Lioncash
5da05e3128
input_common/udp: Add missing header guard
6 years ago
bunnei
4c9cf2232d
Merge pull request #3370 from ReinUsesLisp/node-shared-ptr
shader: Remove curly braces initializers on shared pointers
6 years ago
ReinUsesLisp
1eef76d7b6
maxwell_3d: Fix stencil back mask
6 years ago
ReinUsesLisp
4f5791e529
shader: Remove curly braces initializers on shared pointers
6 years ago
bunnei
1de7f0beeb
Merge pull request #3282 from FernandoS27/indexed-samplers
Partially implement Indexed samplers in general and specific code in GLSL
6 years ago
ReinUsesLisp
62ab366971
shader/shift: Implement SHIFT_RIGHT_{IMM,R}
Shifts a pair of registers to the right and returns the low register.
6 years ago
ReinUsesLisp
0ff3ea3188
shader/shift: Implement SHF_LEFT_{IMM,R}
Shifts a pair of registers to the left and returns the high register.
6 years ago
bunnei
696e97ae4a
Merge pull request #3268 from CJBok/deadzone
GUI: Deadzone controls for sdl engine at configuration input
6 years ago
bunnei
0058ae07f7
Merge pull request #3284 from CJBok/hid-fix
hid: Fix analog sticks directional states
6 years ago
bunnei
d1df3ef078
Merge pull request #3364 from lioncash/thread
core/arm: Remove usage of global GetCurrentThread()
6 years ago
bunnei
c4ab8cd693
Merge pull request #3363 from lioncash/unique_ptr
kernel/physical_core: Make use of std::unique_ptr instead of std::shared_ptr
6 years ago
bunnei
1bb6f36668
Merge pull request #3365 from yuzu-emu/revert-3151-fix-korean
Revert "system_archive: Fix Korean and Chinese fonts"
6 years ago
bunnei
72a8ed19c3
Revert "system_archive: Fix Korean and Chinese fonts"
6 years ago
Lioncash
11c5ae60e6
core/arm: Remove usage of global GetCurrentThread()
Now both CPU backends go through their referenced system instance to
obtain the current thread.
6 years ago
Lioncash
371f3ecf5d
kernel/physical_core: Make use of std::unique_ptr
shared_ptr was used in 8eb175481c due to a
misunderstanding of how the language generates move constructors and
move assignment operators.
If a destructor is user-provided, then the compiler won't generate the
move constructor and move assignment operators by default--they must be
explicitly opted into.
The reason for the compilation errors is due to the fact that the
language will fall back to attempting to use the copy constructor/copy
assignment operators if the respective move constructor or move
assignment operator is unavailable.
Given that we explicitly opt into them now, the the move constructor and
move assignment operators will be generated as expected.
6 years ago
Lioncash
6bc28ed1c8
core/cpu_manager: Remove unused includes
Nothing from these headers are used within this source file, so we can
remove them.
6 years ago
Lioncash
379194237d
kernel/physical_core: Remove unused kernel reference member variable
This isn't used within the class, so it can be removed to simplify the
overall interface.
While we're in the same area, we can simplify a unique_ptr reset() call.
6 years ago
bunnei
0edc152d5a
Merge pull request #3353 from FernandoS27/aries
System: Refactor CPU Core management and move ARMInterface and Schedulers to Kernel
6 years ago
bunnei
40a54f6de7
Merge pull request #3151 from FearlessTobi/fix-korean
system_archive: Fix Korean and Chinese fonts
6 years ago
bunnei
74aeae1ae7
Merge pull request #3347 from ReinUsesLisp/local-mem
shader/memory: Implement LDL.S16, LDS.S16, STL.S16 and STS.S16
6 years ago
ReinUsesLisp
535a9fcf44
gl_rasterizer: Fix instanced draw arrays
glDrawArrays was being used when the draw had a base instance specified.
This commit removes the draw parameters abstraction and fixes the
mentioned issue.
