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shader/other: Fix skips for SYNC and BRK

nce_cpp
ReinUsesLisp 6 years ago
parent
commit
1d17aca3f5
  1. 4
      src/video_core/shader/decode/other.cpp

4
src/video_core/shader/decode/other.cpp

@ -191,7 +191,7 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T, "SYNC condition code used: {}",
static_cast<u32>(cc));
if (disable_flow_stack) {
if (decompiled) {
break;
}
@ -203,7 +203,7 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
const Tegra::Shader::ConditionCode cc = instr.flow_condition_code;
UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T, "BRK condition code used: {}",
static_cast<u32>(cc));
if (disable_flow_stack) {
if (decompiled) {
break;
}

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