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add Z32, FLOAT, UINT, UINT, UINT, LINEAR to format lookup table
Should fix and close #11711
pull/15/merge
Squall Leonhart
2 years ago
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GitHub
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GPG Key ID: 4AEE18F83AFDEB23
1 changed files with
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src/video_core/texture_cache/format_lookup_table.cpp
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@ -138,6 +138,8 @@ PixelFormat PixelFormatFromTextureInfo(TextureFormat format, ComponentType red, |
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return PixelFormat::E5B9G9R9_FLOAT; |
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case Hash(TextureFormat::Z32, FLOAT): |
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return PixelFormat::D32_FLOAT; |
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case Hash(TextureFormat::Z32, FLOAT, UINT, UINT, UINT, LINEAR): |
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return PixelFormat::D32_FLOAT; |
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case Hash(TextureFormat::Z16, UNORM): |
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return PixelFormat::D16_UNORM; |
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case Hash(TextureFormat::Z16, UNORM, UINT, UINT, UINT, LINEAR): |
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