224 Commits (78826a0afd7a8abb7fb623dcd8a58cc3c0141c20)

Author SHA1 Message Date
FernandoS27 06469da581 shader: Mark SSBOs as written when they are 6 years ago
FernandoS27 68bad0e922 shader: Implement ViewportIndex 6 years ago
FernandoS27 82698ecb41 shader: Fold composite extract 6 years ago
FernandoS27 5b74fe36ec shader: Fold comparisons and Pack/Unpack16 6 years ago
ReinUsesLisp 6df3c1a64e shader: Fix constant propagation to use reverse post order 6 years ago
FernandoS27 40ace25859 shader: Implement ClipDistance 6 years ago
FernandoS27 be5936dea2 shader: Implement ImageGradient 6 years ago
FernandoS27 56c8c42cf8 shader,spirv: Implement ImageQueryLod. 6 years ago
FernandoS27 8232c10ed1 shader: Implement TLD 6 years ago
FernandoS27 a8c2a85610 shader: Add PointCoord attribute 6 years ago
ameerj 357a47d944 shader: Add PointSize attribute 6 years ago
ameerj d5d6d4ce74 shader: Implement FSWZADD 6 years ago
FernandoS27 bf9d512e17 shader: Implement BRX 6 years ago
ReinUsesLisp 6044946495 shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available 6 years ago
ReinUsesLisp e6b3119910 shader: Better interpolation and disabled attributes support 6 years ago
ReinUsesLisp 63ea42e0d5 shader: Implement front face 6 years ago
ReinUsesLisp e4ba306750 shader: Implement TXQ and fix FragDepth 6 years ago
ReinUsesLisp 4cd2c1588b shader: Refactor PTP and other minor changes 6 years ago
FernandoS27 ac81f51141 shader: Add IR opcode for ImageFetch 6 years ago
FernandoS27 f573d3642e shader: Implement TLD4.PTP 6 years ago
FernandoS27 d4974db16f shader: Implement TLD4 and TLD4_B 6 years ago
ameerj 483439a540 shader: Implement SHFL 6 years ago
ReinUsesLisp 7e8fc3e3c8 shader: Track first bindless argument instead of the instruction itself 6 years ago
FernandoS27 c52b528cf7 shader: Fix F2I 6 years ago
ameerj 0705eff8f6 shader: Implement VOTE 6 years ago
ReinUsesLisp cdbb207953 shader: Fold interpolation multiplications 6 years ago
ameerj 1a8e8498a4 shader: Implement DMNMX, DSET, DSETP 6 years ago
FernandoS27 9fe47baf87 shader: Implement F2F 6 years ago
ReinUsesLisp c05fc07b8f shader: Add missing fp64 usage flags 6 years ago
ReinUsesLisp 9bf9276fe9 shader: Add support for fp16 comparisons and misc fixes 6 years ago
FernandoS27 d1e56df6ff shader: Fix floating point comparison for FP16 6 years ago
ReinUsesLisp 5cd8970e73 spirv: Implement VertexId and InstanceId, refactor code 6 years ago
ReinUsesLisp 6398d03341 shader: Implement I2F 6 years ago
ReinUsesLisp 33090a74dd shader: Add partial rasterizer integration 6 years ago
ReinUsesLisp 187776e450 shader: Reorder phi nodes when redefined as undefined opcodes 6 years ago
ReinUsesLisp db2e9d64aa shader: Implement CAL inlining function calls 6 years ago
ameerj ab928b72c0 shader: Implement FCMP 6 years ago
ReinUsesLisp 83c7592d3d shader: Partial implementation of LDC 6 years ago
ReinUsesLisp a956d3cdb3 shader: Initial support for textures and TEX 6 years ago
ReinUsesLisp 8230e271ea shader: Implement HADD2 6 years ago
ameerj 1040d61017 shader: Implement SEL 6 years ago
ReinUsesLisp e14ffe25a6 shader: Avoid infinite recursion when tracking global memory 6 years ago
ReinUsesLisp dda21fd317 shader: FMUL, select, RRO, and MUFU fixes 6 years ago
ReinUsesLisp 6350a277a3 shader: Add denorm flush support 6 years ago
ReinUsesLisp a2fe90fa60 spirv: Add lower fp16 to fp32 pass 6 years ago
ReinUsesLisp 2bb0069e4e shader: Add XMAD multiplication folding optimization 6 years ago
ReinUsesLisp 605783f828 spirv: Initial bindings support 6 years ago
ReinUsesLisp 1c69500977 shader: Fix tracking 6 years ago
ReinUsesLisp 60342eb0c0 shader: Add support for forward declarations 6 years ago
ReinUsesLisp 756c643f08 shader: Support SSA loops on IR 6 years ago