
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static void AppendAlphaTestCondition(std::string& shader, Pica::Regs::CompareFunc func) { |
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using CompareFunc = Pica::Regs::CompareFunc; |
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static void AppendAlphaTestCondition(std::string& out, Regs::CompareFunc func) { |
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using CompareFunc = Regs::CompareFunc; |
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switch (func) { |
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case CompareFunc::Never: |
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shader += "true"; |
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out += "true"; |
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break; |
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case CompareFunc::Always: |
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shader += "false"; |
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out += "false"; |
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break; |
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case CompareFunc::Equal: |
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shader += "int(g_last_tex_env_out.a * 255.0f) != alphatest_ref"; |
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out += "int(g_last_tex_env_out.a * 255.0f) != alphatest_ref"; |
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|
break; |
|
|
|
case CompareFunc::NotEqual: |
|
|
|
shader += "int(g_last_tex_env_out.a * 255.0f) == alphatest_ref"; |
|
|
|
out += "int(g_last_tex_env_out.a * 255.0f) == alphatest_ref"; |
|
|
|
break; |
|
|
|
case CompareFunc::LessThan: |
|
|
|
shader += "int(g_last_tex_env_out.a * 255.0f) >= alphatest_ref"; |
|
|
|
out += "int(g_last_tex_env_out.a * 255.0f) >= alphatest_ref"; |
|
|
|
break; |
|
|
|
case CompareFunc::LessThanOrEqual: |
|
|
|
shader += "int(g_last_tex_env_out.a * 255.0f) > alphatest_ref"; |
|
|
|
out += "int(g_last_tex_env_out.a * 255.0f) > alphatest_ref"; |
|
|
|
break; |
|
|
|
case CompareFunc::GreaterThan: |
|
|
|
shader += "int(g_last_tex_env_out.a * 255.0f) <= alphatest_ref"; |
|
|
|
out += "int(g_last_tex_env_out.a * 255.0f) <= alphatest_ref"; |
|
|
|
break; |
|
|
|
case CompareFunc::GreaterThanOrEqual: |
|
|
|
shader += "int(g_last_tex_env_out.a * 255.0f) < alphatest_ref"; |
|
|
|
out += "int(g_last_tex_env_out.a * 255.0f) < alphatest_ref"; |
|
|
|
break; |
|
|
|
default: |
|
|
|
shader += "false"; |
|
|
|
out += "false"; |
|
|
|
LOG_CRITICAL(Render_OpenGL, "Unknown alpha test condition %u", func); |
|
|
|
break; |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
static void WriteTevStage(std::string& out, const ShaderCacheKey& config, unsigned index) { |
|
|
|
auto& stage = config.tev_stages[index]; |
|
|
|
if (!IsPassThroughTevStage(stage)) { |
|
|
|
std::string index_name = std::to_string(index); |
|
|
|
|
|
|
|
out += "vec3 color_results_" + index_name + "[3] = vec3[3]("; |
|
|
|
AppendColorModifier(out, stage.color_modifier1, stage.color_source1, index_name); |
|
|
|
out += ", "; |
|
|
|
AppendColorModifier(out, stage.color_modifier2, stage.color_source2, index_name); |
|
|
|
out += ", "; |
|
|
|
AppendColorModifier(out, stage.color_modifier3, stage.color_source3, index_name); |
|
|
|
out += ");\n"; |
|
|
|
|
|
|
|
out += "vec3 color_output_" + index_name + " = "; |
|
|
|
AppendColorCombiner(out, stage.color_op, "color_results_" + index_name); |
|
|
|
out += ";\n"; |
|
|
|
|
|
|
|
out += "float alpha_results_" + index_name + "[3] = float[3]("; |
|
|
|
AppendAlphaModifier(out, stage.alpha_modifier1, stage.alpha_source1, index_name); |
|
|
|
out += ", "; |
|
|
|
AppendAlphaModifier(out, stage.alpha_modifier2, stage.alpha_source2, index_name); |
|
|
|
out += ", "; |
|
|
|
AppendAlphaModifier(out, stage.alpha_modifier3, stage.alpha_source3, index_name); |
|
|
|
out += ");\n"; |
|
|
|
|
|
|
|
out += "float alpha_output_" + index_name + " = "; |
|
|
|
AppendAlphaCombiner(out, stage.alpha_op, "alpha_results_" + index_name); |
|
|
|
out += ";\n"; |
|
|
|
|
|
|
|
out += "g_last_tex_env_out = vec4(min(color_output_" + index_name + " * " + |
|
|
|
std::to_string(stage.GetColorMultiplier()) + ".0, 1.0), min(alpha_output_" + index_name + " * " + |
|
|
|
std::to_string(stage.GetAlphaMultiplier()) + ".0, 1.0));\n"; |
