11726 Commits (6fd13dc3b84579278c3bb7febd091c3f32ebb5d8)

Author SHA1 Message Date
ReinUsesLisp 6fd13dc3b8 texture_cache/surface_params: Make GetNumLayers public 6 years ago
Rodrigo Locatti e5f1158dac vk_compute_pass: Address feedback 6 years ago
ReinUsesLisp 832dd7920a vk_compute_pass: Add compute passes to emulate missing Vulkan features 6 years ago
ReinUsesLisp 0961937585 vk_shader_util: Add helper to build SPIR-V shaders 6 years ago
ReinUsesLisp 8db329bb9e vk_pipeline_cache: Initial implementation 6 years ago
ReinUsesLisp 2c7928f71a vk_graphics_pipeline: Initial implementation 6 years ago
ReinUsesLisp e89b88bf80 vk_compute_pipeline: Initial implementation 6 years ago
ReinUsesLisp 836580aada vk_pipeline_cache: Add file and define descriptor update template filler 6 years ago
ReinUsesLisp a067862bd3 fixed_pipeline_state: Add depth clamp 6 years ago
ReinUsesLisp 3b5cccbf0b vk_rasterizer: Add placeholder 6 years ago
ReinUsesLisp cdf40c8694 vk_renderpass_cache: Initial implementation 6 years ago
ReinUsesLisp 09e775bfe0 vk_update_descriptor: Initial implementation 6 years ago
ReinUsesLisp b6476ed501 vk_stream_buffer/vk_buffer_cache: Avoid halting and use generic cache 6 years ago
ReinUsesLisp f0573c5b5d vk_memory_manager: Misc changes 6 years ago
ReinUsesLisp 5d4412443e vk_buffer_cache: Temporarily remove buffer cache 6 years ago
ReinUsesLisp c0fe595878 yuzu/bootmanager: Remove {glx,wgl}MakeCurrent on SwapBuffers 6 years ago
Fernando Sahmkow 591d53e1c3 Shader_IR: Address Feedback 6 years ago
bunnei cbaf3b3c40 service: vi: Implement CloseLayer. 6 years ago
Rodrigo Locatti c7ef4c32e3 Update src/video_core/renderer_vulkan/vk_descriptor_pool.cpp 6 years ago
ReinUsesLisp 9328c4be0b yuzu: Remove Maxwell debugger 6 years ago
ReinUsesLisp e3713ec645 vk_descriptor_pool: Initial implementation 6 years ago
Markus Wick f74d95547e core/memory + arm/dynarmic: Use a global offset within our arm page table. 6 years ago
Fernando Sahmkow a4d446291d Shader_IR: add the ability to amend code in the shader ir. 6 years ago
Rodrigo Locatti 00ebed081e vk_image: Avoid unnecesary equals 6 years ago
Markus Wick 4bdaebe33e video_core: Block in WaitFence. 6 years ago
Rodrigo Locatti a38fec0721 vk_staging_buffer_pool: Initialize last epoch to zero 6 years ago
ReinUsesLisp baaef2d12a gl_rasterizer: Allow rendering without fragment shader 6 years ago
ReinUsesLisp 3f151e2d31 vk_staging_buffer_pool: Add a staging pool for temporary operations 6 years ago
ReinUsesLisp 5721e2cbae vk_image: Add an image object abstraction 6 years ago
Fernando Sahmkow 367257a258 NvServices: Correct Ioctl Remap. 6 years ago
ReinUsesLisp 4c69a886df fixed_pipeline_state: Define symetric operator!= and mark as noexcept 6 years ago
ReinUsesLisp 46b7e6df1e fixed_pipeline_state: Define structure and loaders 6 years ago
ReinUsesLisp 9d9c29a986 maxwell_3d: Add depth bounds registers 6 years ago
ReinUsesLisp e2392c01a7 maxwell_to_gl: Implement missing primitive topologies 6 years ago
Fernando Sahmkow 7b2a50efdc Texture Cache: Improve documentation 6 years ago
Fernando Sahmkow 2882099653 Texture Cache: Address Feedback 6 years ago
Fernando Sahmkow dab454a72b Texture Cache: Add HLE methods for building 3D textures within the GPU in certain scenarios. 6 years ago
ReinUsesLisp ceaafb4f7f gl_shader_cache: Update commentary for shared memory 6 years ago
ReinUsesLisp fca3e94060 gl_shader_cache: Remove unused entry in GetPrimitiveDescription 6 years ago
ReinUsesLisp 0504a60f62 vk_shader_decompiler: Use Visit instead of reimplementing it 6 years ago
ReinUsesLisp dd6e7808f5 shader/p2r: Implement P2R Pr 6 years ago
ReinUsesLisp 0544c7ebce shader/r2p: Refactor P2R to support P2R 6 years ago
ReinUsesLisp bb51f0809a vk_resource_manager: Add entry to VKFence to test its usage 6 years ago
ReinUsesLisp 9929ad309d vk_reosurce_manager: Add assert for releasing fences 6 years ago
ReinUsesLisp b784cc3dbb vk_resource_manager: Implement VKFenceWatch move constructor 6 years ago
ReinUsesLisp a50d506481 vk_device: Add entry to catch device losses 6 years ago
ReinUsesLisp c4a97ffe7a vk_shader_decompiler: Fix full decompilation 6 years ago
ReinUsesLisp a3d277cee9 vk_shader_decompiler: Skip NDC correction when it is native 6 years ago
ReinUsesLisp a328090680 vk_shader_decompiler: Normalize output fragment attachments 6 years ago
ReinUsesLisp 23cc012f11 vk_device: Add query for RGBA8Uint 6 years ago