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core: Only wait for idle on gpu_core when it was initialized

This fixes crashes when a Vulkan device fails to initialize.
nce_cpp
ReinUsesLisp 6 years ago
parent
commit
e1da845841
  1. 4
      src/core/core.cpp

4
src/core/core.cpp

@ -259,7 +259,9 @@ struct System::Impl {
is_powered_on = false;
exit_lock = false;
gpu_core->WaitIdle();
if (gpu_core) {
gpu_core->WaitIdle();
}
// Shutdown emulation session
renderer.reset();

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