6 years ago
ReinUsesLisp
609bfb7f69
ci: Disable Vulkan for Windows MinGW builds
6 years ago
ReinUsesLisp
066c63571b
yuzu/bootmanager: Define Vulkan widget only when enabled
6 years ago
bunnei
04b8af9134
Merge pull request #3350 from ReinUsesLisp/atom
shader/memory: Implement ATOM.ADD
6 years ago
ReinUsesLisp
9465d85ef1
ci: Disable Vulkan for Linux builds
6 years ago
ReinUsesLisp
85f666c066
yuzu_cmd: Fix memcpy on Vulkan handlers
6 years ago
ReinUsesLisp
48cb021c34
yuzu: Implement Vulkan frontend
Adds a Qt and SDL2 frontend for Vulkan. It also finishes the missing
bits on Vulkan initialization.
6 years ago
ReinUsesLisp
28e928197a
web_service/telemetry_json: Report USER_CONFIG
6 years ago
ReinUsesLisp
2ba5519371
settings: Add settings for graphics backend
6 years ago
ReinUsesLisp
e1da845841
core: Only wait for idle on gpu_core when it was initialized
This fixes crashes when a Vulkan device fails to initialize.
6 years ago
ReinUsesLisp
1d17aca3f5
shader/other: Fix skips for SYNC and BRK
6 years ago
ReinUsesLisp
1c642262eb
shader/other: Stub S2R LaneId
6 years ago
ReinUsesLisp
25fcf5704b
buffer_cache: Delay buffer destructions
Delay buffer destruction some extra frames to avoid destroying buffers
that are still being used from older frames. This happens on Nvidia's
driver with mailbox.
6 years ago
bunnei
b5b061381e
Merge pull request #3355 from ReinUsesLisp/break-down
texture_cache/surface_base: Fix layered break down
6 years ago
bunnei
208594da5b
Merge pull request #3358 from ReinUsesLisp/implicit-texture-cache
gl_texture_cache: Silence implicit sign cast warnings
6 years ago
CJBok
f75503d2ed
clang
6 years ago
CJBok
c42052c661
minor corrections
6 years ago
CJBok
4c58bca524
GUI: Togglable graphics settings buttons in status bar
6 years ago
bunnei
c9cfbc502b
Merge pull request #3359 from ReinUsesLisp/assert-point-size
gl_shader_decompiler: Remove UNIMPLEMENTED for gl_PointSize
6 years ago
ReinUsesLisp
1044f51a83
gl_shader_decompiler: Remove UNIMPLEMENTED for gl_PointSize
This was implemented by a previous commit and it's no longer required.
6 years ago
bunnei
8b9a100212
Merge pull request #3352 from Simek/dark-theme-refinements
GUI: dark themes refinements and QSS cleanup
6 years ago
bunnei
c1b49469ef
Merge pull request #3354 from ReinUsesLisp/depth-stencil
gl_texture_cache: Properly implement depth/stencil sampling
6 years ago
ReinUsesLisp
68c9d670a1
gl_texture_cache: Silence implicit sign cast warnings
6 years ago
bunnei
ed38bb0eac
Merge pull request #3346 from bunnei/bsd-stub
bsd: Stub several more functions.
6 years ago
Fernando Sahmkow
8eb175481c
System: Address Feedback
6 years ago
ReinUsesLisp
ca61e82f85
shader/bfi: Implement register-constant buffer variant
It's the same as the variant that was implemented, but it takes the
operands from another source.
6 years ago
ReinUsesLisp
098218ff4c
shader/arithmetic: Implement FCMP
Compares the third operand with zero, then selects between the first and
second.
6 years ago
ReinUsesLisp
b3e4461606
texture_cache/surface_base: Fix layered break down
Layered break downs was passing "layer" as a "depth" parameter. This
commit addresses that.
6 years ago
ReinUsesLisp
dbb7b51943
gl_texture_cache: Properly implement depth/stencil sampling
This addresses the long standing issue of compatibility vs. core
profiles on OpenGL, properly implementing depth vs. stencil sampling
depending on the texture swizzle.
6 years ago
Fernando Sahmkow
e9b557b38e
System: Correct PrepareReschedule.
6 years ago