6998 Commits (6ba36deee93f01cf7e89db4172f8e3dc7d56d997)

Author SHA1 Message Date
Kelebek1 32ad99701d Implement vertex array first and subsequent draws 2 years ago
Kelebek1 6f4a080b98 Transition MSAA images to general layout without uploading data 2 years ago
Kelebek1 98cac9410c Get out of render pass before query barriers, fix image names with samples > 1, remove image alias bit 2 years ago
Kelebek1 8c769b71a1 Do not set rescaled flag when rescaling is disabled 2 years ago
Squall-Leonhart 9512992fe2 Fix mistaken usage of info.block instead of level_info.block 2 years ago
Kelebek1 ed58445111 Not not allocate DeviceLocal buffers as mapped 2 years ago
Squall Leonhart 54fa1115a6
add Z32, FLOAT, UINT, UINT, UINT, LINEAR to format lookup table 2 years ago
Squall Leonhart 51b89fddd0
update shader to confirmed format copy 2 years ago
Kelebek1 f585dec48d Allow GPUs without rebar to open multiple RenderDoc captures 3 years ago
Kelebek1 ad1a9f3d3a Implement X8_D24 format 2 years ago
Kelebek1 71044f6def Rework nvidia architecture detection, disable push descriptor for Pascal and older 2 years ago
Kelebek1 a764f49910 Mark a buffer GPU modified after the buffers are confirmed, do not double synch them 2 years ago
Squall-Leonhart a17cde7b2c lets not convert depth to greyscale since this makes the exhaust and tire smoke light gray/white 2 years ago
Squall-Leonhart a84c928827 Fix CI Formatting check 2 years ago
Squall-Leonhart 9568d3bc60 Implements D32_Float to A8B8G8R8_UNORM format copy 2 years ago
Liam b32940d3ea vk_present_manager: recreate surface on any surface loss 2 years ago
Liam 0448eb6f0f ci: fix new codespell errors 2 years ago
Fernando Sahmkow 9007d8c8d4 Query Cache: Fix memory leak. 2 years ago
Kelebek1 1a246bf135 Enable depth test on stencil clear path 3 years ago
Liam 7507a7f89f renderer_vulkan: fix query cache for homebrew 3 years ago
GPUCode b60013b277 host_shaders: More proper handling of x2 MSAA copies 3 years ago
GPUCode 5e4938ab1a renderer_vulkan: Implement MSAA copies 3 years ago
Fernando Sahmkow 57d8cd6c40 Query Cache: Fix Prefix Sums 3 years ago
Fernando Sahmkow bf0d6b8806 Query Cache: Fix behavior in Normal Accuracy 3 years ago
Fernando Sahmkow a07c88e686 Query Cache: Simplify Prefix Sum compute shader 3 years ago
Fernando Sahmkow c8237d5c31 Query Cache: Implement host side sample counting. 3 years ago
Fernando Sahmkow 2fea1b8407 Query Cache: Fix guest side sample counting 3 years ago
Fernando Sahmkow 282ae8fa51 Query Cache: address issues 3 years ago
Fernando Sahmkow aa6587d854 QueryCache: Implement dependant queries. 3 years ago
Fernando Sahmkow 57401589c2 Macro HLE: Add DrawIndirectByteCount 3 years ago
Fernando Sahmkow f1a2e36711 Query Cachge: Fully rework Vulkan's query cache 3 years ago
Fernando Sahmkow bdc01254a9 Query Cache: Setup Base rework 3 years ago
Kelebek1 4f69be8169 Fix DMA engine register offsets 3 years ago
GPUCode b6ad7e263b vk_texture_cache: Limit srgb block to transcoding only 3 years ago
GPUCode 4a59dc2947 renderer_vulkan: Correct component order for A4B4G4R4_UNORM 3 years ago
Squall-Leonhart 02b897ce27 Reuse part of my previous idea to to use num_levels to check within AdjustMipBlockSize 3 years ago
Squall Leonhart 79f0202045
Partial revert of #10433 3 years ago
Charles Lombardo af0c1b0cb7 android: Use 1 worker for shader compilation for all devices 3 years ago
Fernando Sahmkow b99f94a7ff Vulkan: add temporary workaround for AMDVLK 3 years ago
Fernando Sahmkow 6a1ecab2dd Vulkan: Implement Depth Bias Control 3 years ago
Kelebek1 baad1238c3 Look for the most recently modified image for present 3 years ago
GPUCode 24ab10c2f6
vk_buffer_cache: Respect max vertex bindings in BindVertexBuffers (#11471) 3 years ago
GPUCode cad28abe61 renderer_vulkan: Remove debug report 3 years ago
Feng Chen e69eebb14a video_core: Fix d24r8/s8d24 convert shader build error in moltenvk 3 years ago
Feng Chen 0145c89879 video_core: Add missing scissor update when viewport scale offset disable 3 years ago
Danila Malyutin 164f880f23 Use initial_frame to check interlaced flag 3 years ago
Fernando Sahmkow 52544933d2 Maxwell3D: Improve Index buffer size estimation. 3 years ago
Fernando Sahmkow 115792158d VideoCore: Implement DispatchIndirect 3 years ago
Fernando Sahmkow 710ca3ca49 Shader Recompiler: Auto stub special registers and dump pipelines on exception. 3 years ago
Fernando Sahmkow acc99433c7 Buffer Cache: fix discard writes. 3 years ago