6148 Commits (772c408826c8fef3600aabca569993c869fc4e8d)

Author SHA1 Message Date
bunnei 772c408826 gl_rasterizer: Implement texture border color. 8 years ago
bunnei a5062c345f maxwell_to_gl: Implement Texture::WrapMode::Border. 8 years ago
Zach Hilman bd410ce242 VFS Regression and Accuracy Fixes (#776) 8 years ago
Lioncash 97ce8f0457 gl_shader_decompiler: Correct return value of WriteTexsInstruction() 8 years ago
bunnei 567ae2ae9c gl_shader_decompiler: Implement shader instruction TLDS. 8 years ago
bunnei 889da74c9d gl_rasterizer_cache: Implement RenderTargetFormat RG32_FLOAT. 8 years ago
bunnei c8cb44909a gl_rasterizer_cache: Implement RenderTargetFormat RGBA32_FLOAT. 8 years ago
bunnei e1ffcc6817 gl_rasterizer_cache: Implement RenderTargetFormat BGRA8_UNORM. 8 years ago
bunnei ff355e7684 gl_rasterizer_cache: Add missing log statements. 8 years ago
bunnei 04cf719b92 gl_shader_decompiler: Print instruction value in shader comments. 8 years ago
bunnei 658f096c03 gl_shader_decompiler: Check if SetRegister result is ZeroIndex. 8 years ago
Lioncash 78051d5378 exclusive_monitor: Use consistent type alias for u64 8 years ago
Lioncash 204ed73e8c loader: Remove unnecessary constructor call in IdentifyFile() 8 years ago
Lioncash d5a96f2c94 linker: Remove unused parameter from WriteRelocations() 8 years ago
Lioncash 3a72ee5fec nro: Replace inclusion with a forward declaration 8 years ago
Lioncash a2c69eb949 nro: Make bracing consistent 8 years ago
Lioncash 6fd1615b93 nro: Make constructor explicit 8 years ago
Lioncash df82410454 nro: Remove unused forward declaration 8 years ago
Lioncash 71c3648ad6 gl_shader_decompiler: Simplify GetCommonDeclarations() 8 years ago
Lioncash 6e39fa5950 vi: Add std::is_trivially_copyable checks to Read and Write functions 8 years ago
Lioncash dab340a3b3 vi: std::move std::vector in constructors where applicable 8 years ago
Lioncash ec38b938da hle: Remove config_mem.h/.cpp 8 years ago
Lioncash aba0f5452d hle: Remove shared_page.h/.cpp 8 years ago
Lioncash f53d6ee0bc set: Add missing log call in GetAvailableLanguageCodeCount() 8 years ago
Zach Hilman ac0c52dd5f NRO Assets and NACP file format 8 years ago
Lioncash 2c22e4be19 set: Implement GetAvailableLanguageCodeCount() 8 years ago
Lioncash 6b4ed7cf2f set: Correct return code size of value in GetAvailableLanguageCodes() 8 years ago
Lioncash 54b477c4f9 string_util: Get rid of separate resize() in CPToUTF16(), UTF16ToUTF8(), CodeToUTF8() and UTF8ToUTF16() 8 years ago
Lioncash cd09896057 string_util: Use emplace_back() in SplitString() instead of push_back() 8 years ago
Lioncash 7b00b5c322 string_util: Remove unnecessary std::string instance in TabsToSpaces() 8 years ago
Subv e9639ffafa Kernel/SVC: Perform atomic accesses in SignalProcessWideKey as per the real kernel. 8 years ago
Subv 555a0638ec Frontend: Check for more required OpenGL extensions during startup. 8 years ago
MerryMage 34bf2dbf68 Implement exclusive monitor 8 years ago
Lioncash db185e6950 gl_shader_decompiler: Remove redundant Subroutine construction in AddSubroutine() 8 years ago
bunnei 392383692c shader_bytecode: Implement other TEXS masks. 8 years ago
Lioncash 2cbc2717e4 vfs: Correct file_p variable usage within InterpretAsDirectory() 8 years ago
Lioncash 861405d6c0 file_util, vfs: Use std::string_view where applicable 8 years ago
bunnei e8f619cc71 gl_shader_decompiler: Remove unused state tracking and minor cleanup. 8 years ago
bunnei 3a6bad38b6 gl_shader_decompiler: Implement SEL instruction. 8 years ago
Lioncash 5440a4a9d9 file_util: Remove goto usages from Copy() 8 years ago
Lioncash 574be087d4 file_util: Use a u64 to represent number of entries 8 years ago
Lioncash 2684cc586e file_util: std::move FST entries in ScanDirectoryTree() 8 years ago
bunnei f4101aeacc gl_rasterizer_cache: Blit surfaces on recreation instead of flush and load. 8 years ago
bunnei def372de50 gl_rasterizer_cache: Use GPUVAddr as cache key, not parameter set. 8 years ago
bunnei b00904f10e gl_rasterizer_cache: Use zeta_width and zeta_height registers for depth buffer. 8 years ago
bunnei 602ff24d5c gl_rasterizer: Use zeta_enable register to enable depth buffer. 8 years ago
bunnei 6d96a4fc0a maxwell_3d: Add depth buffer enable, width, and height registers. 8 years ago
Subv c4bfd25a6a GPU: Implement the NVGPU_IOCTL_CHANNEL_KICKOFF_PB ioctl2 command. 8 years ago
Lioncash 85ca923ed4 file_util: Use an enum class for GetUserPath() 8 years ago
Lioncash 478a19a774 file_util: Remove explicit type from std::min() in GetPathWithoutTop() 8 years ago