|
|
|
} |
|
|
|
|
|
|
|
if (config.TevStageUpdatesCombinerBufferColor(index)) |
|
|
|
out += "g_combiner_buffer.rgb = g_last_tex_env_out.rgb;\n"; |
|
|
|
|
|
|
|
if (config.TevStageUpdatesCombinerBufferAlpha(index)) |
|
|
|
out += "g_combiner_buffer.a = g_last_tex_env_out.a;\n"; |
|
|
|
} |
|
|
|
|
|
|
|
std::string GenerateFragmentShader(const ShaderCacheKey& config) { |
|
|
|
std::string shader = R"( |
|
|
|
std::string out = R"( |
|
|
|
#version 150 core
|
|
|
|
|
|
|
|
#define NUM_VTX_ATTR 7
|
|
|
|
@ -288,63 +333,27 @@ vec4 g_last_tex_env_out = vec4(0.0, 0.0, 0.0, 0.0); |
|
|
|
)"; |
|
|
|
|
|
|
|
// Do not do any sort of processing if it's obvious we're not going to pass the alpha test
|
|
|
|
if (config.alpha_test_func == Pica::Regs::CompareFunc::Never) { |
|
|
|
shader += "discard;"; |
|
|
|
return shader; |
|
|
|
if (config.alpha_test_func == Regs::CompareFunc::Never) { |
|
|
|
out += "discard;"; |
|
|
|
return out; |
|
|
|
} |
|
|
|
|
|
|
|
auto& tev_stages = config.tev_stages; |
|
|
|
for (unsigned tev_stage_index = 0; tev_stage_index < tev_stages.size(); ++tev_stage_index) { |
|
|
|
auto& tev_stage = tev_stages[tev_stage_index]; |
|
|
|
if (!IsPassThroughTevStage(tev_stage)) { |
|
|
|
std::string index_name = std::to_string(tev_stage_index); |
|
|
|
|
|
|
|
shader += "vec3 color_results_" + index_name + "[3] = vec3[3]("; |
|
|
|
AppendColorModifier(shader, tev_stage.color_modifier1, tev_stage.color_source1, index_name); |
|
|
|
shader += ", "; |
|
|
|
AppendColorModifier(shader, tev_stage.color_modifier2, tev_stage.color_source2, index_name); |
|
|
|
shader += ", "; |
|
|
|
AppendColorModifier(shader, tev_stage.color_modifier3, tev_stage.color_source3, index_name); |
|
|
|
shader += ");\n"; |
|
|
|
|
|
|
|
shader += "vec3 color_output_" + index_name + " = "; |
|
|
|
AppendColorCombiner(shader, tev_stage.color_op, "color_results_" + index_name); |
|
|
|
shader += ";\n"; |
|
|
|
|
|
|
|
shader += "float alpha_results_" + index_name + "[3] = float[3]("; |
|
|
|
AppendAlphaModifier(shader, tev_stage.alpha_modifier1, tev_stage.alpha_source1, index_name); |
|
|
|
shader += ", "; |
|
|
|
AppendAlphaModifier(shader, tev_stage.alpha_modifier2, tev_stage.alpha_source2, index_name); |
|
|
|
shader += ", "; |
|
|
|
AppendAlphaModifier(shader, tev_stage.alpha_modifier3, tev_stage.alpha_source3, index_name); |
|
|
|
shader += ");\n"; |
|
|
|
|
|
|
|
shader += "float alpha_output_" + index_name + " = "; |
|
|
|
AppendAlphaCombiner(shader, tev_stage.alpha_op, "alpha_results_" + index_name); |
|
|
|
shader += ";\n"; |
|
|
|
|
|
|
|
shader += "g_last_tex_env_out = vec4(min(color_output_" + index_name + " * " + std::to_string(tev_stage.GetColorMultiplier()) + ".0, 1.0), min(alpha_output_" + index_name + " * " + std::to_string(tev_stage.GetAlphaMultiplier()) + ".0, 1.0));\n"; |
|
|
|
} |
|
|
|
|
|
|
|
if (config.TevStageUpdatesCombinerBufferColor(tev_stage_index)) |
|
|
|
shader += "g_combiner_buffer.rgb = g_last_tex_env_out.rgb;\n"; |
|
|
|
|
|
|
|
if (config.TevStageUpdatesCombinerBufferAlpha(tev_stage_index)) |
|
|
|
shader += "g_combiner_buffer.a = g_last_tex_env_out.a;\n"; |
|
|
|
} |
|
|
|
for (std::size_t index = 0; index < config.tev_stages.size(); ++index) |
|
|
|
WriteTevStage(out, config, (unsigned)index); |
|
|
|
|
|
|
|
if (config.alpha_test_func != Pica::Regs::CompareFunc::Always) { |
|
|
|
shader += "if ("; |
|
|
|
AppendAlphaTestCondition(shader, config.alpha_test_func); |
|
|
|
shader += ") {\n discard;\n }\n"; |
|
|
|
if (config.alpha_test_func != Regs::CompareFunc::Always) { |
|
|
|
out += "if ("; |
|
|
|
AppendAlphaTestCondition(out, config.alpha_test_func); |
|
|
|
out += ") {\n discard;\n }\n"; |
|
|
|
} |
|
|
|
|
|
|
|
shader += "color = g_last_tex_env_out;\n}"; |
|
|
|
return shader; |
|
|
|
out += "color = g_last_tex_env_out;\n}"; |
|
|
|
|
|
|
|
return out; |
|
|
|
} |
|
|
|
|
|
|
|
std::string GenerateVertexShader() { |
|
|
|
static const std::string shader_str = R"( |
|
|
|
static const std::string out = R"( |
|
|
|
#version 150 core
|
|
|
|
|
|
|
|
#define NUM_VTX_ATTR 7
|
|
|
|
@ -365,7 +374,7 @@ void main() { |
|
|
|
gl_Position = vec4(vert_position.x, -vert_position.y, -vert_position.z, vert_position.w); |
|
|
|
} |
|
|
|
)"; |
|
|
|
return shader_str; |
|
|
|
return out; |
|
|
|
} |
|
|
|
|
|
|
|
} // namespace GLShaderGen
|
|
|
|
} // namespace GLShader
|