6998 Commits (6ba36deee93f01cf7e89db4172f8e3dc7d56d997)

Author SHA1 Message Date
JPikachu 6ba36deee9 Fix green fmv videos 11 months ago
MrPurple666 bb3971767e Unified torzu and sudachi friend.cpp + fix android build on dma_pusher 12 months ago
Zephyron 17e68e6d70 video_core: Enforce safe memory reads for compute dispatch 1 year ago
darktux a015fbbfe2 Vulkan validation error fix. 2 years ago
darktux 803939a540 Radeon gpu profiler detection support 2 years ago
darktux 5d1ee830ab Removed telemetry and anonymized SCM (git) strings 2 years ago
darktux ca0549bc0f Port changes from Early Access 2 years ago
Briar 35843f8848 externals: Downgrade dynarmic to `ae99622` and xbyak to `0d67fd15`; modify ABI parameter handling in macro_jit_x64.cpp 12 months ago
voidanix 533c5231c9 Fix GCC builds with Debug build type 12 months ago
yuzubot c59f7ce764 "Merge Tagged PR 13178" 2 years ago
liamwhite 6948ac8c16
general: workarounds for SMMU syncing issues (#12749) 2 years ago
liamwhite b2e129eaa5
vk_rasterizer: flip scissor y on lower left origin mode (#13122) 2 years ago
liamwhite 1de37306a5
buffer_cache: avoid overflow in usage tracker (#13166) 2 years ago
liamwhite 9bc85dda5f
texture_cache: use two-pass collection for costly load resources (#13096) 2 years ago
Liam a0e254e7c4 renderer_opengl: declare geometry stream support in profile 2 years ago
Liam 25c3bbba0e settings: remove global override for smash on amdvlk 2 years ago
Liam d66ca8b731 video_core: make gpu context aware of rendering program 2 years ago
Liam fd9ed54f27 texture_cache: do not track invalid addresses 2 years ago
FearlessTobi 310c1f50be scope_exit: Make constexpr 2 years ago
Liam f46dc31683 shader_recompiler: throw on missing geometry streams in geometry shaders 2 years ago
Liam 56810541f0 vulkan_device: don't use fixed cap for memory limits 2 years ago
Liam 3067bfd126 buffer_cache: use mapped range with large vertex buffer size 2 years ago
Liam 368bf2211f texture_cache: tweak iteration tracking change 3 years ago
Liam de8a623932 texture_cache: avoid overestimation of ASTC texture sizes 3 years ago
Liam 865a0186b6 caches: make critical reclamation less eager and possible in more cases 3 years ago
Liam 4eeac731ff host_shaders: add vendor workaround for adreno drivers 2 years ago
Fernando Sahmkow 9ce43ee677 Texture Cache: Fix untracking on GPU remap 2 years ago
Liam 78aac6b403 gpu: dependency-inject scaling/antialiasing filter state for capture layers 2 years ago
Liam 0cb413c3d3 nvnflinger/gpu: implement applet capture 2 years ago
Liam 962c82540c nvnflinger/gpu: implement blending 2 years ago
Liam 0cbb555e9a video_core: defensively program around unmapped device pointers 2 years ago
Fernando Sahmkow fa47ac1c9f Common: Rename SplitRangeSet to OverlapRangeSet 2 years ago
Fernando Sahmkow 0d5a3abeae Buffer Cache: Refactor to use Range sets instead 2 years ago
Fernando Sahmkow 4841dc0b74 VideoCore: Move Slot Vector to Common 2 years ago
Moonlacer 11a8ef6640 Clang Fix 2 years ago
Moonlacer b51b47e707 Add Samsung Proprietary Driver ID to Reorder Pass 2 years ago
Fernando Sahmkow f740d8b9be MemoryManager: Reduce the page table size based on last big page address. 2 years ago
Fernando Sahmkow 5cb9fe7819 SwBlitter: Fix Pitch linear reading/writting 2 years ago
Liam a595e9e8a7 nvnflinger/gpu: implement layer stack composition 2 years ago
Liam 10cf058518 renderer_opengl: implement layer stack composition 2 years ago
Liam 9bdf09bd76 renderer_vulkan: implement layer stack composition 2 years ago
Liam d4de04584f renderer_opengl: split up blit screen resources into antialias and window adapt passes 2 years ago
Liam dd2918efd8 renderer_opengl: move out ownership of FSR resources 2 years ago
Liam 2ed9586130 renderer_vulkan: convert FSR to graphics pipeline 2 years ago
Liam b78900e956 renderer_opengl: move out FSR shader source construction 2 years ago
Liam 60ee29aac3 renderer_opengl: split out FXAA 2 years ago
Liam b90eff4bc6 renderer_opengl: split out SMAA 2 years ago
Liam 0c2e5b64c9 renderer_vulkan: split up blit screen resources into separate antialias and window adapt passes 2 years ago
Liam 9568b310be renderer_vulkan: isolate FXAA from blit screen 2 years ago
Liam 2b1dd3bef5 renderer_opengl: isolate core presentation code 2 years ago